Slann
Lord-Marcus
Sixth Spawning
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that was a reference to a matthew mcconaughey lineYou're right, I'm admittedly a little bit ashamed![]()
that was a reference to a matthew mcconaughey lineYou're right, I'm admittedly a little bit ashamed![]()
I want to share two crazy things a friend of mine showed me, a Khemric Titan and a Necrolitch Colossus.
Both of them are made by a guy named Kahless from Austria - HERE you can see the thread and many pics of that insanity he made...![]()
I want to share two crazy things a friend of mine showed me, a Khemric Titan and a Necrolitch Colossus.
Both of them are made by a guy named Kahless from Austria - HERE you can see the thread and many pics of that insanity he made...![]()
He never mentioned what the body was, but it looks tyranid?
Interesting list. To be honest I would drop the Tomb King. Tomb Princes are generally considered to be the superior choice, and especially as such a low point game, it would free up some critical points for you.would be interested in comments:
Lords:
Tomb King with Fencer's Blades, Dragonbane Gem, Potion of Speed, Luckstone and Armour of Destiny
Heroes:
Level 2 Liche Priest (with 50 pts worth of magic items, haven't decided yet)
Tomb Herald, BSB
Core:
20 Skeletons with light armour, spears, musician, standard bearer and master of arms
20 Skeletons with light armour, spears, musician, standard bearer and master of arms
20 Archers with musician, standard bearer and master of bows
Special:
20 Tomb Guard with Halberds, musician, standard bearer and Tomb Captain
3 Ushabti with Ushabti Ancient
Rare:
Screaming Skull Catapult
It was covered directly in the TK FAQ:I gave the Tomb King the Fencer's blades to give him WS 10, and although it would be nice to give a unit he is in WS 10 as well through the Fencer's blades I don't think the rulebook allows it

In such a small game I'd drop the Tomb Herald as well. Too many points that could be better spent elsewhere.
I'm surprised you focused so little on magic. That is the one phase of the game that TK can truly dominate. The casket of souls is widely regarded as our most competitive choice.
Dropping the Tomb King, LP and Tomb Herald might net you a Tomb Prince, LHP and casket. I haven't run the math on it, but it looks to be a close trade points wise.This cannot be underlined enough.
As much as it's cool, the herald is a subpar unit, while the casket is just wonderful.
Dropping the Tomb King, LP and Tomb Herald might net you a Tomb Prince, LHP and casket. I haven't run the math on it, but it looks to be a close trade points wise.
Interesting list. To be honest I would drop the Tomb King. Tomb Princes are generally considered to be the superior choice, and especially as such a low point game, it would free up some critical points for you.
In such a small game I'd drop the Tomb Herald as well. Too many points that could be better spent elsewhere.
I'm surprised you focused so little on magic. That is the one phase of the game that TK can truly dominate. The casket of souls is widely regarded as our most competitive choice.
It was covered directly in the TK FAQ:
View attachment 39454
This cannot be underlined enough.
As much as it's cool, the herald is a subpar unit, while the casket is just wonderful.
Dropping the Tomb King, LP and Tomb Herald might net you a Tomb Prince, LHP and casket. I haven't run the math on it, but it looks to be a close trade points wise.
I would do that too. It's much more solid, but you need to work around math
Why would a Tomb Prince be superior to a King? Kings have an extra wound and Attack and would make a more thematic general than a Liche High Priest.
You can definitely convert a casket from thoseWhy would a Tomb Prince be superior to a King? Kings have an extra wound and Attack and would make a more thematic general than a Liche High Priest.
Cheers fellow TK fans!
I did want to include a Level 4 Liche High Priest as well as a Tomb King but that would make the total cost of Lords more than 25% so such an army would technically be illegal.
I'm primarily looking at the models in the Empire of Dust range by Mantic, which would be more easily obtainable than old GW models I feel, and would also be new rather than used.
Perhaps I could create a Casket by using the Caskets of the Damned that you get in Empire of Dust sets that look like this:
![]()
If I had a whole row of them in front of a Liche Priest model to represent Canopic Jars or something like that. Fluff wise, the priest could open them in sequence to gradually add more souls to the cloud, like an organ of death, before they are all magically hurled at the enemy by the priest. In fact if I followed the Core and Special sections of the list I would have 4 caskets of the damned. Putting those on a base with a priest model behind would look quite good. The GW model is pretty expensive and Mantic stuff is more easily obtained than stuff on EBay. I could probably use two Revenant or Mummy models as the Casket Guards.
I was also thinking of using the mortarch steed model as a Necrosphinx with Tyranid talons as the blades.
In any case, I was looking for a fluff-based army rather than a truly competitive one - I'm most likely to be playing friendly games against my dad's Greenskins and high elves, and also my dwarfs, Lizardmen and Skaven if he chose to use those.
Eh, I'd say they're still pretty dead. The Kharadron are similar, but still different. And while one of them is making an appearance in Necromunda, that isn't really much of a revival. I'd be surprised if they ever saw army status again.So do squats count as a lost Army now or have they been resuscitated?
Thanks! I may very well consider buying this, I don't have any of the classic WD magazines...