Actually, the 3rd rank at 2" reach is easier to get in than the 2nd at 1" reach, so you'll always be able to get 3 ranks of spears in if you can get 2 of clubs.I keep going back and forth. If you can effectively "honeycomb" your ranks you can get 2 ranks of clubs in and either way with only a 2" reach on spears, you won't get a 3rd rank regardless of which weapon you run.
i like blow gun and club skinks droping them shooting and then charging are fun
I've got two more boxes of skinks heading my way and I'm thinking I will build them as blow gun and club. That's so much damage potential in a fairly small amount of time.
Shoot opponent, get charged, use FoS command ability, shoot again - and if you get the 4+ to dip then counter charge and mop them up.
If it all goes to plan, Skinks can humiliate your opponent like nothing else.
Im imagining the Skinks going all “Aight Im tired of this shit! No more running away! Whos with me boys? Get ‘em!”I've got two more boxes of skinks heading my way and I'm thinking I will build them as blow gun and club. That's so much damage potential in a fairly small amount of time.
Shoot opponent, get charged, use FoS command ability, shoot again - and if you get the 4+ to dip then counter charge and mop them up.
If it all goes to plan, Skinks can humiliate your opponent like nothing else.
yup just make shur they are in starborn because 5 bravery sucksIm imagining the Skinks going all “Aight Im tired of this shit! No more running away! Whos with me boys? Get ‘em!”
But the clubs make Skinks straight up decent in combat, provided you've got the CP for +1 to hit and an extra attack (and if you're bringing Kroak, you mostly will).Shield+Blowpipe is still the best, IMO. I couldn't get in melee more than 20 models so far. Keeping them over 15 as long as possible is essential. Even when it is only 30 shots, they are still decent. But they need poison badly.
The clubs got worse with the revision by reducing their volume of attacks in my opinion. Shields give you staying power and with the buffs available I don’t think they really outweigh the extra save. Plus you will typically be using Parting Shot to try to avoid melee combat anyways. At least that’s how I see it.But the clubs make Skinks straight up decent in combat, provided you've got the CP for +1 to hit and an extra attack (and if you're bringing Kroak, you mostly will).
I think anyone who wants to commit to removing 40 Skinks from the board is going to succeed regardless of whether they have a 5+ or 6+ save.
I agree that the shields are good, but I've been playing blowpipes and shields for years and I'm ready to try something new. The possibility of Skink skirmisher-berserker hybrids is too much for me to pass up on.
But the clubs make Skinks straight up decent in combat, provided you've got the CP for +1 to hit and an extra attack (and if you're bringing Kroak, you mostly will).
I think anyone who wants to commit to removing 40 Skinks from the board is going to succeed regardless of whether they have a 5+ or 6+ save.
I agree that the shields are good, but I've been playing blowpipes and shields for years and I'm ready to try something new. The possibility of Skink skirmisher-berserker hybrids is too much for me to pass up on.
Reducing the volume of attacks? Haven't Skinks always had just one attack with clubs?The clubs got worse with the revision by reducing their volume of attacks in my opinion. Shields give you staying power and with the buffs available I don’t think they really outweigh the extra save. Plus you will typically be using Parting Shot to try to avoid melee combat anyways. At least that’s how I see it.
Yeah but they also had a melee profile with their pipes. Now that they all have the knife profile that gets replaced by the club I think it’s not super worth especially considering that they have a +1 to hit most of the time anyways.Reducing the volume of attacks? Haven't Skinks always had just one attack with clubs?
the knife maintains the attacks... it replaces the pipe in melee with the same profile....Yeah but they also had a melee profile with their pipes. Now that they all have the knife profile that gets replaced by the club I think it’s not super worth especially considering that they have a +1 to hit most of the time anyways.