Working on my Gitmob starter box still. I kind of got distracted when I first got it, only built 3 of the Snarlpack and the named character. Figure I should get back to it, and try to get some of my old world wolf riders based up to use with them. I like the new sculpts, but I already have 40 wolf riders from TOW and a couple of chariots, so why not add them to my Gitmob?
While i love these new sculpts, I'm not happy with the price tags for the Chariot Heros or the new Doom Diver. $100 for as many points is not a good point-to-dollar ratio, and that put me off of working on them.
...that and the original AoS rules for the Gitmob gave the Shaman a spell that would give -1 Rend to a target unit, and without that you have to rely on weight of numbers for a subfaction that is all about speed and doesn't have the numbers to back it up.
Still, I can run my Troggoths with the Gitmob, so at least I have some rend and damage output there, right?
EDIT: Okay, nevermind. I finally found the thing I was looking for in the Battle Formations section (which is new this edition - I haven't played much 4th ed AoS yet due to time so hadn't noticed this). "Sunbiter Pack: pick 3 friendly gitmob units every turn and those units get -1 Rend on "companion" attacks (the wolves). This makes me feel better about running a wolf-centric army, though I will still likely bring along some troggoths.