Tutorial Seraphon List for Battletome 2.o

Discussion in 'Seraphon Tactics' started by LizardWizard, Mar 4, 2020.

  1. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    This thread is dedicated to the lists I build and run for tournaments and casual play. Each list will have a limited overview of how they are intended to operate. Comments and discussion are welcome, but the point of this thread was to give me a link tool for other discussions.

    All list are Match Play legal for Age of Sigmar 2nd ed Battletome: Seraphon 2020.

    Here are the links to this thread's previous incarnations for those who are interested:

    These list are still in various stages of Theorycraft as I have not had the opportunity to play test most of them.

    List Ranking Key:
    • Tournament: Designed with the intent to win tournaments.
    • Competitive: Capable of winning events, but may suffer some key weaknesses vs top list.
    • Semi-Competitive: Meta Dependent. Has major weaknesses vs the top list. But, too capable to be considered casual.
    • Casual: A list made to fit lore, a theme, ect and not made to be game competitive.

    2000pt
    1000pt:
    Meeting Engagements:
    Fluffy/Narrative List

    Realmshaper Engine Quick Guide.

    Be sure to check out @Killer Angel's Battletome 2.0 Overview.
     
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Shadowstrike FoS w/Terradons

    Allegiance: Seraphon

    -Starborne
    -Fangs of Sotek


    Leaders:
    Skink Starseer
    (160)
    - General
    - Command Trait: Master of Star Rituals
    - Spell: Tide of Serpents

    Saurus Astrolith Bearer (160)
    Lord Kroak (430)
    - Spell: Stellar Tempest
    Skink Starpriest (80)
    - Artefact: Feather Cloak
    - Spell: Hand of Glory

    Skink Priest (70)
    Terradon Chief (70)
    - Artefact: Serpent God Dagger

    Battleline:
    40 x Skinks (280)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers

    Units:
    12 x Terradon Riders (360)
    - Sunleech Bolas
    12 x Salamander Hunting Packs (240)

    Battalions:
    Shadowstrike Starhost
    (170)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 135


    In general this army doesn't actually need to start any of the Terradons off the table. However due to Terradons 6+ save if you think the enemy will be able to target and remove them before your first turn then place them into the heavens for safekeeping. This list is very brittle and is all about throwing MW's at the enemy to break apart their list.

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  3. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Dracothion's Tail Hunting Packs

    Allegiance: Seraphon

    - Starborne
    - Dracothion's Tail


    Leaders:
    Slann Starmaster
    (260)
    - General
    - Command Trait:
    - Artefact: Godbeast Token
    - Spell: Stellar Tempest
    - Spell: Celestial Equilibrium

    Saurus Astrolith Bearer (140)
    Skink Starpriest (120)
    - Spell: Hand of Glory
    Skink Priest (70)
    Terradon Chief (80)

    Battleline:
    20 x Skinks (120)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers

    Units:
    12 x Terradon Riders (360)
    - Sunleech Bolas
    12 x Salamander Hunting Pack (240)
    12 x Salamander Hunting Pack (240)
    12 x Salamander Hunting Pack (240)

    Total: 1990 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 137

    Units in the heavens:
    • Slamander Hunting Pack
    • Slamander Hunting Pack
    • Salamander Hunting Pack
    • Terradon Chief (This is to make sure he remains alive and can be deployed where the Terradons move to when needed).
    • 20x Skinks
    Drop your Salamander and start shooting!. Use the 20x Skink unit to screen the Hunting Packs. Once your ready send in the skink-hero buffed Terradons to rain down MWs.
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  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Koatl's Claw Sunclaw Temple Host

    Allegiance: Seraphon

    - Coalesced
    - Koatl's Claw

    Leaders:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Dominate Predator
    - Artefact: Eviscerating Blade
    Skink Starseer (140)
    - Artefact: Aetherquartz Brooch
    - Spell: Hand of Glory

    Skink Starpriest (120)
    - Spell: Celestial Harmony
    Saurus Sunblood (130)
    Saurus Astrolith Bearer (140)
    Saurus Scar-Veteran on Coldone (110)

