1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. This is just a notice to inform you that we will move the forum to a new server sometime during the next few weeks. The actual process should not last more than a few hours; during this process, we will disable replying and creating new posts. As soon as we know the date for the transfer, we will update with more information.
    Dismiss Notice

Tutorial Seraphon List for Battletome 2.o

Discussion in 'Seraphon Tactics' started by LizardWizard, Mar 4, 2020.

  1. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

    Messages:
    1,845
    Likes Received:
    3,388
    Trophy Points:
    113
    but you could run 30 rippers for 800 points....while giving GW 600 of your dollars lol
     
    LizardWizard and Caleb ex nihilo like this.
  2. DeathBringer125
    Carnasaur

    DeathBringer125 Well-Known Member

    Messages:
    1,222
    Likes Received:
    3,201
    Trophy Points:
    113
    Would probably do that. When using Kroak do I try and keep him back out of range and use starpriest to channel spells? Keep in mind I fight Khorne and LoN mostly so they have lots of MW's to try and nuke him with. Or do I get him up close with the guard to take his damage
     
    LizardWizard likes this.
  3. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Kroak Meeting Engagement

    Allegiance: Seraphon
    - Starborne
    - Dracothion's Tail


    Spearhead:
    Terradon Chief
    (70)
    - General
    - Command Trait: Nimble
    - Artefact: Godbeast Pendant


    Main Body:
    Lord Kroak
    (320)
    - Spell: Stellar Tempest
    5 x Saurus Guard (100)
    6 x Terradon Riders (180)
    - Sunleech Bolas

    Rearguard:
    8 x Salamander Hunting Pack (160)
    8 x Salamander Hunting Pack (160)

    Total: 990 / 1000
    Extra Command Points: 0
    Wounds: 64

    I feel like Dracothion's tail and Coalesced will be the go to Subfactions for Meeting Engagement. I am by no means an expert on ME tactics or list building. I have played it all of 6 times.

    Return to Index
     
    Dreamkeeper likes this.
  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Koatl's Claw Meeting Engagement

    Allegiance: Seraphon

    - Coalesced
    - Koatl's Claw


    Spearhead:
    Skink Starpriest
    (120)
    - Spell: Celestial Harmony
    5 x Saurus Knights (100)
    - Lances

    Main Body:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Dominant Predator
    - Artefact: Eviscerating Blade

    20 x Saurus Warriors (180)
    - Clubs

    Rearguard:
    8 x Salamander Hunting Pack (160)
    8 x Salamander Hunting Pack (160)

    Total: 970 / 1000
    Extra Command Points: 0
    Wounds: 70

    Return to Index
     
    Dreamkeeper and NecridHydra like this.
  5. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    I would play it on a match by match basis. The Starpriest can be added in case you need the casting vector. The Guard are there to help vs alpha strikes and to let kroak walk up table.
     
  6. NecridHydra
    Temple Guard

    NecridHydra Well-Known Member

    Messages:
    222
    Likes Received:
    278
    Trophy Points:
    63
    Yeah, I have some models at home and I love their design so I'd like to have a list to use them without being a Slann shield.

    I've heard they are pretty tough, like tanking this dwarf hero on a dragon for a couple of turns.
     
    LizardWizard likes this.
  7. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Point per wound and damage Saurus Warriors are better and have easy access to decent battalions. In general Saurus Guard will be less efficient than Gaurd. In part because you will want to bring some form of a battalion in order to gain access to Aetherquartz Brooch.

    All that being said, here is a list focused on Saurus Guard:

    Koatl's Claw Saurus Guard and Firelance

    Allegiance: Seraphon
    - Constellation: Koatl's Claw
    - Mortal Realm: Hysh


    Leaders:
    Saurus Sunblood
    (130)
    - General
    - Command Trait: Dominate Predator
    - Artefact: Eviscerating Blade

    Saurus Scar-Veteran on Cold One (110)
    Saurus Astrolith Bearer (140)
    - Artefact: Aetherquartz Brooch
    Lord Kroak (320)
    Skink Starseer (140)
    - Spell: Celestial Harmony
    Skink Starpriest (120)
    - Spell: Hand of Glory

    Battleline:
    20 x Saurus Guard (400)
    5 x Saurus Knights (100)
    - Lances
    5 x Saurus Knights (100)
    - Lances
    5 x Saurus Knights (100)
    - Lances

    Units:
    6 x Salamander Hunting Pack (160)

    Battalions:
    Firelance Temple-host
    (160)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 129

    Edited list after talking myself into a new direction :D

    List would almost certainly be better with a unit of 40x Saurus Warrior and Bound Geminids than 20x Saurus Guard.

