Re: Sealterbloind's Paint Log - Kroxigor sculpt ready
:: First Dark One ::
It's been a while again, and I have been working with a lot of projects and painting, but not so long ago I got an inspiration to convert my old special character idea. So I did! He's my own beauty, Itza Chaq Khanx, my meditative genius of doom and twisted destiny.

You can find his short story from
Lizardmen Fluff.
Anyway, here he is, please tell me what do you think
Here are his characteristics as a Lord choice:
M WS BS S T W I A Ld
4 3 0 4 4 3 1 2 8
Troop Type
Infantry (Special Character)
270 points
Special Rules
Scaly Skin (4+), Cold-blooded, Predatory Fighter, Hover, Aura of Xapati, Unknown Knowledge, Outcast, Stigma of the Doom's Foreteller
Magic
Itza Chaq Khanx is a Level 3 Wizard who uses spells from the Lore of Shadows or the Lore of Death
Equipment
Touch of Death (Hand weapon), Cryptic Ball of the Depths
Aura of Xapati: Itza Chaq Khanx has got the blessing of Xapati. This odd vicious aura of the Old One of vengeance protects him from harm.
Itza Chaq Khanx has a 4+ ward save.
Unknown Knowledge: By some unknown reason, this Prophet of Destruction has some lost knowledge in him, which others doesn't have. This knowlegde gives he the freedom to unlock some boundaries of magic and use it more freely. It is said that maybe he has got this ability from the forces of Chaos, when the others whisper it may be something the past Slanns or the Old Ones have whispered to him in those deep waters.
Itza Chaq Khanx can choose his spells from the Lore he has chosen, instead of rolling them as usual.
Outcast: Adohi Tehga gave an order to not come inside of the city and stay only in the outskirts of Tlaxtlan. Many of Tlaxtlan's Skink Priests follows the example of Tetto'eko, thinking this dark scaled Saurus as an intruder of Chaos.
This caharacter cannot join any units or be the army's General, even if it has the highest leadership. In addition you can't put him in the same army with Tetto'eko.
Stigma of the Doom's Foreteller: Itza Chaq Khanx has a strange white mark in the back of his huge crest. It is said to have some fortelling or information of some big destructive event in the language of Old Ones. Sadly even Adohi Tehga of the second spawning couln't read it.
Stigma of the Doom's Foreteller gives 360 degrees forward arc.
Touch of Death (Hand weapon): Some Skinks tell that anyone whose got touched by this Dark One is cursed to die brutally, so it's no wonder Itza Chaq Khanx has a very fiered touch.
Hand weapon. Touch of Death grants him magical attacks.
Cyptic Ball of the Depths: Nobody knows why this unusual Saurus has this golden puzzle with him, or even how he got it, but it has great power hidden inside of it.
Arcane Item. It gives it's wielder two additional spells:
Shadow Walk Cast on 8+
Shadow walk is an augment spell that can be cast only on the caster himself. Remove the model and place it anywhere within 15'', facing any direction.
Curse of the Lunar Eclipse Cast on 7+
Curse of the Lunar Eclipse is a hex spell with range of 18''. The target unit's WS, BS, I or M (caster chooses which) is reduced by D3 to a minimun of 1 until the start of caster's next Magic phase. The Wizard can choose to cast a more powerful version of this spell that instead reduces all four characteristics to the minumun of 1 (roll D3 only once and reduce it from all four characteristics). If he does so, the casting value will be increased to 12+.