    Battleline:
    40 x Saurus Warriors (320)
    - Spears
    40 x Saurus Warriors (320)
    - Spears
    20 x Saurus Warriors (180)
    - Clubs

    Battalions:
    Sunclaw Temple-Host
    (140)

    Endless Spells / Terrain / CPs:
    Bound Emerald Lifeswarm
    (60)
    Bound Geminids of Uhl-Gysh (70)

    This is a pretty direct list. Buff up your Saurus and send them in!. You will be deceptively resilient between Geminids, Blazing Starlight, and Emerald Life Swarm.

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 134

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  5. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Thunder Lizards/Thunderquake/coalesed

    Allegiance: Seraphon
    - Constellation: Thunder Lizard
    - Mortal Realm: Hysh


    Leaders:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Prime Warbeast
    - Artefact: Fusil of Conflaguration

    Engine of the Gods (260)
    - Artefact: Aetherquartz Brooch
    Skink Starpriest (120)
    - Spell: Hand of Glory

    Battleline:
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers
    Stegadon (240)
    - Weapon: Skystreak Bow
    Stegadon (240)
    - Weapon: Skystreak Bow

    Units:
    3 x Kroxigor (140)
    - 1x Moonhammers

    Behemoths:
    Bastiladon
    (220)
    - Weapon: Solar Engine
    Bastiladon (220)
    - Weapon: Solar Engine

    Battalions:
    Thunderquake Temple-host
    (150)

    Endless Spells / Terrain / CPs:
    Bound Geminids of Uhl-Gysh
    (70)

    Total: 1970 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 90

    The Steggadons can be dropped to bring even more Bastiladons and fill with Skink Battleline.


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  6. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Dracothion's Tail: Mortal Wounds and Salamanders

    Allegiance: Seraphon

    - Starborne
    - Dracothion's Tail


    Leaders:
    Skink Starseer
    (140)
    - General
    - Command Trait: Master of Star Rituals
    - Artefact: God Beast Relic
    - Spell: Tide of Serpents

    Lord Kroak (320)
    - Spell: Celestial Equilibrium
    Saurus Astrolith Bearer (140)
    Skink Starpriest (120)
    - Spell: Hand of Glory

    Battleline:
    20 x Skinks (120)
    - Boltspitters & Moonstone Club
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    5x Saurus Guard (100)

    Units:
    12 x Salamanders (240)
    12 x Salamanders (240)
    12 x Salamanders (240)
    12 x Salamanders (240)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 89

    Units in the Heavens:
    • Salamanders
    • Salamanders
    • Salamanders
    • Salamanders
    • 20x Skinks.

    Salamanders! Lots and Lots of MW output in this list. Use the 20x unit of Skinks to screen your Hunting Packs. There was even room for a retinue of Saurus Guard to make Kroak that much harder to kill.

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  7. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Slann and Kroak MW spam

    Allegiance: Seraphon

    - Constellation: Dracothion's Tail

    Leaders:
    Slann Starmaster
    (260)
    - General
    - Command Trait: Ancient Knowledge
    - Artefact: Godbeast Pendant
    - Spell: Celestial Equilibrium
    - Ancient Knowledge Spell: Mystical Unforging

    Lord Kroak (320)
    - Spell: Stellar Tempest
    Saurus Astrolith Bearer (140)
    Skink Starseer (140)
    - Spell: Hand of Glory
    Skink Starpriest (120)
    - Spell: Tide of Serpents

    Battleline:
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers

    Units:
    12 x Salamander Hunting Pack (240)
    12 x Salamander Hunting Pack (240)
    12 x Salamander Hunting Pack (240)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)
    Bound Geminids of Uhl-Gysh (70)

    Total: 1990 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 113

    Here is modified version of the list above. It is hard to pass up the Ancient Knowledge command trait.

