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Blog The Legendary Lord Project

Discussion in 'Personal Paint Logs' started by Oh_Man, May 17, 2018.

  1. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    Hello and welcome to my blog. Thank you for checking it out! I have two projects ongoing at the moment. Currently I am trying to collect all the Lizardmen models (well, not ALL of them - but the ones I am interested in). My other, much harder project is to collect all the legendary lords from the video game Total War: Warhammer. Enjoy!

    LIZARDMEN COLLECTION
    Named Characters

    Kroq-Gar (riding Grymloq)
    Lord Mazdamundi (riding Zlaaq)
    Tiktaq'to (riding Zwup)
    Tehenhauin
    Oxyotl
    Gor-Rok
    Lord Kroak
    Tetto'eko
    Chakax
    Nakai the Wanderer
    Inxi-Huinzi *
    Itzi-Bitzi

    Specialists
    Skink Starpriest
    Skink Priest (with feathered cloak)
    Skink Priest (with priestly trappings)
    Skink Priest (Engine of the Gods model)
    Skink Chief (with sickle)
    Skink Chief (with blowpipe)
    Skink Chief (with mask)
    Skink Chief (Engine of the Gods model)
    Saurus Oldblood
    Saurus Oldblood
    Saurus Scar Veteran
    Saurus Scar Veteran
    Slann Mage Priest (Forgeworld model)
    Slann Mage Priest (with Temple Guard)
    Saurus Scar Veteran (on Cold One)
    Saurus Astrolith Bearer
    Skink Archer
    Skink Shaman
    Deep Jungle Warden

    Battleline
    Saurus Temple Guard
    Saurus Warriors
    Saurus Knights
    Skink Cohort
    Red Crested Skinks
    Chameleon Skinks
    Kroxigors
    Terradon Riders
    Ripperdactyl Riders
    Jungle Swarms
    Razordon Hunting Pack
    Salamander Hunting Pack
    Ancient Salamanders

    Behemoths
    Bastiladon (Solar Engine)
    Bastiladon (Ark of Sotek)
    Troglodon
    Carnosaur (Scar Veteran)
    Stegadon (Great Bow & Blowpipes)
    Dread Saurian
    Realmshaper Engine
    Arcanadon *
    Coatl *

    LEGENDARY LORD PROJECT
    Lizardmen

    Kroq-Gar (riding Grymloq)
    Lord Mazdamundi (riding Zlaaq)
    Tehenhauin
    Tiktaq'to (riding Zwup)
    Lord Kroak
    Gor-Rok
    Nakai the Wanderer
    Oxyotl

    High Elves

    Tyrion (riding Malhandhir)
    Teclis
    Alarielle the Radiant
    Alith Anar
    Alastar the White Lion
    Eltharion the Grim *
    Prince Imrik *

    Dark Elves
    Malekith (riding Seraphon) *
    Morathi (riding Sulephet)
    Crone Hellebron
    Lokhir Fellheart
    Malus Darkblade
    Beastlord Rakarth *

    Skaven
    Queek Headtaker
    Lord Skrolk
    Ikit Claw
    Tretch Craventail
    Deathmaster Snikch
    Throt the Unclean
    Ghoritch *

    Tomb Kings
    Settra the Imperishable (riding Chariot of the Gods)
    High Queen Khalida
    Grand Hierophant Khatep
    Arkhan the Black *

    Vampire Coast
    Luthor Harkon *
    Count Noctilus *
    Aranessa Saltspite *
    Cylostra Direfin

    Norsca
    Wulfrik the Wanderer
    Throgg

    Bretonnia
    King Louen Leoncoeur (riding Beaquis)
    The Fay Enchantress (riding Silvaron)
    Alberic de Bordeleaux (riding Barded Warhorse)
    Repanse de Lyonesse (riding Suleman) *
    Henri le Massif (riding Barded Warhorse) *
    The Green Knight (riding Ghostly Steed)

    Wood Elves
    Orion
    Durthu
    Sisters of Twilight
    Drycha
    Ariel
    Coeddil

