Slann
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Ninth Spawning
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chameleons are going to get murdered the moment they try that though. And given that there's going to be at least 1 round of combat before that shooting unit's shooting phase they're liable to be wiped out without doing anything. You'd need to start throwing groups of 10 around just to have them reliably survive long enough for them to actually block some shooting and even then they're not going to survive more than a single turn.. and throwing around groups of 20 for it is just a waste of points, you might as well just kill it with the 20 chameleons then... Unless you're blocking some ungodly powerfull artillery I wouldn't expect this to be all that viable or usefull a strategy.Chameleon skinks get alot better now being able to shut down an shooting unit. So they gain in value I think. OB just always felt a tad overpriced, where the scarvet didnt