As far as I know no there is no guide. I learned that trick by using pistoleers and wolf riders to pin skirmish cav and then bring in the heavy cav for the finisher. As for the Scar Vet HeirofCarnage got it just right, he can do pretty much what ever you need, especially important is his speed and anti-large.That's genius.
Scar Vet? Can do, can I ask why?
Edit - holy smokes that worked well. I have read tips on the internet but nothing as good as that. Is there a more comprehensive read out there?
As far as I know no there is no guide. I learned that trick by using pistoleers and wolf riders to pin skirmish cav and then bring in the heavy cav for the finisher. As for the Scar Vet HeirofCarnage got it just right, he can do pretty much what ever you need, especially important is his speed and anti-large.
Both skinks and saurus know music, they do have regimental musicians. Also 5th had a short where a skink would play the panpipes to greet the sunrise then one day some elves shoot him because they were looting the place.The instrument
Writing about such a simple story was quite a risk. I like risks.
I have to say that I assumed that a skink would know a bit about music. They have their rituals, right? I suppose a guitar is different to what they would use. The fact that this story stopped to make me think is good too.
Overall it was a good not great story. Good because it was so well written simple and interesting. But it is hard to consider it great, it won't leave you with a lasting image like burning down a barn full of villagers, or a skink wondering if the slann remembered him wrong.
Both skinks and saurus know music, they do have regimental musicians. Also 5th had a short where a skink would play the panpipes to greet the sunrise then one day some elves shoot him because they were looting the place.
No no no!!! It's:I assumed the regimental musicians were drummers, and you marched to the beat
Would I make you more or less angry if I confessed I've no idea what you're on aboutNo no no!!! It's:
"Repeating to the sound of the beat"
If you are going to quote Queen, at least quote him right!![]()
Loosing the General give the entire army a leadership debuff. So if they were low enough it could cause the TK to start crumbling.Okay, on a Total War point... I fought the TK once and when I killed the general the whole army crumbled
So I focused during my difficult battle and after 3 goes knocked the TK off nice and early. But the army didn't die. Can anyone clarify for me how it works?
Ok I'll try that. Thanks!Loosing the General give the entire army a leadership debuff. So if they were low enough it could cause the TK to start crumbling.
@Aginor Grave Guard with great weapons are your best unit against Chaos in general as they are mostly a heavily armored faction with little in the way of missile play. Use them to engage the Chaos infantry then rear charge with cav or big monsters, but don't leave them in against the halberds to long so remember to cycle-charge.
I was making a joke about this song. Hear the words "repeating to the sound of the beat" in the song.Would I make you more or less angry if I confessed I've no idea what you're on about
Ok guys I have a question:
What would be a good Vampire Counts counter unit against Chaos Warriors with Halberds?
My troops control everything between Drakenhof and Nuln but Chaos is marching and killing my dudes. They already destroyed half of the eastern Provinces of the Empire (turns out that was why Karl Franz suddenly wanted peace with me).
I managed to kill one of their armies (the one with all the artillery) so they cannot attack my bigger settlements but in turn I lost an army of Skeeltons as well.
@Aginor Grave Guard with great weapons are your best unit against Chaos in general as they are mostly a heavily armored faction with little in the way of missile play. Use them to engage the Chaos infantry then rear charge with cav or big monsters, but don't leave them in against the halberds to long so remember to cycle-charge.
Very useful, thanks!What he said.
I would also recommend some Cairn wraiths to hold them down, but zombies do the same job as well. Try to keep them de-buffed as long as possible, use soul blight and curse of years. And try to use spells on them in general. Wind of death, if timed correctly, can annihilate a unit in an instant. Or use fate of bjuna, it also burns right through elite infantry and cavalry.
Cycle change???What does ''cycle change" mean?
Or do you mean "cycle charge"?What does ''cycle change" mean?