January 25th, 2014 - 2000 point Tournament Game 1.
I won't repeat the full scenario information as it is posted in the previous post along with my list.
I was paired up against a High Elf player and unfortunately I didn't take good count of his troops but I have the gist of the list:
High Elf Archmage Level 4 Shadow, Book of Hoeth, 4+ ward.
Noble BSB Shield of the Merwyrm
~30 Spearmen with Gleaming Pennant
10 Silver Helms
~24 White Lions
~25 Phoenix Guard
2 - Great Eagles
Frost Phoenix.
He rolled up Melkoth's, The Enfeebling Foe, Withering, and Okkam's. My Beast skink went for Wyssans.
Terrain: 2 Hills, one on left side of board on center line, one near top of board, river running from hill to right board edge along the middle line. Marsh on the left side on center line, building in my deployment zone on right side of board. Most terrain didn't play a big deal in this game. My opponent dropped first with a unit of Phoenix Guard dead center of his deployment. I followed by placing a unit of skink skirmishers on my far left. Opponent placed his spearmen opposite my skinks lined up with the objective. I placed my saurus warriors to the right of my skinks. My thinking being that my saurus would be able to take out his spears and my skinks able to hold the objective afterwards. He dropped his unit of 10 Silver Helms on the far right to take the objective on that side. I countered by placing a unit of skink skirmishers inside the building in my deployment zone on the right side of the board. I wasn't sure how I would be able to take this objective and my planning at this point was to dance around the objective and the silver helms to contest this point. He then placed a unit of white lions to the left (my left) of his phoenix guard. This drop indicated to me that he wasn't planning to put more effort into the far flank where his silver helms were so that I might be able to actually hold that side if my Scar-vet can take out those knights. At this point all I had left to deploy was my TG and characters. TG went dead center opposite his Phoenix Guard. My opponent had 2 eagles that flanked his phoenix guard and a frost phoenix to the right of the phoenixes. His BSB and Archmage went into the PG. My Slann went into the TG (surprise surprise) with Skink priest behind the unit as he had no magic or shooting to threaten him. My two Scar-vets were split. My 1+ Armor save, 4+ ward save went to the spearmen between my skinks and warriors and the 1+ rerollable went to the right side to take the silver helms on. My Chameleon skinks were able to fit in the back right behind his Silver Helms and Frost Phoenix.
LM Turn 1
I got first turn. No Stupidity, no charges. Moved up my left skinks to contention range of the left objective point, my left scar-vet moved up to be ~14" from the spearmen. My saurus warriros moved up leaving options for going left to the spears or right to the White Lions. TG March up 8" in the center of the table. Skinks on the right left the building and Scar-Vet on the right moved to 18" from the Silver Helms. He could take the long-bait charge if he wanted, I was pretty sure he would fail that but if he made it they are only S5 and I would still have a 3+ armor rerollable and would still hit back at S7. Chameleon skinks blitzed 12" to take some shots at the Frost Phoenix.
Magic was uneventful, I was poking around to try to find the Banner of the World dragon and hit the White Lions with -2 Movement Miasma. White Lions didn't have the Banner and Silver Helms were too far away to Searing Doom. Shooting saw me put 2 wounds on the Frost Phoenix from the Chameleon skinks. No close combat so we moved to High Elf T1.
HE Turn 1
He didn't take the long charge with the Silver Helms and just moved them up. He moved his spearmen up to within 6" of the left objective so shoot that is being contested! His eagles and Frost phoenix all flew to my TG flanks. His PG and White Lions both moved up, PG to contest middle objective and WL turned towards the middle. I don't recall him getting anything important off in his Magic Phase...No shooting or Combat so on to my turn 2.
