KingCheops said:
Saurus are worse than skinks at defending standards and watchtowers because of the rules changes in 8th and the way they wrote army lists. For instance Longbeards kill Saurus and Skinks in a watchtower at the same rate so you are better off fielding twice as many Skinks in order to make him spend forever getting you out. Plus you get shots.
Important note: you get OVERWATCH shots, EVERY TURN he charges in to get you out.
So if he charges you, and fails to get you out, he took a salvo of poisoned overwatch shots to the face, and maybe even lost a guy in the combat (5s to hit hurts), and if you held your ground, you can now fire another salvo at him in your turn, AND THEN GET ANOTHER OVERWATCH.
Skinks >>>>>>>>>>>>>>> Saurus in a watchtower scenario.
I fail to see how skinks make Saurus better. From this kind of logic, we could also say Longbeards don't need to be this good, because Dwarfs have cannons and units with guns. They have gunlines for a reason, and finally hitting CC, only to be met with 4+ 5++ T4 is ridiculous. Most units that can deal with that, IE Temple Guards with razor banner, are unlikely to be even half size anymore.
We aren't the only army with powerful shooting phases.