    Return to Index
     
    NecridHydra and Just A Skink like this.
  8. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

    Messages:
    1,975
    Likes Received:
    3,952
    Trophy Points:
    113
    Do you prefer the Oldblood on Carno as opposed to on foot? I know two carnos are awesome, but I guess I worry about him getting sniped. Is that really a concern?
     
    LizardWizard likes this.
  9. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    I like both. I think if I took it in the Kroak direction I would change out to an Oldblood on foot.

    Sunblood might also be a better candidate for the Eviscerating blade.
     
    Just A Skink likes this.
  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Okay, Changed the list. LOL. Got talked into a better build :D

    Also realized that an Oldblood is pointless for buffing Saurus Guard in Koatl's Claw.
     
    Lizerd and Just A Skink like this.
  11. Lizerd
    Skink Priest

    Lizerd Well-Known Member

    Messages:
    3,389
    Likes Received:
    9,474
    Trophy Points:
    113
    And Oldblood is never pointless if he is on a carnosaur!
     
    LizardWizard likes this.
  12. Xiuhtecuhtli
    Skink

    Xiuhtecuhtli Member

    Messages:
    21
    Likes Received:
    30
    Trophy Points:
    13
    Lizerd and LizardWizard like this.
  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    I am still not a huge fan of the Dread Suarian. He is okay in coalesced where he can become fairly tanky. The model is amazing, but as a unit he feels to inefficient a point investment. Maybe something along the lines of this:

    Allegiance: Seraphon
    - Constellation: Coalesced

    Leaders:
    Skink Starseer
    (140)
    - General
    - Command Trait: Master of Star Rituals
    - Artefact: Cloak of Feathers
    - Spell: Hand of Glory
    Lord Kroak (320)
    Saurus Astrolith Bearer (140)

    Battleline:
    5 x Saurus Guard (100)
    5 x Saurus Guard (100)
    5 x Saurus Guard (100)

    Units:
    12 x Salamander Hunting Pack (240)
    12 x Salamander Hunting Pack (240)

    Behemoths:
    Dread Saurian
    (510)

    Endless Spells / Terrain / CPs:
    Chronomantic Cogs
    (80)

    Total: 1970 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 119
     
    Lizerd likes this.
  14. Xiuhtecuhtli
    Skink

    Xiuhtecuhtli Member

    Messages:
    21
    Likes Received:
    30
    Trophy Points:
    13
    @LizardWizard Thanks! I'm gonna give it a try. Tbh I don't think anyone runs a Dread Saurian for efficiency - I'm just glad he isn't 100% worthless like he was before
     
    LizardWizard and Lizerd like this.
  15. NecridHydra
    Temple Guard

    NecridHydra Well-Known Member

    Messages:
    222
    Likes Received:
    278
    Trophy Points:
    63
    Thanks you very much. I'll give it a try as soon as I can play with my friends.
     
    Lizerd and LizardWizard like this.
  16. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    You could always go crazy and drop the Salamander Hunting Packs to bring a second Dreadsaurian.
     
    Lizerd likes this.
  17. Skained
    Chameleon Skink

    Skained Well-Known Member

    Messages:
    183
    Likes Received:
    558
    Trophy Points:
    93
    In meeting you can't use a double unit in Spearhead
     
  18. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Oh, thanks for the catch. Swapped them from theSpearhead to the Main Body :D

    Should be good now.
     
  19. Bartuk
    Kroxigor

    Bartuk Well-Known Member

    Messages:
    307
    Likes Received:
    1,408
    Trophy Points:
    93
    The Mainbody can only have double sized Battleline.

    I am not sure if you can fit all the bases in the deployment zone. :-/

    (And i think Terradons feed too many easy wounds to your oponent. It is the same problem we have with skinks since the start of MEs.)

    I think coalescend is the way to go for meeting engagements.
     
    Last edited: Mar 28, 2020
    LizardWizard likes this.
  20. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Could well be. Fitting the bases shouldn't be too hard since you only have to fit up to half the base and the rest can hang over though.

    I don't have my GHB2019 with me. What are the rules for deployment into reserves?
     

Share This Page