Slann
Lord Agragax of Lunaxoatl
Eleventh Spawning
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I'll just give you a recap of, The war in Heaven. 60 million years ago, the Old ones ruled the galaxy. The Old ones were masters of genetic engineering and psychic powers. The Old ones weren't alone in the universe, many other alien empires existed and the Old ones uplifted them to their technologi level and lived in harmony. It wasn't everybody who saw the Old ones as benevolent givers, no, a sinister and miserable people called, the Necrontyr were jealous of the Old ones. The Necrontyr were ignored by the Old ones, because the Old ones saw the hate and jealousi in the Necrontyr, so they chose to ignore them, hoping their misery would be the end of them.
When the Necrontyr had build a major empire, they declared war on the Old ones and all their vassal species. The war had major casualties on both sides, but it was evident that the Old ones were going to win. During this war, the Old ones created the Elder and the Krorks. the ancestors of the Orks. A Krork is basically an Ork that has human level intelligence and strategic thinking.
When all seemed lost for the Necrontyr, they noticed a being orbiting their home star, sucking the very energi from it. The Necrontyr contacted this being, and realised it was a being of unlimited energi. The greatest sceintist of the Necrontyr created their ultimate creation, a suit of living metal that the being could reside in. More of these beings came to the Necrontyr an had body's made to them. An so the C'tan were born. The C'tan has feasted on stars ever since the Big bang, but when the Necrontyr gave them material form, they realised that Souls tasted so much better. The C'tan were masters of the material universe, creating blackholes on a whim, ripping holes in reality and causing quasers to extinguish.
The C'tan promished that the Necrontyr could win the war, but at a price, which the Necrontyr gladly accepted, but quickly regretted it. The C'tan created titanic engines of matter-conversion, that striped the soul and flesh and turned a person into a machine that couldn't be destroyed, scared or beaten. So the Necrontyr had died and the Necrons were born, with the laughter of hungering gods echoing through the void.
So the war in heaven began...
With their newfound power, immortality and the help from beings that can manipulate the material realm to their wishes, the war quickly turned in the Necrons favor. The Old ones were on the Backfoot, they couldn't kill the Necrons anymore and many of their allies and creations were going extinct. But they still had one big advantage, their psychic powers. The Necrons, and C'tan were incredibly vulnerable too psychic powers, but this ended up being their doom.
Before the Warp became the Warp, it was "the realm of souls". A place were all souls ended up to spend eternity in bliss. During the war in heaven, the Realm was overloaded. So much death, hate and misery was raving the galaxy, and the realm couldn't handle that, it was corrupted beyond all repair. The Realm of souls was no longer a place for harmony and peace, but a twisted reflection of the galaxy that corrupts all it touches. When the Warp was born, the Old ones and Elder practically went extinct because the psychic backlash was so great. The war was almost over, and the Silent king, the High lord of the Necrontyr, saw the error of his way and realised that he had doomed his kind and the rest of the universe. he plotted in secret with his greatest generals and scientists to destroy the C'tan. When the war was over, the Necrons turned on the C'tan, unleashing their most potent weapons of destruction. The C'tan were shattered, but not before breaking the Necron empire in a thousand pieces.
With the galaxy a lifeless wasteland, the Silent king ordered the Necrons to a great slumber, to hopefully never wake again.
Damn, i went all in on this.
What @Captaniser has missed out here is that the Necrontyr were fighting amongst themselves and it was the plan of the Silent King to declare war upon the Old Ones to get all the warring Necrontyr Dynasties to unite against a common enemy, not just because the Necrontyr disliked them. This worked until the Old Ones began to win the war, and then the Necrontyr started to fight amongst themselves again. The C'Tan then proposed a deal that if they gave the Necrontyr new power beyond their previous understanding, the Necrontyr would help them to destroy the Old Ones. The Necrontyr accepted not knowing that they would be enslaved by the C'Tan as soon as they went under biotransferance. As soon as they became Necrons the Necrontyr then rebelled against the C'Tan and broke many of them into Shards and destroying one of them entirely (I forget his name), before retreating into their Tomb Worlds and beginning the Great Sleep.
In the old codex (which is the one I used when I fielded my necrons back in the day), the C'tan were in charge. Most of the origin story remains similar, but the Necrons never had an uprising against the C'tan, the C'tan were not defeated by the Necrons and the C'tan were not reduced to shards. The C'Tan did have a "civil war" of sorts between one another, as they consumed each other. Eventually only 4 C'tan remained (Nightbringer, Deceiver, Void Dragon and the Outsider). Of the four only the Nightbringer and Deceiver were active. The Necrons themselves remained slaves to the C'tan, and were unified under them (no dynasties/factions).
This is the old codex I speak of:
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In the codex (written by Matt Ward) that followed the one pictured above, the Necron's lore was retconned and changed to the one you are familiar with. Personally, I hated the change. Firstly, I love the C'tan (no surprise there), and was hoping to get the remaining two added (only the Nightbringer and Deceiver had rules) in the new codex. I was extremely disappointed (maybe only a shade less than AoS or Jar Jar level disappointment) to see that not only were the remaining C'tan not added, but the C'tan were reduced to shards. Secondly, I loved the idea of having the Necrons exist as a single unstoppable force. There was something menacing about that idea; an ancient and forgotten enemy that represented an overwhelming threat. I loved the old fluff, and could never accept the new one. I started into this hobby with Necrons and I loved them. I have many great memories with them, and I was sad to see the fluff I enjoyed so much flushed down the toilet.
Even though I prefer the new Necron fluff, I don't see why there couldn't still be Necrons that are still under the command of the C'Tan and still remain loyal servants to them, perhaps the Necron Enslaved or a similar army like that, who hate the Necron Dynasties who mutinied against their masters and aspire to claim all the C'Tan shards and reform them into the original Star Gods. Just because someone at GW decides to change everything, doesn't mean that you need to follow them. I ignore the bollocks GW introduced in 8th Edition 40K about Hive Fleet Leviathan failing to devour Baal - I think the Tyranids would have slaughtered the pathetic Blood Angels, stripped their measly planet of biomass and sent the few survivors packing any day of the week, and as far as I am concerned, that is what happened - Tyranids win, Blood Angels lose. I still play Fantasy whenever I get a chance, regardless of any temptations towards AoS. Resist the darkness of GW's lore and make up your own! You could make an unofficial army book or something that's more similar to 3rd Edition Necrons and say that these Necrons are out to enforce the will of the NIGHTBRINGER!