Ideas for the Skink Cavalry:
Fluff text:
Cosmic radiation has an impact on creatures traveling through space for centuries. Sometimes a Slann dreams or halucinates, so he "remembers" things that didn't actually exist in The World That Was, combinations of things pieced together from different memories in a depth and complexity only Slann brains are capable of. Even less frequently a Slann manages to force himself to not correct that error, and wills those things into existence like he does with his memories.
Once other Slann see such a creation, they can remember it (because now the thing really existed) and so the Slann learn to summon something new.
Such a memory are the Skink Capybara Cavalry. Created by the second generation Slann Tlaltecuhtli during a meditation, they are fast cavalry riding on big rodents of The Old World.
Stats:
Move: 10"
Bravery: 10
Wounds: 2
Save 5+
Points value: 100 (unit of 5 models)
Keywords: Order, Celestial, Demon, Seraphon, Skink, Capybara Cavalry
Attacks:
- (ranged) Boltspitter: 2 Attacks, Range 16", Hit +4, Wound 4+, Rend -, Damage 1
- (melee) Moonstone Club: 1 Attack, Range 1", Hit +4, Wound 4+, Rend -, Damage 1
- Capybara's deadly bite: 2 Attacks, Range 1", Hit +4, Wound 4+, Rend -1, Damage D3
Description:
A unit of Capybara Cavalry has five or more models. Some units carry Moonstone Clubs and Star Bucklers, others carry Boltspitters and Star Bucklers, and some even carry Boltspitters and Moonstone Clubs. Their mounts attack with their deadly bite.
Alpha: The leader of this unit is a Skink Alpha. He makes three attacks instead two with his ranged weapon, and two instead of one with his melee weapon.
Abilities:
Star Bucklers: Units carrying Star Bucklers ignore the rend value of enemies' weapons, except when it is -2 or higher.
On the Run: Skink Cavalry can retreat and shoot (but not charge) in the same turn.
Wary Fighters: Like other Skinks, Capybara Cavalry units are trained for hit and run attacks. When a unit of them is activated in the combat phase it can retreat up to 8" inches instead of attack.
Summon Capybara Cavalry: Same text as all other summons, summon value is 6.