Hi,
I have recently returned to the game, after an absence of about 10 years. I have some questions about Slann, that maybe you guys could help with:
1. The army list descibes the Slann as having no weapon. Would I be right in thinking that if the Slann were to fight a round of CC then he simply doesn't fight back? In such a circumstance, how do you guys deal with challenges made against the TG unit the Slann is in?
2. If the Slann has a bound magic missile spell, can he cast it through a Skink Priest as per normal magic missiles?
3. I don't understand the Loremaster special rule: does it mean he has access to all 7 spells in a Lore for the entire battle, or does it mean he only has 4 spells, but I pick which ones I want at the start of the battle?
4. There are a couple of spells that are treated like bouncing cannonballs (e.g. Penumbral Pendulum). If the Slann is in a TG unit, I presume the poor model directly in front of him has to take a hit too?
I have recently returned to the game, after an absence of about 10 years. I have some questions about Slann, that maybe you guys could help with:
1. The army list descibes the Slann as having no weapon. Would I be right in thinking that if the Slann were to fight a round of CC then he simply doesn't fight back? In such a circumstance, how do you guys deal with challenges made against the TG unit the Slann is in?
2. If the Slann has a bound magic missile spell, can he cast it through a Skink Priest as per normal magic missiles?
3. I don't understand the Loremaster special rule: does it mean he has access to all 7 spells in a Lore for the entire battle, or does it mean he only has 4 spells, but I pick which ones I want at the start of the battle?
4. There are a couple of spells that are treated like bouncing cannonballs (e.g. Penumbral Pendulum). If the Slann is in a TG unit, I presume the poor model directly in front of him has to take a hit too?