Kroxigor
Dog On Todd
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Hey guys!
So I'm trying to design a "babysitter" Scar-vet to get a unit of CoC into combat beneath a hail of warmachines, magic and archers (basically all-comer's).
My question came when I started thinking about ignoring archers as I could most likely shrug off their shots, but then I got scared when I thought of 20 shots averaging a wound (ish).
If CoC get a wound (from shooting/CC), do you remove an entire model? I assumed they had 2 wounds like Terradons, but the profile specifies they have a wound each.
Does this mean a shooting wound could leave one of my riders without a Cold One, and I move 4?!
Does the rider get shot off?
Do they actually have 2 wounds?
Thanks for the clarification!
So I'm trying to design a "babysitter" Scar-vet to get a unit of CoC into combat beneath a hail of warmachines, magic and archers (basically all-comer's).
My question came when I started thinking about ignoring archers as I could most likely shrug off their shots, but then I got scared when I thought of 20 shots averaging a wound (ish).
If CoC get a wound (from shooting/CC), do you remove an entire model? I assumed they had 2 wounds like Terradons, but the profile specifies they have a wound each.
Does this mean a shooting wound could leave one of my riders without a Cold One, and I move 4?!
Does the rider get shot off?
Do they actually have 2 wounds?
Thanks for the clarification!