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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Carnosaurs for @Lizerd

    Allegiance: Seraphon
    - Mortal Realm: Ulgu
    - Coalesced
    -Koatl's Claw

    Leaders:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Dominate Predator

    Saurus Scar-Veteran on Carnosaur (210)
    - War Spear
    - Artefact: Sword of Judgement

    Saurus Scar-Veteran on Carnosaur (210)
    - War Spear
    - Artefact: Eviscerating Blade

    Saurus Scar-Veteran on Carnosaur (210)
    - War Spear
    Skink Starseer (140)
    - Spell: Bind Spell
    Skink Starpriest (120)
    - Spell: Hand of Glory

    Battleline:
    15 x Saurus Knights (300)
    - Lances
    10 x Saurus Knights (200)
    - Blades
    10 x Saurus Knights (200)
    - Blades

    Battalions
    Firelance Starhost
    (160)

    Total: 2000 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 127

    The ScV on Carnosaur with Sword of Jugement can reach +2 to hit very consistently. This means SoJ will trigger on 4+'s!

    Use the Knights to tie up units, block choke points, and in general prevent your opponent's movement. The real stars are the Carnos. Sell their lives dearly, and make sure you aren't wasting combat activations by staggering the turns you send your behemoths into the fray.

    This list can be run as Thunderquake to give your Oldblood SIX jaw attacks.

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  9. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Tournament FoS Shadowstrike

    Allegiance: Seraphon
    -Starborne
    -Fangs of Sotek


    Leaders:
    Slann Starmaster
    (260)
    - General
    - Command Trait: Arcane Might
    - Artefact: Itxl Grubs
    - Spell: Celestial Equilibrium

    Saurus Astrolith Bearer (140)
    Terradon Chief (80)
    - Artefact: Serpent God Dagger
    Skink Starpriest (120)
    - Spell: Hand of Glory
    Skink Starpriest (70)

    Battleline:
    40 x Skinks (240)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins & Star Bucklers

    Units:
    12 x Terradon Riders (360)
    - Sunleech Bolas
    6 x Kroxigor (280)

    Battalions:
    Shadowstrike Starhost
    (170)

    Endless Spells / Terrain / CPs
    Chronomantic Cogs
    (80)
    Bound Geminids of Uhl-Gysh (70)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 145

    Kroxigor!

    Our crocodilian minions have gotten much better. Buff up the Terradons or Skinks and unload into the enemy. This list lacks Hunting Packs. Which means the Terradons main job should be to kill enemy support heroes and other units the army otherwise can't access. Use the 40x Skink unit to soak the board and send volleys of darts across the field. Only charge them into the fray if you are likely to clear yourself free of combat, or really to deal the crippling blow to vulnerable units. By the time your opponent has taken care of Skinks and Terradons they will be staring down six Kroxigor.

    Strong timing will make or break this list.

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  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Fangs of Sotek: Lord Kroak and Terradons

    Allegiance: Seraphon

    - Constellation: Fangs of Sotek

    Leaders:
    Skink Starseer
    (140)
    - General
    - Command Trait: Master of Star Rituals
    - Spell: Hand of Glory

    Lord Kroak (320)
    - Spell: Stellar Tempest
    Saurus Astrolith Bearer (140)
    Skink Starpriest (120)
    - Spell: Tide of Serpents
    Terradon Chief (70)
    - Artefact: Serpent God Dagger
    Skink Priest (70)

    Battleline:
    40 x Skinks (240)
    - Boltspitters and Moonstone Clubs
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers
    10 x Skinks (60)
    - Meteoric Javelins Celestite Daggers & Star Bucklers

    Units:
    6 x Terradon Riders (180)
    - Sunleech Bolas
    6 x Terradon Riders (180)
    - Sunleech Bolas
    12 x Salamander Hunting Pack (240)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)
    Bound Geminids of Uhl-Gysh (70)
    Bound Purple Sun of Shyish (60)

    Total: 1990 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 133

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  11. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Fangs of Sotek: Lord Kroak & Ripperdactyls

