You've got to accept that the Bastiladon is not a superstar (should you intend to take one).
It provides support. Period. Anything else that it does is a bonus.
First, 'Terror+ Fear.'
It's always nice to have, and only gets better with hexes.
The Bastiladon may not be our only monster with Terror, but no other monster can fill the Bastiladon's shoes.
Second, 'Impervious Defense + Thunderous Bludgeon.'
No need to cast the Beam? Good news - no flanks or rear!
Turn your 'don around, and bait a charge. Then, target attacks against Character, BSB, whatever - some luck, and the Bastiladon can make its points back.
Ouch, man! It's worked for me, anyway.
Whether the +1 To Hit comes in the first or second round, it's just nice to have a S10 attack.
How many other monsters can boast a Str 10 attack with +1 To Hit @ 150 pts?
Anyway, you can also turn him sideways - that's fun, too.
Third, 'Beam of Chotec!'
I mean, this spell is great.
Don't need its effects? One-die it.
Fails? Whatever.
Passes? Any intelligent opponent will face a difficult decision.
Need it? Throw two or more dice, I guess! I dunno.
Anyway, it's got a 50% chance of causing 2d6 S5 Flaming hits. A 6 attributes additional penalties.
Most people won't let that slide. No opponent of mine has ever let it get through without throwing at least one die.
That is great! Two dispel die for one power? Just fantastic! C'mon.
Fourth, "Solar Engine."
+1 Initiative?
I mean, this is huge! It's the primary reason that I take one.
For starters, WD Slann just got a bit better. It effectively gives you a +1 to Melkoth's. Cool.
I2 Regadon becomes I3 - that is an initiative step higher than most monsters in the game.
It's a nice feeling to have my Regadon consistently prance away from a monster vs. monster combat, totally unscathed.
I1 Ancient becomes I2 - you are now fighting simultaneously with most monsters.
I2 TG are now I3 - Initiative spells like PSun are suddenly less worrisome, yeah? I3 puts you at the same step as quite a lot of infantry. Not bad.
Skinks, Razordons, Salamanders: all I5 now. Nice.
Fifth, it's effectively M8 - I meam, why wouldn't you constantly march with this thing?
It's a roadblock that shoots lasers. No opponent wants that in their face.
*shrug*
150 pts for so many perks?
Yeah, man - surely.