Slann
NIGHTBRINGER
Second Spawning
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I’m gonna try stop a potential argument before it becomes an issue.
A noble cause!
I’m gonna try stop a potential argument before it becomes an issue.
This thread shall not be claimed by a toxic argument!A noble cause!![]()
-2 rend and kill th harvesters first is the best i got if they play their stuff right they have the equivelent of a 3+ 3+ 6+ 4+ save so it' is going to be very hard to remove them.I’m gonna try stop a potential argument before it becomes an issue.
has anyone pre ordered ossiarchs or had any new thoughts on how we can kill them?
zeench might have the mortal output to hurt them but they can't withstand the grinding asult bone reapers can do. solid range units might be able to take out harvesters and then die when the guard hit them back. i guess just don't fight them ironically i thing we have the best chance of beating them on the table we can out last them and have the movement to get past 80 unkillable skeletons. just ignore katakros he isn't worth fighting just hope he rolls bad and lets you have fun.To be honest I'm struggling to think of how ANY army will be able to beat these guys, let alone the pillow-fisted Seraphon.
As has been said, Petrifex Legion giving everything in the army +1 to save is big. But Katakros himself can throw out +1 to save AND +1 to hit for anything from his own legion within an incredibly generous 18" of him (including himself, obviously). This puts him on 20 wounds, with a 2+ save, 6+ ward save and the ability to choose an enemy unit and apply -1 to hit to it just because he feels like it. So not only is he insanely bulky, but he will nerf the hit-squad that you planned to kill him with to lower your chances even further. All that for 500 points.
This army has a resilience that is unmatched by anything I've seen in AoS so far. I really hope they don't just end up being meta-defining cheese that is unpleasant to play against, but I suspect that might be the case.
yeah, those are all dead I guess, so we're stuck with constalations for now
has anyone pre ordered ossiarchs or had any new thoughts on how we can kill them?
So more of the same old strategy that makes seraphon even remotely good enough for competitive play in the current meta? Yeah, no thanks. I'd honestly rather be playing with a skaven list if I wanted to do that.The only things I can see working for us is to just flood the board with skinks, take objectives and just not care that half our army gets wiped out while we can't even tickle them.
ya im probably going to shelve my guys for the next few months im tired of having to play my heart out to have a game against someone who is sand bagingSo more of the same old strategy that makes seraphon even remotely good enough for competitive play in the current meta? Yeah, no thanks. I'd honestly rather be playing with a skaven list if I wanted to do that.
and kill the harvesters first they are a very good healer capable of bringing dozens of models back. they only have 10 wounds and can't heal themselves unless things die neer themI agree with y'all that rend and mortal wounds are probably the way to go.
Not going to lie, Seraphon will probably lose most of their games, those bone dudes are strong.
A few ideas:
- bring Bastiladons (ranged, rend)
- bring at least a Slann and a Starpriest. We need spells and summoning
- summon chaff to keep them busy. Kite them, they aren't fast. Play the objectives.
- Hordes of Mortek Guards can be expected. Use spells or abilities that hurt big hordes with mortal wounds. (Stellar Tempest, Purple Sun)
- Kroak might be an option.
- Shadowstrike with Terradons might work, as they can cause a few mortal wounds and harass with their tangled weapons while not being easy to chase down for slow armies.
- Soulsnare Shackles work decently against many armies that bring hordes as they are in the way. Same goes for a Prismatic Palisade and a few other relatively cheap spells.
Indeed. As much as the old "Remove X, replace with skinks" meme from WFB is still going strong in AoS, I'm not convinced that it makes for an army worthy of the Old Ones outside of desperate measures.ya im probably going to shelve my guys for the next few months im tired of having to play my heart out to have a game against someone who is sand baging
i know that armies tend to be just a large amount of 1 unit but it would be nice if other units where worth using. so much of our army never sees the table.Indeed. As much as the old "Remove X, replace with skinks" meme from WFB is still going strong in AoS, I'm not convinced that it makes for an army worthy of the Old Ones outside of desperate measures.
Not just more, but also more extreme. Given that we need to wipe out the entire unit to prevent it from healing and we have fairly terrible damage we're kinda screwed.So more of the same old strategy that makes seraphon even remotely good enough for competitive play in the current meta? Yeah, no thanks. I'd honestly rather be playing with a skaven list if I wanted to do that.
Kroak lacks focussed damage, it's too spread out over multiple targets, and a terradon shadowstrike will struggle to reliable kill a target & can only bomb the 1 unit anyway. Imho neither of those will work super well.I agree with y'all that rend and mortal wounds are probably the way to go.
Not going to lie, Seraphon will probably lose most of their games, those bone dudes are strong.
A few ideas:
- bring Bastiladons (ranged, rend)
- bring at least a Slann and a Starpriest. We need spells and summoning
- summon chaff to keep them busy. Kite them, they aren't fast. Play the objectives.
- Hordes of Mortek Guards can be expected. Use spells or abilities that hurt big hordes with mortal wounds. (Stellar Tempest, Purple Sun)
- Kroak might be an option.
- Shadowstrike with Terradons might work, as they can cause a few mortal wounds and harass with their tangled weapons while not being easy to chase down for slow armies.
- Soulsnare Shackles work decently against many armies that bring hordes as they are in the way. Same goes for a Prismatic Palisade and a few other relatively cheap spells.
I don't think that _anything_ we can bring will work super well, I basically just compiled a list of stuff that can stack some buffs and/or has rend and/or means to do mortal wounds.Imho neither of those will work super well.
I meant more that Kroak specificly specialises in AoE damage while here we need single target focus fire. As such I think it'l be relativly expensive and inefficient as you pay for that AoE, but gain little from it.I don't think that _anything_ we can bring will work super well, I basically just compiled a list of stuff that can stack some buffs and/or has rend and/or means to do mortal wounds.
we're discussing how to deal with the new bone ossiarch things.what is going on in the thread rn please bring me up to date on what the conversation is
what is going on in the thread rn please bring me up to date on what the conversation is