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AoS Battletome discussion: saurus knights

Try are slow for calvary, they have no rend, poor attack profile, large bases, poor range, I can’t think of a reason to take them over saurus warriors, they don’t really have good battalion benefits either. Even with the mortal wounds on 6 to wound with the battalion you can’t get the volume of attacks needed to really make a dent in anything with a moderately decent save. They just plain under perform.
Knights are pretty excellent imho. They may not have lighting speed but they can get an easy +3 to run and charge with a firelance. Also on coalesced they make 7 attacks a model. Popping a starpriest on them with koatls claw makes them downright terrifying (a unit of ten was able to knock out 5 or 6 kavalos deathriders). They may lack in some ways, but they are well worth their points
 
Yeah, I'm relatively new to the game, and assembling my first lizards, got a decently discounted old SCB. And, woof, they are brutal to assemble...

But thanks, I'll put the spears on them, they look cooler anyways
 
Yeah, I'm relatively new to the game, and assembling my first lizards, got a decently discounted old SCB. And, woof, they are brutal to assemble...

But thanks, I'll put the spears on them, they look cooler anyways
Saurus knights are actually pretty fun to do when you get a good process down. Good luck with them and have fun
 
I don't get all the hate for knight and warrior models. I actually really like them. Do you think people just like to hate on older sculpts?
I think it is model envy. Look at the Saurus Knights, then look at the new Chaos Knights. The main issue is the models are boxy in order to allow them to fit into movement trays, which are no longer used. I think the models are fine though. Dated, but fine.
 
For me the problem is that the models were made back in fantasy when cold ones had a rule called stupid. Where they were so dumb you rolled a d6 before activating them to see if they did anything that turn. On a 1 they stood still dumbfounded at the world around them and forfeited their turn. The models were made to reflect that. Dark elf cold ones were not stupid and got the sleek deadly look. We got dumb cows.

Rules wise, I find that a unit of 10+ knights makes an effective blender under the right buffs and can get a lot of work done.
 
I don't get all the hate for knight and warrior models. I actually really like them. Do you think people just like to hate on older sculpts?

I have a friend who loves all the old stuff. The older the better. My opinion is that the saurus aren’t terrible models, but the Cold Ones are, especially compared to Dark Elf Cold Ones... I think it’s the discrepancy between generations of models. The Monsters, Flyers, and Skink Starpriest are quite nicely done. Some older models hold up quite well (Slann/Kroak are decent, skinks are good). And then there are the lower tier saurus, followed by the really dated looking Kroxigor, Cold Ones, etc.
 
If you take the time, you can put them in relatively dynamic poses, which look much better than them in a static pose (with eyes that look like they are stoned to the maximum). Honestly I wish GW would just give us new sculpts for them
 
I've always liked the really old ones that actually looked like cows. Super low to the ground, with enormous bellies.
 
I've always liked the really old ones that actually looked like cows. Super low to the ground, with enormous bellies.

I find it very amusing how the look of the creature has evolved from the low-to-ground, big-bellied cows to a sleeker, deadlier velociraptor-like creature. I love it! It's just that for me, the derpy expressions on our cold-ones ruin it. I never realized this look was backed by lore tho, so that's pretty cool.

Wondering if the Old World will stick with the "stupid" COs or make them more like their more feral and intelligent TWW2 versions.
 
Wondering if the Old World will stick with the "stupid" COs or make them more like their more feral and intelligent TWW2 versions.

Speaking of which, do you think that ALL our dinos will become susceptible to primal instincts like they do in TWW2?! As long as it's attacking the nearest ENEMY unit, I think I'd be ok with it.

EDIT: I mean this for when the Old World comes back. Should probably check to see if this convo has come up over in the Lizardmen sub.
 
As an oldschool Bretonnia Player i would recommend at least one unit with blades, IF you are playing with mass cavallery (3+ units).
This is because not every unit will be able to attack, there can be several combat phases, the need to hold target points etc.
 
Blades are so poor that they won't change much, even if you didn't manage to charge. Besides, you won't always know which units will need to charge and when.
 
The problem with blades is that the jaws of the cold one do a similar thing, and the opportunity cost of sacrificing the lance charge really isn’t made up by the +1 to hit. If they had rend they would definitely be worth it, but right now I can’t see any reason to take blades over lances as the charges I’ve gotten with lances have been nigh unstoppable
 
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