1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Don't have enough monsters? Or just want to show off your painting skills. Why not try entering the Monster Mash! - Click here for more info.
    Dismiss Notice

AoS Kroak van cast celestial deliverence 3 Times (for now)

Discussion in 'Seraphon Discussion' started by Ecozh, Jun 27, 2018.

  1. skinkyone
    Cold One

    skinkyone Member

    Messages:
    116
    Likes Received:
    22
    Trophy Points:
    18
    I dont see how ripper spam can be classed as OP its very much a glass cannon and they still have no rend.

    Even with shadow strike yes you hit where you want and will kill you target but its hardly the most stupid thing in AoS.
     
    Crowsfoot and Ecozh like this.
  2. Kyle Brown
    Jungle Swarm

    Kyle Brown New Member

    Messages:
    3
    Likes Received:
    2
    Trophy Points:
    3
    Does anyone know if it is possible to stack multiple astrolith bearer’s to get extra casting and extra range ? Would be brutal with the new update with lord kroak
     
    Crowsfoot likes this.
  3. Dedragon
    Skink

    Dedragon New Member

    Messages:
    27
    Likes Received:
    15
    Trophy Points:
    3
    I think its possible to stack buffs from an astrolith bearer.
     
    Crowsfoot likes this.
  4. Aginor
    Slann

    Aginor Fifth Spawning

    Messages:
    7,600
    Likes Received:
    10,371
    Trophy Points:
    113
    I also think that the wording suggests they stack.
    Usually for non stacking abilities they use either the word "any" or the words "one or more" in the descriptions.
     
    Crowsfoot likes this.
  5. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

    Messages:
    7,345
    Likes Received:
    11,482
    Trophy Points:
    113
    I know the D3 points don't stack but there is nothing about the +1 to casting not stacking.
     
  6. Kyle Brown
    Jungle Swarm

    Kyle Brown New Member

    Messages:
    3
    Likes Received:
    2
    Trophy Points:
    3
    Yea just a thought that taking 3 of them would mean +3 to casting and 24inch added to spell range to all seraphon wizards would be awesome!
     
    Crowsfoot likes this.
  7. Aginor
    Slann

    Aginor Fifth Spawning

    Messages:
    7,600
    Likes Received:
    10,371
    Trophy Points:
    113
    Not so great if you consider that each of them is 160 points and takes up a hero slot.
     
    Crowsfoot likes this.
  8. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

    Messages:
    7,345
    Likes Received:
    11,482
    Trophy Points:
    113
    Is the Bearer on the Summoning table?
     
  9. Galen
    Skink

    Galen Member

    Messages:
    46
    Likes Received:
    97
    Trophy Points:
    18
    Yep. 18 points. However you summon at the end of the Movement phase, and the Bearer can only plant his banner during the Hero phase. So if you summoned him he's going to sit around being fairly useless for a turn, because unless he's planted you don't get any benefit.
     
    Crowsfoot likes this.
  10. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

    Messages:
    7,345
    Likes Received:
    11,482
    Trophy Points:
    113
    Hmmm so potentially you can summon one in turn 2 but not use him till turn 3, saves a hero slot but doubt it would be worth it.
     
  11. Aginor
    Slann

    Aginor Fifth Spawning

    Messages:
    7,600
    Likes Received:
    10,371
    Trophy Points:
    113
    Yeah, probably not worth it.
     
  12. Dreamer74
    Saurus

    Dreamer74 Member

    Messages:
    98
    Likes Received:
    45
    Trophy Points:
    18
    My friends do not like this, so Im Kroaknado w/ Shadow strike now, while still being able to pump out Summons if needed.. I just need to kill my friends Magma fucken dragon to do so, he also has Fanatics.. the only counter I know of.
     
  13. Nart
    Saurus

    Nart Member

    Messages:
    97
    Likes Received:
    61
    Trophy Points:
    18
    You can take two astrolith bearers and then summon lesser heroes, like skink priests\starpriests, scarvet on cold one, eternity warden, etc.
     
    Skorp, Aginor and ILKAIN like this.
  14. Aginor
    Slann

    Aginor Fifth Spawning

    Messages:
    7,600
    Likes Received:
    10,371
    Trophy Points:
    113
    That could be an option. The Skink heroes are pretty easy to summon.
     
    Skorp likes this.
  15. Putzfrau
    Bastiladon

    Putzfrau Active Member

    Messages:
    762
    Likes Received:
    92
    Trophy Points:
    28
    Did you get a chance to play with the infinite attacks before they nerfed it in the first GH?

    Obviously AoS has evolved a lot since then, but it was brutally strong. The efficiency on attacks is crazy.
     
    PabloTho likes this.
  16. Arawn
    Saurus

    Arawn Member

    Messages:
    82
    Likes Received:
    79
    Trophy Points:
    18
    I bought the general handbook today, and there is nothing written inside that stop The rippers to generate (almost) unlimited attacks.
    I played with this rule just once versus wood elves, and that was just so powerful. Even a bit scary. I stop at 71 hit, cause my opponent starts crying.

    I think I will play with a double shadowstrike to have 2 toads. 1unit of 6 rippers/1 unit of 3. Kroak + astrolith to summon more reapers... and lose all my friends
     
    Hu3pfka3s3 likes this.
  17. Nart
    Saurus

    Nart Member

    Messages:
    97
    Likes Received:
    61
    Trophy Points:
    18
    I am sure that was not intended because Ripperdactyls were one of the reasons this rule exists. I guess, they will FAQ it soon.
     
  18. Arawn
    Saurus

    Arawn Member

    Messages:
    82
    Likes Received:
    79
    Trophy Points:
    18
    Found what I was not looking for in the core rules...: top of page 12
    « Lastly, any extra attacks, hit rolls or wound rolls gained by the use of an ability cannot themselves generate extra attacks, hit rolls or wound rolls »

    Even with the faq, I will stick to the core rules.
     
  19. Dreamer74
    Saurus

    Dreamer74 Member

    Messages:
    98
    Likes Received:
    45
    Trophy Points:
    18
    It says that but also says Warscrolls provide core rules.. GW need to fix themselves even in the updated AoS app it still has it on there, its sad as its not even the worse thing out there.. those Rats with the 3D6 Mortals in the hero phase and have worse shadowstrike than us got a points reduction.
     
  20. Ecozh
    Cold One

    Ecozh Active Member

    Messages:
    102
    Likes Received:
    117
    Trophy Points:
    43
    Without the rule that warscrolls overrule the core rules this would also mean that the two extra attacks we generate because of the bloodtoad, themselves can't generate any new extra attacks.
    Im pretty sure that isn't as intended.

    Im going to play it that only the attacks that hit without a reroll generate An extra attacks. That should keep the numbers down.

    Have to do some dice math on that thought..
     

Share This Page