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AoS What wacky new stuff could they add to seraphon?

Discussion in 'Seraphon Discussion' started by Lord-Marcus, Mar 28, 2018.

  1. Stammo
    Jungle Swarm

    Stammo New Member

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    or a large diplodocus, the height of a bloodthirster, that has an ability where it can hit an opponent model with its long tail, causing D6 damage and pushing the model 18" away (The force of the tail swiping causing the enemy to get knocked flying!)
     
    Sunpriest likes this.
  2. Canas
    Slann

    Canas Ninth Spawning

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    You'd think they'd at least have picked up a magic trinket or two by now. The only saurus that has any sort of artifact is the oldblood on carno with his magic glove.
     
  3. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    And the Astrolith Bearer!
    He is carrying the magic device around and....uhhh.... can plant it . :D
     
  4. Canas
    Slann

    Canas Ninth Spawning

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    Is the astorilith actually magical? I always thought it was just a glorified banner.

    Anyways, the point remains, given how ancient our saurus heroes are their equipment is weirdly unimpressive. You;d think that a veteran of literal aeons of battle would have better equipment than just a mace and a shield.

    Raises an interesting quesiton though, how many weapons would an oldblood have broken as time went by and they stabbed/punched/slashed one too many daemons with it?
     
  5. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    I think it is. It creates summoning points (probably channeling/concentrating geomantic/astral energies), and also acts like a Protoss pylon to place the summoned units.

    As for the other Saurus: I think their armor is made magical by the Slann, at least for the Guard.

    The heroes... yeah, they certainly don't look too magical most of the time. But the trinkets and glyphs on their armor might be magical.
     
  6. Canas
    Slann

    Canas Ninth Spawning

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    It's not like even the guard wear particularly impressive armor. Most of their protection comes from being giant lizards with thick scales. And the various trinkets and glyphs could just be decoration, they're never mentioned as actually doing something.

    The only thing that's explicitly mentioned as having special abilities linked to the object would be the shields, which are made from certain scales. The astrolith banner thing. And an oldblood on carno's magic glove. Everything else is just described as "a spear" or "a mace" or "a helmet", but there's never any special powers attributed to the various pieces of equipment. At most it's just "it's a fast weapon so he can make extra attacks". It's kind of weird for such an old and magical race now that I think about it.
     
  7. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    But.... Aren't the Guard's weapons infused with celestial energy? That's mentioned in some fluff text. Probably in the Eternal Starhost, can't check right now.
     
  8. Canas
    Slann

    Canas Ninth Spawning

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    Mm, might be. Think the sunclaw might also have it as well as the firelance starhost.
    Though that's seems attributed to the saurus themselfs being special and them being in close proximity of one another infuses their weapons for reasons.

    Also, that still leaves the rather weird situation that only our "common" soldiers have special weapons. The heroes are still just walking around with an average mace or spear.
     
  9. skinks_in_spaaace
    Jungle Swarm

    skinks_in_spaaace New Member

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    Not sure if people have mentioned them yet, but maybe some other megafauna from old Lustria?

    For example, in the old army books they mentioned that the southernmost part of Lustria was dominated by a grass plain, in which giant terror birds stalked. They also mentioned that Skinks from nearby cities used them as mounts.

    What about Skinks with bows riding terror birds, acting as ranged cavalry / dragoons?

    Also, the army books mentioned that Razordons liked to hunt 'horse-sized Stegowasps'....
     
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  10. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    Skinks on terror birds could fill a light cavalry position and have Saurus knights reworked into better heavy cavalry, since they are already so freaking slow lol
     
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  11. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    You don't think to saurus cavalry as a cavalry (they lose any confrontation with other cav), but more as a sort of élite saurus troop.
     
  12. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    that's my point.... we have guard for elites, we don't really have a cavalry unit that isn't a glass cannon at best (rippers and knights and dons)
     
  13. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    an unless im mistaken, that used to be a magic spell in fantasy...
     
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  14. Canas
    Slann

    Canas Ninth Spawning

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    meh.. our cavalry isn't so much "glass cannons" as much as they are just priority targets due to their special rules. Their defenses would be fine if they didn't also have giant bullseyes painted on em thanks to their offensive powers.
     
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  15. MinhoAbernathy
    Saurus

    MinhoAbernathy Member

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    Woah, its been a while since i've posted. I saw this thread recently and thought "Wow, I have checked Warhammer Community EVERY SINGLE DAY for an announcement about Seraphon (hopefully new models) but there hasn't been one single article since the faction focus back in May! Now here is somewhere to talk about my cravings for new models." The old ones have become quite boring for me so I have been making house rules units with my regular AOS group. I would love to see new models. Especially:
    - Skink Cavalry
    - Another Behemoth (Mabye Flying)
    - Giant Snakes
    - A Skink Hero on and off a mount
    - Seraphon Endless Spells

    (Edit)
    Just saw the last post was in AUGUST. :(
     
  16. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    I've always wanted Saurus heavy cav, something that could compete with mournfang or the like from WHFB. I don't really know if there's a place for them anymore, but I always thought it would be cool.

    I also liked the idea of Kroxigors with heavy bows for a ballista-esque range weapon.
     
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  17. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

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    Ancient bastiliadon with revivification crystal
     
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  18. Canas
    Slann

    Canas Ninth Spawning

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    It'd be lovely to have some big heavy cavalry to fill the gap between our behemoths and our normal skinks/saurus.
     
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  19. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    I'd even build another Basti for that!
     
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  20. pendrake
    Skink Priest

    pendrake Well-Known Member

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    We are on the same page @Putzfrau

    Meanwhile, snakes with bows are already a thing:

    [​IMG]
    Nagendra Archer, Reaper 03916, Chris Lewis sculptor. (The M is a 6.35mm cube, for scale)
     
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