OK are neutral.You forgot the Ogre Kingdoms.
They are listed as such in the 8th edition rule book. What type of neutral? Lawful, true or chaotic?OK are neutral.
They are listed as such in the 8th edition rule book. What type of neutral? Lawful, true or chaotic?
You forgot the Ogre Kingdoms.
I got two games of new 40k today. It was fun, though I lost both games. Partly due to hanging my hive tyrant out without support, partly because I couldn't get to Typhus to kill him. But it was fun.
Yeah, it was a learning game, so I'm not too worried about it. I need to be better at keeping my units mutually supporting each other. The second d game, I experimented with the all MC army again, (i.e. the second coming of Nidzilla). It worked, but my units got isolated and separated, so defeated in detail. Next game, I will probably try broodlord and 20 genestealers.Hooray! Another Tyranid player! You should have bogged down the Chaos Marines with gribblies before getting some Carnifexes and Hive Tyrants in to chase Typhus across the board. Also, bring Tyrant Guard! It is a must in a Tyranid list to give the Hive Tyrant some permanent support and automatic look out Sirs
Yeah, it was a learning game, so I'm not too worried about it. I need to be better at keeping my units mutually supporting each other. The second d game, I experimented with the all MC army again, (i.e. the second coming of Nidzilla). It worked, but my units got isolated and separated, so defeated in detail. Next game, I will probably try broodlord and 20 genestealers.
Out there, somewhere, is the single greatest law teacher.
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BTW, the right answear is ´torch Prospero´.
How so? I took a short look at their rules the other night, although I wouldn't claim to be any kind of an expert. The fact that you can use their numbers as their leadership (and in a six inch bubble) is pretty powerful. Also, hordes are pretty powerful and the improvements to vehicles would be helpful to them as well.Played my first game of new 40k tonight; I managed to scrape a really lucky draw, and I can confirm that they've actually managed to make orks worse so that's great news for the 3,000 points of green I have
On a positive note the rule set flowed really nicely despite it being the first game of 8th for both me and my opponent.
My advice to a new player whonwants to win games would be to choose a shooty army.
Played my first game of new 40k tonight; I managed to scrape a really lucky draw, and I can confirm that they've actually managed to make orks worse so that's great news for the 3,000 points of green I have
On a positive note the rule set flowed really nicely despite it being the first game of 8th for both me and my opponent.
My advice to a new player whonwants to win games would be to choose a shooty army.
I've heard Orks got a pretty raw deal in 8th but I haven't seen any of the Xenos index books yet.
Picked up my Dark Imperium box yesterday and I'm pretty impressed. They've really upped their game on the packaging! My god that box was neat and impressive. I had a mini nerdgasm when I realised I had to break the purity seal to open the part with the models. I think my wife thinks I'm a bit of a weirdo for getting so excited over a damn box!
The models are very impressive at first glance. The Chaos stuff in particular has incredibly fine detail that I've never seen in a GW kit before, let alone a damned starter box! A quick comparison shows that the Plague Marines are a bit taller than my Mk3 and Chaos models and a fair bit bulkier, but I think they'll fit in just fine. I didn't look too hard at the Primaris guys, but they actually seem smaller than I expected, especially the guy in Gravis armour. That Lord of Contagion though, oh my god he is massive. That dude dwarfs every other character model I own by a pretty significant margain. Makes Abaddon look like a chump! I was thinking of picking up Typhus but seeing how huge this guy is I might wait for the new version.
Still on the topic of the models, even the freaking assembly instructions are better! This might be the norm now, but colour coding is really useful (it's been a long time since I built something from the instructions!). I'm still pretty confused about all the Nurgle guys, so these instructions are going to be invaluable I think.
The rulebook itself is quite cool. It's significantly thinner than other editions, but I suppose that's what happens when the rules portion goes from 100+ pages down to like 10. I've resisted the urge to flip to the back and dive into the Advanced rules and am reading it front to back. So far I'm enjoying it, it has the usual "what is warhammer" and "why collect" things, then dives into the organisation and history of the Imperium. Not a whole lot I haven't read already, but the layout and the visuals are really nice. I do miss some of the old Blanche artwork but I think it would look out of place in the new style. The new artwork is pretty amazing, I've seen people ratting on it "oh it's too CGI, it's too clean, it doesn't look like proper art" and I get that art is subjective, but man they've done a lot of good work in this. I also noticed a healthy dose of Primaris marines fighting alongside regular marines, so I'm pretty sure Marines aren't getting squatted any time soon.
I've read the core rules pamphlet and have a pretty good idea of how the game works, and it looks smooth. I'm still not sold on Morale mechanic, vehicles being locked in combat or Psychic phase (love the mechanic, but it needs more oomph) but other than that I'm pretty excited to jump in headfirst.
Time for me to get building and line up a game!
How so? I took a short look at their rules the other night, although I wouldn't claim to be any kind of an expert. The fact that you can use their numbers as their leadership (and in a six inch bubble) is pretty powerful. Also, hordes are pretty powerful and the improvements to vehicles would be helpful to them as well.