    Beastmen
    Khazrak the One-Eye
    Malagor the Dark Omen
    Morghur the Shadowgave
    Taurox the Brass Bull *

    The Empire
    Karl Franz (riding Deathclaw)
    Balthasar Gelt (riding Quicksilver)
    Volkmar the Grim (on War Altar of Sigmar)
    Markus Wulfhart
    Boris Todbringer (riding Barded Warhorse)
    Elspeth von Draken
    Theodore Bruckner

    Wulfhart's Hunters
    Jorek Grimm
    Rodrik L'Anguille
    Kalara of Wydrioth
    Hertwig Van Hal

    Dwarfs
    Thorgrim Grudgebearer (on Throne of Power)
    Ungrim Ironfist
    Belegar Ironhammer
    Grombrindal the White Dwarf
    Thorek Ironbrow
    Gotrek & Felix
    Malakai Makaisson *
    Garagrim Ironfist *

    Greenskins
    Azhag the Slaughterer (riding Skullmuncha)
    Grimgor Ironhide
    Skarsnik (with Gobbla)
    Wurrzag da Great Green Prophet
    Grom the Paunch
    Raknik Spiderclaw (riding Arachanarok Spider)
    Ogglok the 'Orrible (riding War Boar)
    Gorbad Ironclaw *
    Snagla Grobspit *

    Vampire Counts
    Mannfred von Carstein (riding Barded Nightmare)
    Vlad von Carstein
    Isabella von Carstein
    Heinrich Kemmler
    Krell
    Helman Ghorst (riding Corpse Cart)
    The Red Duke (riding Barded Nightmare)

    Warriors of Chaos
    Archaon the Everchosen (riding Dorghar)
    Kholek Suneater *
    Prince Sigvald the Magnificent
    Valkia the Bloody
    Azazel - Captain of the Ecstatic Legion *
    Vilitch the Curseling
    Festus the Leechlord
    Be'lakor
    Harald Hammerstorm

    Daemons of Chaos
    The Godslayer *

    Kislev
    Tzarina Katarin *
    Supreme Patriarch Kostaltyn *
    Boris Ursus *
    Mother Ostankya *
    Ulrika *
    The Golden Knight *

    Khorne
    Skarbrand
    Skulltaker
    Karanak
    ?Arbaal the Undefeated
    Scyla Anfingrimm *
    Skarr Bloodwrath *

    Slaanesh
    N'Kari *

    Tzeentch
    Kairos Fateweaver *
    The Changeling
    The Blue Scribes
    Aekold Helbrass *

    Nurgle
    Ku'gath Plaguefather *
    Tamurkhan
    Kazyak the Befouled
    Epidemius

    Cathay
    Miao Ying the Storm Dragon *
    Zhao Ming the Iron Dragon *
    Yuan Bo the Jade Dragon *
    Saytang the Watcher*

    Ogre Kingdoms
    Greasus Goldtooth
    Skrag the Slaughterer
    Golgfag Maneater *
    ?Bragg the Gutsman *

    Chaos Dwarfs
    Astragoth Ironhand *
    Drazhoath the Ashen
    Zhatan the Black *
    Gorduz Backstabber *

    WOOD ELF COLLECTION
    Durthu
    Orion
    Ariel
    Araloth
    Drycha Hamadreth
    Branchwraith
    Branchwych
    Dryads
    Kurnoth Hunters
    Hunting Hounds
    Spellsinger
    Glade Guard
    Eternal Guard
    Wardancers
    Glade Lord on Great Stag
    Sylvaneth Wyldwood

    SKAVEN COLLECTION
    Queek Headtaker
    Lord Skrolk
    Tretch Craventail
    Ikit Claw
    Throt the Unclean
    40 Clanrats (Island of Blood)
    40 Clanrats (Old)
    Stormvermin (Old)
    Night Runners
    Plague Monk Censer Bearers
    Plague Monks
    Giant Rats & Packmasters
    Rat Ogres (Island of Blood)
    Rat Ogres (Old)
    Skaven Warlord
    Warlock Engineer
    Packmaster
    Poisoned Wind Mortar Weapon Team
    Warpfire Thrower Weapon Team
    Warpfire Thrower Weapon Team (old)
    Ratling Gunner
    Jezzail Team
    Warp-Grinder
    Doom-Flayer
    Poisoned Wind Globadiers

