AoS How many carnosaurs is too many?

Discussion in 'Seraphon Discussion' started by WizardinWinter, May 15, 2020.

  1. WizardinWinter
    Skink

    WizardinWinter Member

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    Hey brood brothers, need your collective wisdoms.
    I've been collecting seraphon for a while, and so I have a lot of the legacy stuff, the only new editions we're were some basties and a get started from last year.
    Figured, back then, one carno was probably enough. They're MUUUUUCH better now, but I can't *really* see a reason to take more than one.

    Come to today, a local gaming store is closing, and has one more classic getting started, and a solo carno kit left. I vaguely recall somewhere (maybe here) with a zany three carno list? Two vets and a oldblood, but I'm just not coming up with a semi competent carno-storm list on my own
     
  2. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    Scar Vets are super cheap for the damage they do, which is convenient because they die super easy. Spamming them helps ensure at least one is going to be hitting their lines to unload all that damage they do.

    I think running multiples is better than it was. I don't know if its necessarily good enough to run out and buy, build, and paint two more carnosaurs but you do you man.

    Its my favorite model and i already have 3 so /shrug. Its your call. If you already have the kits, make them all as carnos cause trogs are trash.
     
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  3. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    there isn't really a good reason to take more then one (or even one to be honest) not competitively. if it's just beer and pretsels fun then they are great! but if you're up against a tuned list then they will die before they do anything we can't spare the artifacts to protect them any more
     
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  4. xoid
    Terradon

    xoid Well-Known Member

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    At 2000 points 7 is too many. :p
     
  5. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    Don't listen to anyone but me about the big old scalyboiz. (Knocks over a tree) take enough to where you can have 20 skinks and 3 skink priests and enjoy the looks of confusion on your opponents face
     
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  6. Imrahil
    Slann

    Imrahil Thirtheenth Spawning

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    I think @Lizerd will say: you can't have to many! :D

    I like the model for modelling and painting sake, but for list building I am not that experienced. So no real input from me:muted:

    Grrr, Imrahil
     
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  7. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    YOU DARE SAY THERE IS A LIMIT ON CARNOSAURS?!!??! WHAT DO MEAN THERE IS A LIMIT TO BEHEMOTHS?! GRGGRGHHAAAAHAGRRGG


    Buddy when I find you people you will think Skaarbrand is calm and composed....


    Was it this list? Ignore the names as this is the list I’ve used to smash kavalos death riders, and each hero is distinguished


    Allegiance: Seraphon

    - Constellation: Koatl's Claw


    Leaders

    Saurus Oldblood on Carnosaur; Tezka (250)

    - General

    - Command Trait: Dominant Predator

    - Artefact: Blade of Realities

    Lord Kroak (320)

    - Spell: Stellar Tempest

    Saurus Scar-Veteran on Carnosaur; Rostal-Xhotl(210)

    - War Spear

    - Artefact: Eviscerating Blade

    Saurus Scar-Veteran on Carnosaur; Kor-Ax (210)

    - War Spear

    Skink Starpriest: Kro-Qua(120)

    - Spell: Hand of Glory

    Skink Starpriest: Xa-Gar(120)

    - Spell: celestial harmony


    Battleline

    10 x Saurus Knights (200)

    - Lances

    10 x Saurus Knights (200)

    - Lances

    10 x Saurus Knights (200)

    - Lances


    Battalions

    Firelance Temple-host (160)


    Total: 1990 / 2000

    Extra Command Points: 1

    Allies: 0 / 400

    Wounds: 111
     
  8. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Actually, we have some good builds involving one Carnosaur but they suffer from their old problem: if you compare them to other armies' behemoths, they are still fragile, so you need to pick your targets carefully
     
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  9. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    HERESY! *BLAM*
    NO KNIGHTS ONLY CARNOSAURS YOU FOOL STOMPY BOIZ
     
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  10. sempthegreat
    Skink

    sempthegreat Member

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    I'm going for 3. I feel 1 Old Blood and 2 Scar-vets pretty much covers all the Carnosaur needs for gaming purposes... For hobbying, I could get around 10 lol.
     
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  11. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Ah I see you are a man of taste as well. 2 Scarveterans and an oldblood is a potent combo

    Im on 4 carnosaurs.
     
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  12. Jason839
    Salamander

    Jason839 Well-Known Member

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    I’m still hoping Bloodclaw comes back. Using all those command abilities for free was amazing for Quad Carnosaurs.
     
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  13. WizardinWinter
    Skink

    WizardinWinter Member

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    Ahh yes, THIS list. This list has some teeth.
     
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  14. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    currently it has not been defeated yet by any of my oppoennts :D

    they usually concede by the end of round 3 after they get tabled. the only group i havent tabled were ossiarch stalliarchs. We beat the life out of each other but i won in objective points as saurus knights were more flexible due to there being more of them
     
  15. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    Liz where do you live?
     
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  16. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    i could pm you ? but ive also not known you for that long :/
     
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  17. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    (Signals down chameleon skinks I hired to take you out) oh no big deal
     
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  18. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    I crawled forth from a mucky pond, other then that I have no clue because I can’t read
     

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