1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS What wacky new stuff could they add to seraphon?

Discussion in 'Seraphon Discussion' started by Lord-Marcus, Mar 28, 2018.

  1. TheSkeptic
    Chameleon Skink

    TheSkeptic Active Member

    Messages:
    150
    Likes Received:
    219
    Trophy Points:
    43
    Would prefer them on Horned Ones, myself, if only so I can use the guys I've got already, but riding baby Troglodons would be interesting as well. Would also like to see Jungle Swarms with new rules, always found them to be fun to play with.
     
  2. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

    Messages:
    12,249
    Likes Received:
    20,160
    Trophy Points:
    113
    Just for the non WHFB guys like me:
    What is a horned one?
     
    HeirofCarnage and Koriialstraz like this.
  3. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,533
    Likes Received:
    13,078
    Trophy Points:
    113
    Baby trogs is a hilarious idea.

    We should get a Chris Pratt miniature to gesture at them dramatically
     
    HeirofCarnage and Koriialstraz like this.
  4. Iblitz
    Chameleon Skink

    Iblitz Well-Known Member

    Messages:
    187
    Likes Received:
    340
    Trophy Points:
    63
    Now séraphons are in space. Could they bring back down on the realms some cool archeotecks tools like guns, teleports stuff or anything.. at last for heroes units or one new unit. I think it could fit more the aos rococo delirium style (like the steam dwarfs and mushroom Gobelins...).
    But this theme could be a new start for seraph.

    For classic seraphons :
    Bring back the skink chief
    New sallies 5ed style of course
    New razordons (double kited with
    Salies)
    New krox with another counterpart just to sell more kits and provide some variety.
    New basic Saurus, they getting old. But heroes are still ok (except the plastic one)
    And of course cold ones !
     
  5. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,533
    Likes Received:
    13,078
    Trophy Points:
    113
    O could totally see a redo of the cold one knights with updated cold ones.

    I could also see a floating pyramid ala necron tessaract vault with a relic priest inside
     
  6. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

    Messages:
    15,985
    Likes Received:
    34,473
    Trophy Points:
    113
    They were a rare variety of Cold Ones.
     
    HeirofCarnage and Aginor like this.
  7. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,533
    Likes Received:
    13,078
    Trophy Points:
    113
    Ridden by a special skink unit
     
  8. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

    Messages:
    12,249
    Likes Received:
    20,160
    Trophy Points:
    113
    Ok, thanks.
     
  9. Flo
    Kroxigor

    Flo Well-Known Member

    Messages:
    261
    Likes Received:
    356
    Trophy Points:
    63
    Here you go
     

    Attached Files:

    Wazz, Aginor and Lord-Marcus like this.
  10. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,533
    Likes Received:
    13,078
    Trophy Points:
    113
    Best dogs of war unit
     
  11. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    7,040
    Likes Received:
    10,684
    Trophy Points:
    113
    mm I'd like to see the following:

    - Fix our various issues (rule of one,guards lacking wounds, EoTG's effects etc.)
    - Spell lore
    - Prayers for our priests
    - Fix our summoning
    - Basic skink & saurus troops that don't need to come in a horde to be capable.
    - Skink heroes getting command abilities
    - Synergy between skinks and saurus (apart from the starpriest and priest no abilities can even target the other group...)
    - Skinks troops that are actually capable in melee
    - Skink heroes to be relevant besides their 1 (or 2) supporting abilities. E.g. compare our priests to a SCE lord castelant he can actually do something besides standing in the back-line and cast his 1 ability each turn.
    - "small" versions of our behemoths so we can field more big dinosaurs without running into the limit on behemoths all the time.
    - more named characters
    - synergy to be more spread out so that we're less Reliant on key units and can have a back-up more easily.
    - Battallions made more accesible, again to spread out the synergy.

    That enough for ya? :p

    also; this actually hints at new seraphon stuff.
     
    Wazz and HeirofCarnage like this.
  12. IggyStarhost
    Ripperdactil

    IggyStarhost Well-Known Member

    Messages:
    493
    Likes Received:
    829
    Trophy Points:
    93
    Cant find that hint:( Could you explain?
     
  13. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    7,040
    Likes Received:
    10,684
    Trophy Points:
    113
    It's a summary of what happenend with the whole dread solstice stuff. The relevant bit for us:

    It sounds like they might actually have plans for us at some point.
     
    Koriialstraz likes this.
  14. IggyStarhost
    Ripperdactil

    IggyStarhost Well-Known Member

    Messages:
    493
    Likes Received:
    829
    Trophy Points:
    93
    Wow, that was kinda obv. Sorry for me asking!
     
    Koriialstraz and Canas like this.
  15. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    7,040
    Likes Received:
    10,684
    Trophy Points:
    113
    don't worry about it :p
     
  16. IggyStarhost
    Ripperdactil

    IggyStarhost Well-Known Member

    Messages:
    493
    Likes Received:
    829
    Trophy Points:
    93
    “Will we see more of these mysterious celestial warriors in future?” If the awnser too this is No. That would be very upsetting :p DAT dere tease
     
    Canas likes this.
  17. pendrake
    Skink Priest

    pendrake Well-Known Member

    Messages:
    3,764
    Likes Received:
    5,023
    Trophy Points:
    113
    It would be nice if the other Bastilodon, (the snakes one) simply spawned/spammed new and improved Jungle Swarms.
     
    HeirofCarnage likes this.
  18. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    7,040
    Likes Received:
    10,684
    Trophy Points:
    113
    To be honest, the current version that version of the bastillidon is fine. The only change for him that I'd like would be some way to Ensure it's still good without requiring 6+ available targets. For example, re-roll all "missed" attacks when there aren't ennough targets or something like that.
     
    HeirofCarnage and Koriialstraz like this.
  19. TheSkeptic
    Chameleon Skink

    TheSkeptic Active Member

    Messages:
    150
    Likes Received:
    219
    Trophy Points:
    43
    I miss Dogs of War, they were quite amusing.
    They're more or less an extremely aggressive breed of Cold One. They're extremely rare, largely due to their....less then stellar survival strategy. Rather then Cold Ones, who are often subterranean and hunt in packs, Horned Ones, while born in caves, quickly venture out into the jungle, alone. They're extremely territorial, and will attack just about anything that encroaches on their territory, even stuff like Carnosaurs, if memory serves. As such, they're extremely difficult to tame, and have to be raised from birth. They're only ever really ridden by Skinks, but those who are able to tame and ride one are considered blessed by one of the Old Ones, and usually go on to lead armies. One such character would be Inxi Huinzi.
     
    HeirofCarnage likes this.
  20. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

    Messages:
    8,533
    Likes Received:
    13,078
    Trophy Points:
    113
    I just there were more dogs of war units.

    Some of the models we're fun. Like the cursed company
     

Share This Page