LM Turn 2
Time to get risky with the Scar-Vets. They are in this list to make big plays so I sent the left Scar-Vet into the Spearmen and the right Scar-Vet into the Silver Helms. Skinks on the right moved up to contest that objective. Chameleon Skinks were now all alone in the back field and ran to try to shoot some PG. Skink Priest moved out of charge arc of the Eagles and Saurus warriors moved onto the hill and wheeled towards the middle of the board. Magic was fairly poor again as I now Miasma'd the PG for all stats but only got -1. Iceshard Blizzard went up on the Frost Phoenix and I failed to cast Wyssans on the TG. D'oh! I really didn't like how surrounded I got in the middle of the board but I figured if I could keep Okkam's off the PG I would be able to make something work here...Chamo skinks did nothing to the PG. Close Combats! Scar-Vet vs spears. I took no damage did ~4 wounds or so. I won combat barely, he held on steadfast no problem. This fight ends up being a big grind fest with me taking no damage and slowly whittling down the unit. The Silver Helms couldn't crack my 1+ rerollable and I win by a couple but again he is steadfast and...BREAKS! But I fail to catch them. So end of LM Turn 1 sees me gain 1 objective point. 1-0
HE Turn 2
Bad luck for my opponent this turn. His Silver Helms fail to rally and flee off the board. Frost Phoenix and an Eagle charge my TG right flank, second eagle charges my left flank. PG and WL both charge my front. Uh oh! Opponent starts rolling and...PG fail (needed a 6) WL fail (Needed a 9). Big! But I still had a Frost Phoenix in my flank which is NOT ideal. The two eagles were not that big of a deal and I think he really should have tried to use them to deal with my skink skirmishers but I am not complaining! I shut down his magic phase and without shooting we move on to combat. Being ASL and -1 Strength sucks. I was able to take out both Eagles (needed Slann to kill one) but the Frost Phoenix did a number to me. I lost combat by a little but Stubborn 10 cold blooded rerollable means I don't move. I combat reform for ranks. Spearmen continue to be ground into dust by the Scar-Vet. The failed charge by the White Lions showed a tasty flank to my Saurus warriors. I still hold right side for 2-0
LM Turn 3
No stupidity issues and my Saurus Warriors go into the flank of the White Lions. Scar-Vet on the right starts zooming towards the center along with my chameleon skinks. I try to put up some buffer spells to help against the PG coming into my TG but I had a weak magic phase and I think only got Wyssans and Spirit Leech off putting a wound on the Arch Mage. Saurus Warriors win combat handily against the White Lions who are stubborn and hold but are unable to reform. Spearmen continue to be ground down making their steadfast tests. Only ~13 remain at this point and still no wound on my Scar-Vet. Love these cowboys. Frost Phoenix is down to 2 wounds but I can't shake him do to a good Thunder Stomp and rolls. Meaning I am a sitting duck to the PG but I have a lot of ranks and models left so I think I should be good...(Epic Foreshadowing). Still hold right side for 3-0
HE Turn 3
Phoenix Guard succesfully charge into the TG. Magic phase...Irresistible Force Okkam's...Uh Oh...After combat I punk his BSB he leaves me with 4 TG and my Slann... I hold. His Spearmen lose combat again...and fail their break test! Which he gets to reroll because of Gleaming Pennant...and he passes...Oh come on break already! White Lions continue to lose and fail to reform. 4-0
LM Turn 4
My Chameleon skinks are in range now to contest the middle objective. Magic saw my Lvl 1 put Wyssans on the Saurus Warriors, miscast and not be a wizard anymore.This phase I am killed down to my Slann who holds on a 3. Luck is yet in my favour. The Spearmen break and are ran down on this turn giving me both outside objectives. 6-0
HE Turn 4
This turn he takes out my Slann.

He reforms but we realize that I will be getting the Massacre on this. He is down to a Frost Phoenix and the PG and about 7 white lions while I safely hold the outer objectives and he has no magic missiles/shooting to scare off my skink skimishers from their objective points. He asks to call it now. I say that I'd like to try to get his General yet because it is worth a Battle Point. So we continue playing. 8-0
LM Turn 5
Scar-Vet that killed the Silver Helms charges into flank of PG going for the Mage assassination. Chameleon skinks knock off the last wound off the Frost Phoenix. I kill his General and we call it.
23-1 For the LM.
Post Battle Thoughts:
It was a fun game against a really nice opponent. I have played him before and I am surprised he made the same mistake with his Silver Helms and my Scar-Vet because the same thing happened last time we played. We never ended up counting Victory points but I think that would have probably been very close. I don't think I would have ever got those PG points but that would be all he had left on the table if we played it out. Luckily for me though that wasn't the Scenario. Scoring was based on how well you did on the Scenario and I feel I outplayed him in this regard scoring the Massacre. There was certainly some unlucky breaks for my opponent with the breaking SH early and the failed PG charge. He made up for it by killing about 20 Temple Guard with the Phoenix Guard the next turn. I don't think he played his Eagles properly but there is always the chance that my skinks would have just shot them out of the air. Like I said my opponent was a lot of fun to play against but I don't think his list worked well for this scenario.
Notable other results from around the tables: My nemesis the Empire player who snuffed me last tournament earned a 21-4 Victory...