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The Venom Legion of Quetza (Temple Guard are up!)

Re: The Venom Legion of Quetza (Ripperdactyl is here!)

Awesome paintjob! Like the basing! :)
 
Re: The Venom Legion of Quetza (Ripperdactyl is here!)

Very cool looking models and bases!

Curious, what material are you using for your bases?
 
Re: The Venom Legion of Quetza (Ripperdactyl is here!)

The materials I use for my bases, along with a short tutorial can be found on page 4 of this topic ;) If there is a desire from people, I can put together a picture tutorial for my bases and post it individually. My bases are neither difficult nor expensive to do.

Here are my latest creations: My finished Ripperdactyl unit, along with the all-important Blot Toad!

hka6.jpg

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bdsk.jpg


Im currently working on bulking out my skinks, but after that I plan to finish of my almost-compleat temple guard unit, and a new Carnosaur. Stay tuned!
 
Re: The Venom Legion of Quetza (Ripperdactyl unit finished!)

Excellent work! The Ripper unit looks great together and again I love the pattern and color choice for them. That blot toad is also very nice.
 
Re: The Venom Legion of Quetza (Ripperdactyl unit finished!)

Well, im back at long last. Been very busy painting the last couple of months, but most of it has been simply adding to existing units. Got a finished carnosaur to show you though, and once I get hold of them, a unit of temple guard (left them on the mainland, as I have a tournament there this weekend).

Enjoy!

xv5u.jpg

roeh.jpg

ke0t.jpg
 
Re: The Venom Legion of Quetza (New Carnosaur! 20/11)

Nice carnosaur, I like it. However, I can see a mould line under the largest saddle spike, but it won't show on the table, so I guess it's of small importance. I just feel details like that should match the quality of the paint job, which is high indeed!

Is it games-workshop trees you use on your bases?
 
Re: The Venom Legion of Quetza (New Carnosaur! 20/11)

You caught me. If there is one thing in Warhammer I truly suck at (apart from choosing a new army and sticking to it) it is fixing mold lines. I just cannot figure out how to do it without making the lines more noticable!

And yes, it is indeed the GW trees.

Right, here are my now completed Temple Guard. And I truly hope I never have to paint any again. A truly daunting task at 4-5 hours per saurus! :jawdrop:

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Awesome paint job (might have to steal it!)

No seriously though nice fluff/models


On the topic of Blot-Toads I put mine on the base on one of my Terradons!
 
Wow. The Carno is amzing and I really like the bright colours across your army as a whole. The contrast between the rider and his shield is really striking.

The uniformity of the Temple Guard is very nice especially the identical positioning of weapon arm. They look very disciplined. I might have to rip the arms of my unpainted Temple Guard now :jawdrop:

4-5 hours p/m - a labour of love! I feel a little better about how long it's taking me to paint my second unit of Saurus now. I've only got two more Saurus to paint and then I've scheduled a break from them.
 
Heya, sorry for bumping such an old topic but I can't seem to find the trees you used for the Ripperdactyl flying stands. I can't believe how hard i'm finding it to find trees suitable as flying stands! Anybody aware where I may be able to obtain them?
 
Lyvef1re said:
Heya, sorry for bumping such an old topic but I can't seem to find the trees you used for the Ripperdactyl flying stands. I can't believe how hard i'm finding it to find trees suitable as flying stands! Anybody aware where I may be able to obtain them?


Those are the "Citadel Woods" that Games Workshop sells. ;)
img_1364-350x350.jpg
 
So they are.....

I guess thats what happens when you're trained to seek out third party for tablestop stuff in Aus, you miss the defaults.
:oops:
Thankyou for the pointer!

EDIT: I don't know if it was ever pointed out what grey was used for the rippas? Like the almost blue tinge it has.
 
Digging the paint scheme. You mentioned you used a speed-painting technique. Care to share?
 
Hey just followed this thread and gotta say I really like your story and paint job for your army! May they have the blessings of sotek upon them in battle!
 
Y'ellow!

Having sold my old Lizardmen force a couple of years ago for some inconcivable reason, I "recently" started a new army perhaps six months ago, this time determined to finish painting it before the new book came out. So I sat myself down then and started to fiddle about with color schemes, basing material and fluff to see what kind of army could come out of this mess. After a while, I came up with a few guidlines and a short bit of fluff for the upcoming army.

