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Lord Mazdamundi Conversion Project (Feedback Desired!)

Definitely!
Zoomed in like that most models don't look good, do the arm's length test and you will notice that it looks quite awesome actually.
 
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Hnnng

@Ritual Yeah that was the method I used for my kroqgar but I was trying to learn this new method now where you get vertical striations running down the length of the horn but it seems to be mission impossible.

Your not far off, I will paint a horn Monday night and see if I can get it closer, will post pics etc
 
Mixed Ushabti Bone and Rhinox hide to do intermediate colour here is the result:

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Scale colour is Kabalite Green btw.
 
@Crowsfoot

Man I tried to follow your instructions and wound up with this LOL:
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The difference with screaming skull and ushabti bone is very subtle and you prob can barely even see it on the image, but the differences between ushabti bone, rhinox hide and zandri dust all look quite stark. Yeah I think a tutorial would be awesome because clearly I suck with horns haha. I really wanna master this skill too because I reckon I'll be painting a lot more horns in the future.

@Deed525
Yeah thanks for your advice I did actually buy some green stuff and some sculpting tools and I'm gonna try and mess with it and post results. It's gonna be really important for some of the conversions I want to do, because there are going to be some trouble models in this project:

Kholek Suneater - no model actually exists for him so I've looked around on Google and saw a neat conversion with a combination of Bloodthirster and Stardrake that I may attempt. If anyone has any ideas let me know!

Alberic de Bordealeux - no model exists for him either so I'm going to use this Bretonnian Lord model and a trident from a Stormcast Prosecutor to represent the Trident of Manaan.

Grand Hierophant Khatep - no model exists for him so I'm just going to use a Liche Priest and take off the scroll cloak from a Stormcast Lord Relictor.

Helman Ghorst - no model exists for him so I think I'll just use the Corpse Cart. MAYBE if I build up some greenstuff skill I can attempt to give him a hangman's noose around his neck like in the game.

IT LOOKS LIKE MELTED CHOCOLATE!!! :wideyed:

Seriously though, I love your painting style. I can't offer much advice, but I love how you have painted your scales. Well done :vulcan:
 
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Well, this is what I've got too show for so far. Not too happy with the speed of this project; been spending too much time on non-Warhammer activities and I feel like this one is really dragging on. Hopefully can knock it over this month.

Next step is the platforms, then the skinks, and finally the terrain/basing.
 
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oPHXu0F.jpg


Well, this is what I've got too show for so far. Not too happy with the speed of this project; been spending too much time on non-Warhammer activities and I feel like this one is really dragging on. Hopefully can knock it over this month.

Next step is the platforms, then the skinks, and finally the terrain/basing.

It took me about 6 months to finish my first Stegadon, I just could not be bothered with the Howdah and crew
 
The model looks fantastic!

But I think your paint job is suffering from too much light in the photography or something (a mystical fog summoned by the slann perhaps?). Maybe try photographing the model in some natural light?
 
Ahhhh, much better!
Looking really great. I like the gloss effect on the Slann, I did that for mine, too. Maybe he is a tiny bit too glossy but I think he will look fine under most lighting conditions.
 
Indeed an impressive model you created there! Good job!
 
Looking really good, regarding gloss lacquer do the jewels, eyes and inside the mouth of the steggy.
 
Great looking model. :artist:

Now just needs an exquisite base to go with it! :lurking:
 
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