Carnasaur
Itepixcauh
Stranded Ghekkotah
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I have a very new Battle Report for you, actually this one is the second game I played against the same player as I was play testing some army lists. Forgot to take pictures of the first one but it was a massacre, by the end of turn 4 only 1 of his regiments was alive and it was wavered. This time around things were much more fun. Let's go for it:
DEPLOYMENT
Our armies were like this:
Salamanders:
We played the scenario called Pillage, in this scenario you have to control several objectives by the end of the game. We rolled for the number of objectives and we got 5, but don't really know why we ended up placing just 4, my mistake. I guess we were a bit tired. We deployed in a very standard way, I made the mistake of deploying one of my lekelidons on the flank just in front of his crossbowmen which was a terrible mistake.
TURN 1
He won the roll for turn one and just advanced all of his units except the Crossbowmen and the Gargoyles. The lord on dragon threw a lightning bolt on the lekelidon and with a very lucky nerve roll the poor thing gets routed, its not starting well...
On my turn I decide to move all my units forwards near the objective markers and my skylord charges to the flank of the abyssal riders, my thinking was that I could put some wounds on them and after that he could either counter charge my Skylord and destroy it, sitting right next to the objective marker and in charge range of the GFE or charge (hindered) my GFE exposing his rear side to my skylord, both options seemed ideal to me. If I were to play this same game again I would just have moved the skylord to the rear and start to rear charge next turn with him. Anyway he puts 5 wounds on them which is great but the nerve roll isn't lucky enough and they are unaffected.
The centre of my line is a real mess, I move REALLY badly and end up giving my opponent a sure victory in turn 1 if he can spot my big mistake, I really think my brain didn't worked well in this game. I move my Ghekkotah Warriors too much exposing them to a triple charge from his combat units, or even a double charge from his infantry and left enough space on the back for the dragon to fly over them and gain my rear, in both cases he could have routed easily my Ghekkotah and then reform to face the tough guys making my life really hard for the rest of the battle. My god I'm playing badly this time.
On the right side of the board my lekelidon moves into range and opens fire into the crossbowmen, doing some wounds but not much else. And my Mage-Priest moves into the forest waiting to toast those gargoyles if they dare to jump over the forest.
TURN 2
When he starts his turn I fear the worst and pray for the Ghekkos to stand the charge at least wavered. But surprisingly he charges his two block of infantry into the Tyrants leaving the Ghekkos alone and flies his dragon over them into the rear of my line. I really wasn't expecting that. Both charges bounce off my tyrants with no real trouble, just some minor wounds. On the left flank he counters my Skylord killing him and reforming to face the GFE. On the right he pivots his Crossbows to shoot my Lekelidon in a shooting game that I know by now I'm going to regret.
Then as I predicted he flies his "Gargoyles" over the trees facing my flank.
After the game when I talked to him about his decision to charge the Tyrants he told me he thought I was going to reform the Ghekkos to face the dragon and let his blocks grind mine. I don't do that, as you will see.
I can't really believe how lucky I am to have two flanks exposed to my Ghekkos, Choosing the bigger threat I multi charge the horde of spearmen and counter charge his buccaneers. The multi charge goes as expected, 60 attacks hurts even if they are +5 to hit. He needs snake eyes to survive and even with the helm of confidence he just doesn't make it, I reform to face the dragon and the buccaneers. The other charge goes better for him, I bounce off not even wavering his regiment and I can see the blood bath that is coming their way.
The GFE does well putting some wounds on the Abyssal Riders that regenerated A LOT of damage, we will see how well he can stand those 24 blows next turn. On the right flank my fireball goes almost unnoticed and the lekelidon is business as usual.
DEPLOYMENT
Our armies were like this:
Salamanders:
- 2 Hordes of Tyrants
- 1 Horde of Ghekkotah Warriors
- 2 Lekelidons
- 1 Greater Fire Elemental
- 1 Ghekkotah Skylord
- 1 Herald with diadem of Dragon Kin
- 1 Mage-Priest
- 1 Lord on Dragon
- 1 Horde of Abyssal Riders (He messed up cutting the movement tray and ended cutting one that is twice as big)
- 1 Horde of Spearmen with Helm of Confidence
- 1 Regiment of Buccaneers
- 1 Regiment of Crossbowmen with Wine of Elvenkin (no idea why he did that)
- 1 Troop of Gargoyles (they are in fact dogs with imaginary wings)
We played the scenario called Pillage, in this scenario you have to control several objectives by the end of the game. We rolled for the number of objectives and we got 5, but don't really know why we ended up placing just 4, my mistake. I guess we were a bit tired. We deployed in a very standard way, I made the mistake of deploying one of my lekelidons on the flank just in front of his crossbowmen which was a terrible mistake.
TURN 1
He won the roll for turn one and just advanced all of his units except the Crossbowmen and the Gargoyles. The lord on dragon threw a lightning bolt on the lekelidon and with a very lucky nerve roll the poor thing gets routed, its not starting well...
On my turn I decide to move all my units forwards near the objective markers and my skylord charges to the flank of the abyssal riders, my thinking was that I could put some wounds on them and after that he could either counter charge my Skylord and destroy it, sitting right next to the objective marker and in charge range of the GFE or charge (hindered) my GFE exposing his rear side to my skylord, both options seemed ideal to me. If I were to play this same game again I would just have moved the skylord to the rear and start to rear charge next turn with him. Anyway he puts 5 wounds on them which is great but the nerve roll isn't lucky enough and they are unaffected.
The centre of my line is a real mess, I move REALLY badly and end up giving my opponent a sure victory in turn 1 if he can spot my big mistake, I really think my brain didn't worked well in this game. I move my Ghekkotah Warriors too much exposing them to a triple charge from his combat units, or even a double charge from his infantry and left enough space on the back for the dragon to fly over them and gain my rear, in both cases he could have routed easily my Ghekkotah and then reform to face the tough guys making my life really hard for the rest of the battle. My god I'm playing badly this time.
On the right side of the board my lekelidon moves into range and opens fire into the crossbowmen, doing some wounds but not much else. And my Mage-Priest moves into the forest waiting to toast those gargoyles if they dare to jump over the forest.
TURN 2
When he starts his turn I fear the worst and pray for the Ghekkos to stand the charge at least wavered. But surprisingly he charges his two block of infantry into the Tyrants leaving the Ghekkos alone and flies his dragon over them into the rear of my line. I really wasn't expecting that. Both charges bounce off my tyrants with no real trouble, just some minor wounds. On the left flank he counters my Skylord killing him and reforming to face the GFE. On the right he pivots his Crossbows to shoot my Lekelidon in a shooting game that I know by now I'm going to regret.
Then as I predicted he flies his "Gargoyles" over the trees facing my flank.
After the game when I talked to him about his decision to charge the Tyrants he told me he thought I was going to reform the Ghekkos to face the dragon and let his blocks grind mine. I don't do that, as you will see.
I can't really believe how lucky I am to have two flanks exposed to my Ghekkos, Choosing the bigger threat I multi charge the horde of spearmen and counter charge his buccaneers. The multi charge goes as expected, 60 attacks hurts even if they are +5 to hit. He needs snake eyes to survive and even with the helm of confidence he just doesn't make it, I reform to face the dragon and the buccaneers. The other charge goes better for him, I bounce off not even wavering his regiment and I can see the blood bath that is coming their way.
The GFE does well putting some wounds on the Abyssal Riders that regenerated A LOT of damage, we will see how well he can stand those 24 blows next turn. On the right flank my fireball goes almost unnoticed and the lekelidon is business as usual.