AoS Video - Saurus Guard - MSU Bodyguards?

Discussion in 'Seraphon Tactics' started by Caleb ex nihilo, May 12, 2020.

?

How many Guard are you taking?

  1. None, Kroak likes to live dangerously

    1 vote(s)
    11.1%
  2. 5, just enough to discourage attacks on Kroak

    7 vote(s)
    77.8%
  3. 10+, Kroaknado lives!

    1 vote(s)
    11.1%
  1. Caleb ex nihilo
    Chameleon Skink

    Caleb ex nihilo Well-Known Member

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    I love that Saurus Guard got an extra wound, but it seems like their roll has been diminished to MSU bodyguards for Slanns.
     
  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    yep out side of being ablative wounds for the slann Guard have no role as warriors do every thing they do better
     
  3. A_Reptile_Dysfunction
    Cold One

    A_Reptile_Dysfunction Well-Known Member

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    The poor eternity warden seems to have no role at all.
     
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  4. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    I think guard are only playable in Warcry (I don't know why, because there aren't any Slann). They seem like only a Slann/Kroak tax otherwise.
     
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  5. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    If Guard were included in the Sunclaw batallion, I could maybe see them in Starborne.
     
  6. KingCheops
    Temple Guard

    KingCheops Active Member

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    The melee range of 1" with a 32mm base really hampers them. I'm dropping my max block to maybe 1-2 MSU 5's.
     
  7. Caleb ex nihilo
    Chameleon Skink

    Caleb ex nihilo Well-Known Member

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    Yep! I think if they had 2" range, they could be a bit more viable.
     
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  8. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    ya that would be the second thing i fix about them
     
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