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AoS Faction Focus is Up!

Discussion in 'Seraphon Discussion' started by Xlanax_lot, May 29, 2018.

  1. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Thanks!

    So I guess the things missing from your list are the expensive ones costing 24 points. A Basti, Stega, and Carnosaur.

    Sad about Kroxigor not dropping to 140.
     
  2. Galen
    Saurus

    Galen Active Member

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    Presumably, though the Tzeentch table goes all the way up to 36. That being said they generate points more easily than we do.
     
  3. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Yeah the only thing I could imagine being that expensive would be a Dread Saurian.
    And I doubt they will let us summon that one.
     
  4. Galen
    Saurus

    Galen Active Member

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    Updated with Command Traits, Artefact and Battalion changes.

    With the new summoning changes it's not surprising that the Dracothian's Tail battalion has been completely changed up. Deepstriking stuff all over the place might be good, especially as the Battalion only costs 80 points.

    The Saurus Command Traits seem a bit more viable now. A free command point on a 5+ is an extra 1 or 2 each game on average. Rerolling all 1's to hit is good, though if it affected mounts it would be much better. Trouble is that if you're taking a Slaan you will virtually always make them then General since that's the best way to generate summoning points. However, since when your General is slain you then pick another model to be your general and generate a new Command Trait for them, any buffs are good to have.

    The Artefacts are a mixed bag. I can't see the Incandescent Rectrices change as anything other than a nerf; sure it's 1D6 wounds healed now but it only removes allocated wounds and it doesn't teleport you away anymore. The Prism of Amyntok is a big buff; the unit can still move, and instead of D3 on a 3+ you're guaranteed at least 1, with the chance for D6.
     
    Seraphage likes this.
  5. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Uhh.. how is that a bad thing? "Previously allocated wounds" is the standard wording GW uses for general healing.

    The teleporting being gone is sad but bearable.

    The rest sounds good.
     
    Wazz likes this.
  6. Seraphage
    Stegadon

    Seraphage Well-Known Member

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    I guess he was one of the many victims of "wording". I 've met many people that thought it didn't work as healing because it said "the last wound" so if he had 1 wound left and 5 were dealt to him, they would just rez him on 3+ instead of not rolling at all !
     
  7. Dreamer74
    Cold One

    Dreamer74 Active Member

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    Wondering where to start building a list.
     
  8. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    New rules specify that abilities on warscrolls win over general core rules.
    So, Kroak is back to multiple casting of his spell?
     
    Crowsfoot likes this.
  9. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Were not sure as it says "Abilities" and CD is a spell under the heading "Magic"
     
    Seraphage likes this.
  10. Dreamer74
    Cold One

    Dreamer74 Active Member

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    SNip
     
    Last edited: Jun 15, 2018
  11. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Sure, i know it's a weak point of this assumption… but at least now we have a rule that explicitly says that specific trumps general (which is as it should be), so it's not a long shot to assume that the rules of the specific warscroll have the priority, even if not listed under "abilities". And old FAQ now have no weight on the matter.
     
  12. Asamu
    Temple Guard

    Asamu Well-Known Member

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    Unless FAQed otherwise, yes. Evocators also list their exception to the normal limit of casting their spell under magic, so if Kroak's exception doesn't apply, neither would the exception for Evocators. But, that would be weird, because Evocators are a new unit to AoS 2, and having something written on their warscroll that can't be used at all (unless spells are considered warscroll abilities) would just be weird.
     
    Seraphage likes this.
  13. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    I can see it being asked for a FAQ
     
  14. HolySalad
    Skink

    HolySalad Member

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    So I does look like we have lost our global unbind
     
  15. Seraphage
    Stegadon

    Seraphage Well-Known Member

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    We have retained it totally, the rest just got 12" more :p
     
  16. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Indeed, we still have it.
    The others just have longer unbinds, too.
    Not as long as ours though so we still have an advantage.
     
    Crowsfoot likes this.
  17. Dr Kaos
    Saurus

    Dr Kaos Member

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    Matched play, Open and narrative have very different rulesets and the warscrolls are written to work in all three. I would not bet on Kroak being able to cast his spell multiple times, but I hope he can. Could that mean that Ripperdactyls will start biting like crazy?
     
  18. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    That's what we are assuming right now. Unless they change the warscroll.
     
    Dr Kaos likes this.
  19. IggyStarhost
    Ripperdactil

    IggyStarhost Well-Known Member

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  20. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Yeah it’s legit and only downside is you have to spend £50 for free delivery but that is all.
     

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