Saurus
shattershell
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Hello everyone! I played a very pleasant game of Warhammer fantasy 8th edition recently with my good friend running his Warriors of Chaos. His army and terrain are beautiful, and we're on the same wavelength in terms of enjoying tactically engaging but uncompetitive games.
We both have recently become fathers, and this was our first attempt to play while looking after our smol babies. So we decided on a modest 1200 points. My list was:
+ 1200 lizardBois +
Chopzalotl the Oldblood- sword of bloodshed, armour of fortune, potion of speed, shield.
Skink Priest- level 2 lore of beasts.
Saurus x23- full command.
Saurus x18- full command.
Skink Skirmishers x10.
Skink Skirmishers x10.
Troglodon.
I was excited for the debut of Chopzalotl, the last model I painted before becoming a dad and having less hobby time.
My friend took the following Chaos list:
+ 1200 Chaos boyes +
Chaos Sorceror: Level 2 Wizard; Lore of Nurgle; Enchanted Shield; Sword of Might; Talisman of Protection; Chaos Familiar.
20 Chaos Warriors: Aspiring Champion; musician; standard bearer; shields.
20 Chaos Marauders: Marauder Chieftain; musician; standard bearer; shields.
10 Chaos Marauders: great weapons.
5 Marauder Horsemen: musician; standard bearer; shield; spears.
6 Chaos Ogres: Ogre Mutant; musician; standard bearer; Mark of Nurgle; great weapons.
An interesting little force. I was curious to see if the small 10 man great weapon Marauder unit would be of much use.
My friend is organising an upcoming gaming event in Sydney, Australia. So we tested some of his proposed systems. We generated a mission and special battle conditions using a custom chart.
For this game we got "kill enemy units" as primary mission, "gain points for successfully casting and dispelling magic" as a secondary, and a deployment in which units have a chance to be reserves. We also had a few points of interest to explore (represented by gems on certain terrain pieces) with minor game effects.
Full battle report to follow! (Hope it doesn't take me too long to write )
We both have recently become fathers, and this was our first attempt to play while looking after our smol babies. So we decided on a modest 1200 points. My list was:
+ 1200 lizardBois +
Chopzalotl the Oldblood- sword of bloodshed, armour of fortune, potion of speed, shield.
Skink Priest- level 2 lore of beasts.
Saurus x23- full command.
Saurus x18- full command.
Skink Skirmishers x10.
Skink Skirmishers x10.
Troglodon.
I was excited for the debut of Chopzalotl, the last model I painted before becoming a dad and having less hobby time.
My friend took the following Chaos list:
+ 1200 Chaos boyes +
Chaos Sorceror: Level 2 Wizard; Lore of Nurgle; Enchanted Shield; Sword of Might; Talisman of Protection; Chaos Familiar.
20 Chaos Warriors: Aspiring Champion; musician; standard bearer; shields.
20 Chaos Marauders: Marauder Chieftain; musician; standard bearer; shields.
10 Chaos Marauders: great weapons.
5 Marauder Horsemen: musician; standard bearer; shield; spears.
6 Chaos Ogres: Ogre Mutant; musician; standard bearer; Mark of Nurgle; great weapons.
An interesting little force. I was curious to see if the small 10 man great weapon Marauder unit would be of much use.
My friend is organising an upcoming gaming event in Sydney, Australia. So we tested some of his proposed systems. We generated a mission and special battle conditions using a custom chart.
For this game we got "kill enemy units" as primary mission, "gain points for successfully casting and dispelling magic" as a secondary, and a deployment in which units have a chance to be reserves. We also had a few points of interest to explore (represented by gems on certain terrain pieces) with minor game effects.
Full battle report to follow! (Hope it doesn't take me too long to write )




