    HIGH ELF COLLECTION
    Tyrion (riding Malhandhir)
    Teclis
    Alarielle the Radiant
    Alith Anar
    Alastar the White Lion
    Eltharion
    Swordmasters of Hoeth
    Lothern Sea Guard
    Ellyrian Reavers
    High Warden
    Archmage
    Eagle Claw Bolt Thrower

    STORMCAST COLLECTION
    Lord-Celestant on Dracoth
    Lord-Relictor
    Knight-Incantor
    Retributors
    Liberators
    Prosecutors

    KHORNE COLLECTION
    Mighty Lord of Khorne
    Bloodsecrator
    Bloodstoker
    Khorgorath
    Blood Warriors
    Bloodreavers
    Valkia the Bloody
    Skulltaker
    Skarbrand the Exiled One
    Bloodletters

    GLOOMSPITE GITZ COLLECTION
    Skragrott the Loonking
    Mollog's Mob
    Loonboss
    Scuttletide
    Scrapskuttle's Arachnacauldron
    Mork's Mighty Mushroom
    Malevolent Moon
    Skarsnik (with Gobbla)

    ENDLESS SPELLS COLLECTION
    Chronomantic Cogs
    Geminids of Uhl-Ghysh
    Prismatic Palisade
    Soulsnare Shackles
    Burning Head
    Purple Sun of Shyish
    Ravenak's Gnashing Jaws
    The Suffocating Gravetide
    Quicksilver Swords
    Aethervoid Pendulum
    Umbral Spellportal
    Malevolent Maelstrom
    Emerald Lifeswarm
    Balewind Vortex

    TERRAIN COLLECTION

    Azyrite Ruins
    Azyrite Ruins
    Blighted Ruins

    * = Don't own yet.
     
    Last edited: Nov 9, 2024
  2. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    Okay this first post is just going to be a summary of everything I've done so far to get the ball rolling. Though I am trying to focus on legendary lords I also have been painting regular troops to build up my painting skill. So I will be posting some things on here from time to time not related to my main goal (to collect and paint all the legendary lords).

    Okay so the very first thing I got was the Start Collecting Lizardmen box:
    Kroq-Gar (riding Grymloq)
    [​IMG]
    Kroq-Gar, known as the Last Defender of Xhotl is an ancient Saurus Oldblood, the last of the remaining Saurus warriors from the now ruined temple-city of Xhotl. The spawning that brought Kroq-Gar into the world produced a handful of other Saurus, each marked for greatness. In the instinctive ways of battle-cunning these warriors were unsurpassed by any of their kind, and each possessed an innate dominion over the native beasts of the jungle. Kroq-Gar’s spawning coincided with the rearing of a brood of mighty Carnosaurs, and he claimed the largest and most ferocious as his own. Following the Great Catastrophe, it was none other than the great Lord Mazdamundi, High Slann Mage-Priest of Hexoatl, that summoned Kroq-Gar to his temple-city, choosing him to lead the great Saurus armies that remained. Mazdamundi gifted Kroq-Gar with the ancient artefact known as the Hand of Gods, with which he could sear the flesh from his enemies’ bones. Since that day, Mazdamundi has assigned Kroq-Gar the sacred task of exterminating those creatures not part of the Old Ones’ Great Plan. Over his long existence, Kroq-Gar has fought many wars — leading the armies of Hexoatl, or joining other hosts to aid them in battle. There is no continent upon which Kroq-Gar and Grymloq have not fought, but for the last defenders of Xhotl, the battle is not yet over.

    [​IMG]

    Revered Spear of Tlanxla: This weapon was said to have been wielded by the warlike Old One deity Tlanxla as he rode his sky chariot into battle. It hums with ancient energy, and those struck by it are overcome by doom-laden visions that sap their will to fight.

