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AoS The new Battletome: A Discussion

Discussion in 'Seraphon Discussion' started by sigmonstar, Mar 2, 2020.

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Are you optimistic about our new battletome?

  1. Yes

    160 vote(s)
    76.2%
  2. No

    20 vote(s)
    9.5%
  3. Undecided

    30 vote(s)
    14.3%
  1. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    I see Starborne as the clear winner. There are still alot of powerful buffs on warscrolls. Fangs of Sotek subfaction is really good, especially with the Shadowstrike batallion.

    I predict Coalesced to be really popular, especially in the start, because people are tired of Skinks and want to play with Saurus and their large dinos like Carnos.

    I just think they are too slow to really compete with the objective game, and they dont really offer anything unique to really compete with the other combat armies. I dont see Saurus going toe-to-toe with Fyreslayers, OBR etc. Quite a few fight out of sync, got insane mobility or defense. They also lack wounds or any DPR vs MW output. Scaly Skin is gonna be amazing against Orruks though.
     
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  2. Blitzkriyg
    Temple Guard

    Blitzkriyg Well-Known Member

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    For me, it's all about salamanders. I'm not talking a subfaction, but running 12 salamanders that can get buffed by skink keyword abilities as well The extra bite attack and scaly skin, very formidable. Also taking no sub faction means I can run my steg hero, also with skink keyword, as a 3+, 13" movement -1 to hit flying annihilation machine
     
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  3. Nart
    Carnasaur

    Nart Well-Known Member

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    No objections. I was taking Arcane Might even when GR was the best. But not in a tournament. That's my point.

    I am afraid, Dread just not intended to be summoned in matched play. To be honest, if slann can sacrifice any spell, than summoning is even more crazy than before. Take 6 slanns and kroak and swarm the table with skinks.
     
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  4. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    The fact is that you shouldn't be tied to that stupid "d3 CCPs".
    I get that we gain less points than before, that you need to invest more resources to gain them, and that summoning cost is now higher. But i cannot stand the random part.
     
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  5. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    Anyone know when the azyr app updates. Want to start making list and too lazy to write them out lol
     
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  6. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Should be updating today or tomorrow with the release of our new stuff
     
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  7. Blitzkriyg
    Temple Guard

    Blitzkriyg Well-Known Member

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    Bruh I'm checking like every half hour, it's killing me, you'd think they'd release it the same time as the book and that was hours ago now. I feel like they don't tell the digital guys when they are actually releasing anything, it seems like they are always playing catch up
     
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  8. Blitzkriyg
    Temple Guard

    Blitzkriyg Well-Known Member

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    Azyr is updated, salamanders are still old points with artillery :( looks like stegs aren't counting as battleline in thunder lizard armies either
     
    Last edited: Mar 14, 2020
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  9. Nart
    Carnasaur

    Nart Well-Known Member

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    Completely agree. The game is random enough. I'd prefere 2 CCP instead of d3, so I can be sure, that I can pop a 10 skink unit a turn. The chance of getting nothing is not worth bearing for chance of getting more.
     
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  10. Nart
    Carnasaur

    Nart Well-Known Member

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    And WSB users have to wait a little more, as usual.
     
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  11. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    I just bought the new battletome on Azyr. Would anyone be able to tell me how to update the warscrolls and the rest of the app? It's showing all the old stuff.
     
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  12. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    Uninstall and reinstall it!
     
  13. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    Thanks! The Warhammer Digital site was saying to clear the cache, which wasn't working.
     
  14. sigmonstar
    Saurus

    sigmonstar Active Member

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    so i just recieved my tome and cards and immediately i can see that there is no wounds restriction on the bound balewind vortex. trog on a tornado anyone?
     
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  15. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    And then what? Standing around looking pretty with his mighty 1 spell per hero phase? :p
     
  16. sigmonstar
    Saurus

    sigmonstar Active Member

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    you have me there. but there is something hilarious about being the only army that can put a behemoth on a balewind!
     
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  17. Batch
    Cold One

    Batch Active Member

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    Well, he can use one for summoning points then the other for Tide of Snakes
     
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  18. Kurufinwe
    Skink

    Kurufinwe Member

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    Don't know if this has been brought up before or answered, but coalesced ignore bravery modifiers, both positive and negative. So that would been a unit of 10+ don't get horde bonuses. A unit of 40 saurus is stuck at what's on their warscrolls. Don't know how I feel about that. On one hand, ignore death bravery bombs, but on another, losing more than 10 models a combat phase makes the use of a cp to ignore battleshock almost essential.
     
  19. Batch
    Cold One

    Batch Active Member

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    It should have been worded "Negative modifiers"

    But here we are
     
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  20. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Yeah, but you can also mitigate it with the harmony spell from the Skink lore if you fear that CP could be too scarce.
     

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