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AoS Seraphim beginner army

Discussion in 'Seraphon Tactics' started by Magicskink, Mar 11, 2020.

  1. Magicskink
    Jungle Swarm

    Magicskink New Member

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    Hi, I’m interested in getting AoS, I’m looking to make a small seraphon beginner army, what models and boxes should I choose?
     
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  2. ThePhilosopherX
    Saurus

    ThePhilosopherX Active Member

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    You can never go wrong with start collecting boxes, as they’ll give you the most value per dollar (or pound, euro, etc). Expanding upon it with this tutorial will get even more.
    If you want to look for the most competitive models, @LizardWizard has his excellent guide on competitive lists. With our new Battletome, everything is up in the air, but take a look at that and see what you see. Always great to have new seraphon players!
     
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  3. shiza
    Jungle Swarm

    shiza New Member

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    I am in the same boat.
    Have some amount of Saurus warriors. What weapons better to choose for them? (~100 models)
    And about 30 knights, what to choose to them?
     
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  4. ThePhilosopherX
    Saurus

    ThePhilosopherX Active Member

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    Take a look at this thread, but generally you’ll want clubs for groups of 10-20 and spears on groups of 30-40. As for knights, clubs do more in prolonged combat, while lances do more on the charge. Really just depends on if you want them to be attacking things (lances) or grabbing and guarding objectives (clubs). If you have 100 saurus warriors, build 80 with spears and 20 with clubs. That should give you options to have both big and small units.
     
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  5. Erta Wanderer
    Skar-Veteran

    Erta Wanderer Well-Known Member

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    always spears and always lances
     
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  6. Nart
    Carnasaur

    Nart Well-Known Member

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    10 saurus unit = clubs, 30-40 unit = spears. 20 is still debatable. Since you have so much, you probably want to go 2x units of 40 and 1 unit of 10-20.

    Knights = lances. Period.
     
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  7. Magicskink
    Jungle Swarm

    Magicskink New Member

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    what magic caster should I take for a coalesced army, star master or star priest?
     
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  8. Nart
    Carnasaur

    Nart Well-Known Member

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    Both. They have access to different lores, and you're going to need both of them. And all of their special abilities are handy outside of magic side of things. Starpriest is a huge damage multiplier and slann support army with command points and magic protection.
     
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  9. Lizerd
    Skar-Veteran

    Lizerd Well-Known Member

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    As others have said, a start collecting is always a good way to start. In general saurus knights and warriors will be making up the core of a punchy army as in coalesced they are downright terrifying for their points cost.

    plus with a start collecting you get the potent carnosaur which can hit like a truck
     
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  10. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    and as always here is the @Crowsfoot maximize your SC tutorial!
     
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  11. Shocksem
    Saurus

    Shocksem Active Member

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    If you can find the holiday box that would be a sweet buy, its pretty much SC Skinks but with double the skinks, double the flyers and has a carnosaur kit to boot.
     
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  12. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    still have most of mine to build lol.
     
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