    Allegiance: Seraphon

    Mortal Realm: Hysh

    - Starborne
    - Fangs of Sotek


    Leaders:
    Saurus Astrolith Bearer
    (140)
    Lord Kroak (320)
    Skink Starseer (140)
    - General
    - Command Trait: Master of Star Rituals.
    - Spell: Hand of Glory

    Skink Starpriest (120)
    - Spell: Tide of Serpents
    Skink Priest
    (70)
    Ripperdactyls Chief (80)
    - Artefact: Snake God Dagger

    Battleline:
    40 x Skinks (240)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers

    Units
    9 x Ripperdactyl Riders (240)
    12 x Salamander Hunting Pack (240)
    12 x Salamander Hutning Pack (240)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)

    Total: 1990 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 180

    Thinking about fitting in a battalion to make room for Aetherquartz Brooch. All skink buffs pile on the Rippers, then spam CP from the Ripper Chief. Rippers can be held back a turn or two and buffs can be applied to the skinks instead.

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  12. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Koatl's Claw Firelance Temple Host

    Allegiance: Seraphon
    -Mortal Realm: Hysh
    -Coalesced
    -Koatl's Claw

    Leaders:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Dominant Predator

    Lord Kroak (320)
    Saurus Scar-Veteran on Carnosaur (210)
    - War Spear
    - Artefact: Eviscerating Blade

    Skink Starseer (140)
    - Spell: Tide of Serpents
    Saurus Astrolith Bearer (140)
    - Artefact: Aetherquartz Brooch
    Skink Starpriest (120)
    - Spell: Hand of Glory

    Battleline:
    10 x Saurus Knights (200)
    - Lances
    10 x Saurus Knights (200)
    - Lances
    10 x Saurus Knights (200)
    - Lances

    Battalions:
    Firelance Starhost
    (160)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 105

    Knights and Kroak!

    Put Kroak on the BwV with an Astrolith. Then vector with a forward Skink Wizard/Priest and splash MWs across the enemy.

    Buff 1 unit of knights at a time and then fling into the fray.

    List can be modified to include a large block of Saurus Warrior by switching to a ScV on Co and dropping two units of Knights down to 5.

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  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Koatl's Claw: Sunclaw and Firelance

    Allegiance: Seraphon

    - Mortal Realm: Hysh
    - Coalesced
    - Koatl's Claw


    Leaders:
    Saurus Oldblood on Carnosaur
    (250)
    - General
    - Command Trait: Dominant Predator
    - Artefact: Blade of Symmetry

    Saurus Scar-Veteran on Cold One (110)
    Saurus Sunblood (130)
    - Artefact: Eviscerating Blade
    Skink Starseer (140)
    - Spell: Stellar Tempest
    - Artefact: Aetherquartz Brooch

    Skink Starpriest (120)
    - Spell: Claws of Glory

    Battleline:
    40 x Saurus Warriors (320)
    - Spears
    10 x Saurus Warriors (90)
    - Clubs
    10 x Saurus Warriors (90)
    - Clubs
    10 x Saurus Knights (200)
    - Lances
    5 x Saurus Knights (100)
    - Lances
    5 x Saurus Knights (100)
    - Lances

    Battalions:
    Sunclaw Temple-Host
    (140)
    Firelance Temple-Host (160)

    Total: 1950 / 2000
    Extra Command Points: 3
    Allies: 0 / 400
    Wounds: 135

    Lots of Saurus and only five drops. It is likely worth dropping the 10x unit of Saurus Knights down to 5 models and bringing Geminids, but every and now and then I want to play with a big unit of Knights.

    The extra 50 points can be spent on CP or some endless spells.

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  14. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    dam I can’t wait to see some of the lists that you are going to dream up

    also, did you really think you could start a thread without me like bombing it?
     
  15. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I can't believe you just like bombed an empty thread.
     
  16. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    ...no one can say you don't plan ahead! :p
     
  17. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It was to sooth my anxieties about the new battletome. Now at least I have started something :D
     
  18. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Carnosaur spam list better be up here, this is gonna be awesome
     
  19. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Oh, there will be a Carno list just for you :D
     
  20. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Can I send you a digital hug and a huge thank you?
     

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