Arli said:In the last few games that I have played, I actually use 20 cohorts(with javelin) instead of skirmishers. Granted, they cannot shoot after a march, but they serve basically the same purpose in my army(but do not suffer from the negative modifiers). I just never take skirmishers any more. My primary problem with them is that I forget and march them within 6 inches for the short range, then I cannot stand and shoot.
Zed said:Blowpipes don't have volley fire though, so that's never going to happen.
BostonKaiser said:Spend the 1pt for the upgrade for javs on your skirmishers and they can stand and shoot. You also get the 6+ AS and 6+ parry save as well.