    Hand of Gods: Kroq-Gar can create a searing ball of light in the palm of his hand, which can then be directed at his enemies.

    Saurus Warriors

    [​IMG]
    When the Lizardmen march to battle, it is the Saurus who make up the hardened core of the fighting forces. This is no surprise, for the Saurus were created solely for the purpose of war and protection. The Old Ones cultivated this race of reptilian warriors, although whether they created them entirely, or raised them up from some primordial life form of the jungles, is not clear. What is assured, however, is their role and function. In the prehistory of the world, a time before the coming of Elves or Dwarfs, it was the Saurus who pacified the lands, fighting great battles and exterminating entire species in accordance with the Old Ones' plans. Although unable to master more complicated devices, Saurus use simple weapons to devastating effect - wielding obsidian-tipped spears and heavy clubs spiked with jagged stones. Using their great strength, Saurus can leave the roads and hack through the dense jungles of Lustria using brute force alone.

    Cold One Riders / Saurus Knights
    [​IMG]

    Saurus warriors are formidable fighters, but when mounted atop a Cold One they become a shock force capable of delivering an absolute mauling. Those foes who can muster the courage to stand before the sight of oncoming Cold One cavalry find themselves beset by a whirlwind of biting jaws, slashing talons and jabbing spear thrusts. Those Saurus Warriors blessed by Itzl have an innate aptitude for mounted warfare. They exude a musk not dissimilar to the rank odour produced by the Cold Ones themselves, allowing them to form bonds with the otherwise hostile creatures. The Saurus have dewclaws that are perfect for gripping the thick-scaled hides of their reptilian steed, leaving them free to carry both spears and shields. All such spawning produce a Pack Leader who instinctively leads the group - knowing where to find the Cold Ones and how best to break them in as mounts.


    Lastly I purchased a Skink box and Tehenhauin for a battle against my friend who had an Empire Army. I purchased Tehenhauin because I have a strong suspicion he will be a future legendary lord DLC for the Lizardmen in the video game. :p

    Skink Cohort
    [​IMG]
    Skittish and quick, Skinks stand out from the rest of the sluggish Lizardmen. They are the mass workforce designed by the Old Ones to perform many different roles, and without them, Lizardmen society would quickly collapse. Skinks take up weapons during their many patrols as well as to join the fighting during times of war. As troops, they range between reckless audacity and sudden panic. Their skittish nature makes them much more prone to routing than the stoic Saurus. Most commonly, the Skinks advance before the bulk of the main army, harassing the foe's advance with hails of darts. When massed together in a fighting cohort, they can bulk out a Lizardmen battleline. The volleys of javelins and darts that the Skinks can unleash are astoundingly dangerous, for they have learned to coat their weapons with lethal toxins distilled from venomous amphibians, insects and serpents that thrive in the steamy jungle and profuse swamps of Lustria.

    Tehenhauin
    [​IMG] [​IMG]

    The greatest of the Red Crested Skinks, Tehenhauin has a zeal for slaughtering Skaven very rarely seen among the ranks of the dispassionate Lizardmen. It seems impossible for a short-lived Skink to attain such a lifespan, but it is whispered that as a snake sheds its skin and is renewed, so too does Sotek’s Chosen. On the battlefield, he triumphantly grasps the Plaque of Sotek as he leads his apostles into the fray, commonly attacking in the manner of his twin-tailed deity: forked assaults. A serpent strikes quickly and so too does Tehenhauin, focusing his army’s venomous energy on the enemy’s weak points.

    [​IMG]
    Blade of the Serpent’s Tongue: This sacrificial dagger was crafted by the most skilled of Chaqua’s Skink artificers and enchanted to drip with deadly venom.

    Plaque of Sotek: Upon this stone plaque is inscribed an extract of the Prophecy of Sotek that grants Tehenhauin additional warding.

    Tide of Serpents: Tehenhauin is surrounded with a swarm of serpents, the beasts of the jungle drawn to him as a child of Sotek.