- Poison and venom are my central themes with this army.
- A dull, half rotting vegitation for the bases to mirror the true floor of a rainforest, as well as to provide stark contrast to my brightly colored lizardmen.
- Not one for small fiddly conversions, I instead settled on a few large ones to give my army identity.
- Use of any good alternative models I could get my hands on.

Background to the Venom Legion.

After the death of the High Prophet Xiuhcoatl at the hands of Greyseer Thanquol (or so the ratmage claimed), Quetza was abandoned once again as the dormant plague of Clan Pestiliance, kept in check by the prophets power, was unleashed once again upon the city.

But the children of the serpent god are not so easily driven away. Many decades later, the Slaan once again felt life within the defiled city. Puzzled, they decided to investigate, and focusing their minds upon the city, they found that although the plague was still unbound within Quetza, Lizardmen had once again taken up residence within its ruined temples. Concerned that these children of the odl ones had somehow become corrupted by the filth of the skaven, the Slaan sent a host of saurus to Quetza. These warriors, protected by the magic of the Slaan, would enter the fallen city, and if any corruption was found, purge it once again.

What they found however, was to change the fate of Quetza for ever. Lizardmen did indeed dwell within the city, an whole army of them. But instead of succumbing to the plague, they seemed somehow protected, and yet the Slaan could not decifer any magical protection about them. It was by meeting with the leader of this new host that the truth was uncovered. The skink priest Trik'ekto told the Slaan that he and his charges had been placed under the direct protection of the serpent god. Under the turning of many decades, this army had devoted themselves to the fury of the serpent god, and as a sign of devotion, they had ritualistically drank from the venom of jungle serpents. Through the years, this venom had burned throughout the lizardmens cold blooded system and altered their anatomy to the degree that they were immune to the plague of Cland Pestiliance. The venom in their blood held it at bay.

And so, to this day, the Venom Legion guards Quetza from the return of the Skaven from the depths of the earth. Led in battle by Trik'ekto or the ancient Oldblood Gorak-kar, the Legion crushes any intruder into their realm with all the fury of the serpent god himself. And should any truly powerfull foe dare to venture into Quetza, they must face not only the cold fury of the Venom Legion or the Plague that suffuses the city, but also the ancient power that slithers from the temples depths should its children be threatend...



So, enough chatter, lets get on with the army!

I thought I might just start simple, so here is the basis for the army: A skink and Saurus.

View attachment 8715


View attachment 8716
I found your page when looking for razordon alternatives and really loves yours, a shock when I discover that our armies have something very much in common and I could see fighting side by side against Clan Pestilence. Obviously I am a few years late but I love your back story and find it hilarious that although separated by 6 years our stories are very similar and both use Quetza as a few component of the story/lore.

*Both our armies are immune to clan pestilence (I include nurgle in mine).

*My army is immune due to their spawning pools being altered by Sotek and Quetzl themselves, making all spawned bulkier and immune to the above.*

*both stories place Quetza as key areas to be held/protected/recaptured.

Few other things but those are the two big ones

Oh a separate note: My Dragon Isles Temple City is named Xiuhcoatl, I had no idea that there was a character named it! Or is that your OC?

Love what you have going on here in this first entry, going to keep reading, hope youre still goin at it! Love the story and colors so far!

- Suds
 
I found your page when looking for razordon alternatives and really loves yours, a shock when I discover that our armies have something very much in common and I could see fighting side by side against Clan Pestilence. Obviously I am a few years late but I love your back story and find it hilarious that although separated by 6 years our stories are very similar and both use Quetza as a few component of the story/lore.

*Both our armies are immune to clan pestilence (I include nurgle in mine).

*My army is immune due to their spawning pools being altered by Sotek and Quetzl themselves, making all spawned bulkier and immune to the above.*

*both stories place Quetza as key areas to be held/protected/recaptured.

Few other things but those are the two big ones

Oh a separate note: My Dragon Isles Temple City is named Xiuhcoatl, I had no idea that there was a character named it! Or is that your OC?

Love what you have going on here in this first entry, going to keep reading, hope youre still goin at it! Love the story and colors so far!

- Suds

Nice find! Never seen this stuff before.

And all the saurus are GREEN! :D:D:D


Loved the standard bearer!


...and the unique dino-croc!


And those temple guard are definitely my favorite... so much character on that base! :lurking:
 
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