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Neersh
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Hi all,
This seemed the most alive WHFB 8th edition discussion board I could find with some light googling, and I've read some enlightening discussions from here before. So, lo and behold, just registered to the aboard and doing a first post! I'm such a newb.
1) Anyhow, my confusion concerns the handling of the troop type "Monster (character)" in general, which for example daemon princes and greater daemons are (been looking into chaos army lists lately).
They usually have the Large Target special rule, which makes them easier to hit with missile weapons. However if they have wings, they have the Fly special rule, which automatically grants the model the Skirmish special rule, which in turn grants it the "Light Troops" rule (found under "Skirmishers" in the BRB), which makes the model harder to hit with missile fire, basically negating the Large Target rule.
This makes absolutely no sense to me fluff-wise (a large target which is even larger due to wings, is as difficult to hit as a standard infantry model because it moves a few inches faster than a galloping horse?), but after trying to dig my way through all the related rules, I can't find any implication that it would work in some other way.
Do you have any other interpretations of this, or have I missed something?
2) The second question is a bit related. It is stated that a lone character (which I imagine applies to a lone Monster (character) troop type?) can get a 4+ look out sir! save if there is a unit strong enough of the same troop type close enough.
Does this mean that the unit needs to be of troop type: Monster, Character, Monster (character) or any of them? (such units wouldn't exist or be feasible in a real game of course, so this question is more of an academic nature).
This seemed the most alive WHFB 8th edition discussion board I could find with some light googling, and I've read some enlightening discussions from here before. So, lo and behold, just registered to the aboard and doing a first post! I'm such a newb.
1) Anyhow, my confusion concerns the handling of the troop type "Monster (character)" in general, which for example daemon princes and greater daemons are (been looking into chaos army lists lately).
They usually have the Large Target special rule, which makes them easier to hit with missile weapons. However if they have wings, they have the Fly special rule, which automatically grants the model the Skirmish special rule, which in turn grants it the "Light Troops" rule (found under "Skirmishers" in the BRB), which makes the model harder to hit with missile fire, basically negating the Large Target rule.
This makes absolutely no sense to me fluff-wise (a large target which is even larger due to wings, is as difficult to hit as a standard infantry model because it moves a few inches faster than a galloping horse?), but after trying to dig my way through all the related rules, I can't find any implication that it would work in some other way.
Do you have any other interpretations of this, or have I missed something?
2) The second question is a bit related. It is stated that a lone character (which I imagine applies to a lone Monster (character) troop type?) can get a 4+ look out sir! save if there is a unit strong enough of the same troop type close enough.
Does this mean that the unit needs to be of troop type: Monster, Character, Monster (character) or any of them? (such units wouldn't exist or be feasible in a real game of course, so this question is more of an academic nature).