    So that's it for all my complete projects between November 2017 and now! Thanks a lot for checking out my blog, and check back soon to see Lord Mazdamundi, my current project. My hope is to complete this dream within two years, but we'll see if life gets in the way. :)

    EDIT: Well, that didn't happen. I ended up enjoying building my Lizardmen and then Wood Elf army way too much and the Legendary Lord project has just been sidetracked for the longest time. I've also been sinking a lot of time into the Legendary Lore mod for Total War Warhammer. Maybe one day I can make the dream a reality. :D
     
    Last edited: Jul 5, 2021
  3. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    That's a lot on your plate right there!
    Especially since some of those models have been out of production for quite a while now.

    Good luck!
     
    LizardWizard, Oh_Man and Warden like this.
  4. Acrocanth
    Razordon

    Acrocanth Well-Known Member

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    I love the striped crests on your saurus. Good luck with your project :)
     
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  5. Warden
    Slann

    Warden Tenth Spawning

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    Really fantastic work you have done here (and a very ambitious project you are undertaking). I like how both the lizards and the tree people look, more pictures when you have them please :snaphappy:
     
    LizardWizard likes this.
  6. Ritual
    Skar-Veteran

    Ritual Well-Known Member

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    Some good stuff here, the people demand more!
     
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  7. Deed525
    Stegadon

    Deed525 Well-Known Member

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    ‘More’ ‘More’ ‘More’
     
  8. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    Next I picked up a second-hand Sylvaneth army, beautifully painted, and cheaper than if I had purchased them unpainted and unassembled from Games Workshop!

    Dryads
    [​IMG]

    Dryads are spiteful creatures with hearts akin to shards of ice. In the soul of a Dryad, there is neither room nor regard for compassion or mercy, merely an uncompromising dedication to Athel Loren that makes even the most heartfelt vows of Elf or Man seem trivial by comparison. To harm the forest is to invoke a deadly and unyielding vengeance that ends only when the transgressor's body has been ruined and broken. Only a fool deliberately offers insult to a Dryad, but alas, these spirit-maids are so utterly different to mortal creatures that offence is often taken whether it was intended or not. Few mortals make such a mistake twice, and then only if the individual in question is either very lucky or very swift.

    Kurnoth Hunters
    [​IMG]
    One of the few deities worshipped by the Sylvaneth alongside Alarielle, Kurnoth represents nature’s wildness and hunger. The Kurnoth Hunters are living embodiments of his wrath. Nearly twice the size of a Dryad, masters of sword, bow and scythe, they are strong enough to tear a Chaos warrior in two and tough enough to shrug off the hardest blows. Agile, graceful and stoic, they display little of the whimsy of some of their kin - they display absolute purpose, calm as ancient oaks, deeply focused on their battles.

    Branchwych
    [​IMG]
    Druidic practitioners of sacred life magic, protectors of the clans’ soulpod glades, Branchwyches are greatly respected for their abilities as commanders and sorcerous advisors. The sombre responsibility of harvesting their fallen comrades after battle is theirs, lending them infamously short tempers and stunning ferocity when roused to anger. Branchwyches are accompanied by Bittergrubs, creatures of voracious appetite whose powerful jaws can cut through flesh and bone with ease.

    Durthu
    [​IMG]

    Durthu is an Elder of Athel Loren, a Treeman so ancient that even Ariel's millennia-long existence pales in comparison. It was he who first forged a union between Elves and forest, and who argued with his fellow Elders that the binding be made permanent. In those days, he was ever a friend to the Children of Isha, always willing to help them broaden their understanding of forest and Weave. Alas, those days are long gone. Centuries of destruction and carnage have taken their toll on Durthu's valiant spirit. He bore witness to the rapacity of blooded life, and of the wanton destruction it has heaped upon his homeland. He has seen untold acres of trees felled for kindling or from simple spite. He has watched, time and again, as the Elves have invited calamity on the forest through an inability to sever their connection to the outside world. Worst of all, he has seen his fellow Elders fall, one by one; some slain by their own foes but most destroyed by the enemies of the Elves.
     
    Last edited: Feb 6, 2021
  9. Warden
    Slann

    Warden Tenth Spawning

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    Fantastic looking collection, loving both sides!

