Slann
Canas
Ninth Spawning
- Messages
- 7,139
- Likes Received
- 10,774
- Trophy Points
- 113
Wait, you get to choose to reveal it or not? That's horrificly powerfull as that gives you a far better chance at getting whatever situation benefits you most. The knowledge of knowing the next turn order is powerfull enough in itself without being able to game the system like that.Just knowing the priority beforehand is huge. It means that you can play aggressively because you know you have the double turn beforehand, or you can play safely because you know you won't have it, and you have the option to not reveal it and roll for priority normally if you didn't like the result. It's pretty easily one of the best command abilities in the game, since it significantly increases your odds of getting a double turn, and lets you take more advantage of it.
You resolve every ability that triggers at the start for every applicable unit. Once all of those abilities have been resolved you are no longer in the "start". Triggering it a second time would thus be in a second "part" of that phase so to speak. So imho, you can't use the same ability multiple times at the start of a phase as resolving it the first time should indicate the end of the startof the phase. So any consequtive attempts would no longer be at the start of the phase, but in the middle. If that still makes any senseYou can do multiple things at the start of a phase... If you couldn't, 2 start of phase abilities could never both trigger. There's currently no reason that you couldn't use it twice.
Even that leaves quite some room for cheating though. The only thing I can think of would be having the non STD-player roll the dice and hold the cup, while the STD player can only look from a distance. The moment he touches it and the non-STD player can't look there's an oppertunity to cheat.As far as the cheating thing: making them roll in a cup that they can't move after rolling and covering the die would resolve the issue. They get to look at it once, then leave it in the corner of the table out of the way until it matters again. If they went second that round, it doesn't really matter if the opponent could see it in the first place though, since they aren't required to use it, so they can let the opponent see the result from the start, do their turn, and then have the normal roll for priority.
Meh, it isn't a slight of hand minigame though. It's essentially just a diceroll, with the unfortunate sideeffect that it's horrificly easy to cheat on this particular roll. Ultimatly it is just a 4+ though assuming you don't cheat. Maybe just bring an impartial judge to hold the one die with you if you play STD archaonAnd I just don't like bringing this sleight of hand element to AoS. I didn't like Starseer minigame back there and I don't like hand of dust. I just don't get why not just throw 4+ to see if model is dead if odds are basically the same?