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7th Ed. Skink Skirmishers... how to best use them?

Discussion in 'Lizardmen Tactics' started by skinker, Feb 14, 2010.

  1. Bibamus
    Bastiladon

    Bibamus New Member

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    BS 3: movement -1, long range -1, multiple shot -1, large target +1
    3-1-1-1+1= 1 = 6+ to hit => all hits auto wound

    i said 18 because you move 6" and you can shoot at 12" wich makes an effective range of 18" on the blowpipes v. large targets
     
  2. Little Wolf
    Saurus

    Little Wolf New Member

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    Ah, thanks! Now I get it :)
     

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