    Really like the tree people. The treeman is an amazing model; after putting together one I am considering getting some more at some point
     
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  10. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    Thanks guys. Here's Lord Mazdamundi in all his final glory:

    Lord Mazdamundi (riding Zlaaq)
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Lord Mazdamundi is the oldest and most powerful of the living Slann Mage-Priests. At the Dawn of Creation he was instructed by none other than Lord Kroak himself. With a matchless mind unfathomable to others, Mazdamundi is obstinate in his way and will not be deterred from that upon which he has decided. Although it took many interruptions to his thoughtful contemplations, at last the great Slann has fully bestirred himself, shaking off the lethargy that has afflicted so many of his kind. In the last few centuries he has become the most proactive of all the Mage-Priests. When riled, the Lord of the Solar-City will levitate his palanquin-throne atop the largest Stegadon that can be found. The current beast, a colossal specimen named Zlaaq, has served Mazdamundi for almost five hundred years. Once aloft on his mount, Mazdamundi will march out at the head of the armies of Hexoatl. With a flick of his wrist, Mazdamundi has smashed cities and doomed armies. His Great Purpose does not allow for mercy.
     
    Last edited: Aug 5, 2019
  11. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Very impressive, great job!
     
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  12. Deed525
    Stegadon

    Deed525 Well-Known Member

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    Very very nice. Good job, but what’s next ;D?
     
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  13. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    That's good because the Sylvaneth battalions all usually call for multiple treelords.

    Nothing exciting. I'm actually going to be working on Azyrite Ruins, Skink Starpriest and completing my 40 clanrats which I put on hold while working on Lord Mazdamundi.
     
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  14. Deed525
    Stegadon

    Deed525 Well-Known Member

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    Sounds like enough to keep you busy for a while :)
     
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  15. Warden
    Slann

    Warden Tenth Spawning

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    Good sir, your work is truly glorious. :snaphappy:

    Well done. :vulcan:
     
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  16. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    Oxyotl
    [​IMG]
    Oxyotl, known as "He That Hunts Unseen" is a legendary and much-feared Chameleon Skink who was at one time, the last and greatest Chameleon Hunter within the jungle-continent of Lustria, an ancient being who was alive when Chaos first came to this very world. Since his return from the Realm of Chaos, Oxyotl has waged a war of revenge against the fell powers. How the Chameleon Skink detects the presence of the Dark Gods’ minions is unknown, yet time after time, the Daemons arrive to find Oxyotl already ensconced nearby, a hidden nuisance that always finds a way to thwart their immortal plans.

    The Golden Blowpipe of P'Toohee: With just the lightest exhalation, this golden instrument of death blasts forth a hail of murderous darts.

    Skink Starpriest
    [​IMG]
    Some within the ranks of the Seraphon are naturally gifted with intellects far superior to other mortals - the Skink Starpriests are definitive examples of this. Akin to wizards of other races, they excel in the ability to cast down the potent destructive energies of Azyr, burning up their enemies in scything beams of light summoned from a distant star.


    Azyrite Ruins
    [​IMG][​IMG]
    Scattered across the Mortal Realms are the ruins of buildings that were created hundreds or even thousands of years before the coming of Chaos.

    Blighted Ruins
    [​IMG] [​IMG] Skaven Plagueclaw Catapults, Warp Lightning Cannons and Warplock Jezzails have smashed into these ruined structures, leaving them tainted with the energies of Warpstone.
     
    Last edited: Feb 6, 2021
  17. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Some reaaally nice stuff, I especially like the ruins.
     
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  18. Deed525
    Stegadon

    Deed525 Well-Known Member

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    Ai, the cogs look nice
     
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  19. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Lovely stuff, where did you get Oxy from?
     
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  20. Oh_Man
    Kroxigor

    Oh_Man Well-Known Member

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    Thanks all.

    Got it from Ebay, "Lazarus Games". It was already painted, so I had to strip it (used acetone).

    Also the little bolt he is holding in his hand, it was filed off, or something. That's why I decided to give him a shield, because he wasn't holding anything anymore. :(
     
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