Carnasaur
Nazqua
Well-Known Member
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- 1,026
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- Trophy Points
- 113
Current Stats, Equipment, Effects and other such notes:
Consumables/materials:
2x Basic Bandage (Consumable)
- Description: Woven from thin layers of stripped bamboo and other plant fibres these types of basic bandages can be easily made or bought, crudely fulfilling their role as shabby dressings and plasters.
-Effects: (During or After combat)
Decreased chance of disease
Bleeding temporarily reduced
50% Chance to regain the receiver with 0.1 Wound.
Active effects:
X
Consumables/materials:
1x Fireroot (Consumable),
-Description: Found all across Lustria these elusive and rare plants can be found usually at the base of withering trees. Said to be born of Chotec, these root like plants suffocate and cut off a tree’s supply from its roots, effectively killing it in a burning iron grip. Once collected and ground into a fine powder, the ember like particles of this plant can be ingested, providing the user with waves of fresh heat, energy and aggressiveness.
-Effects: (Duration: 10 Minutes)
+Cold resistance
10% Chance of an additional battle point.
Active effects:
x
Spells unlocked:
- Glittering scales (1 Magic point) This spell will cause an allies scales to turn as hard and as strong as steel for one minute , allowing them to absorb blows and strikes with little to no effect.
- Plague of rust (3 Magic points) This spell will cause three enemies armour to deteriorate and rust with extreme speed, small chunks flaking off into the wind and entire plates turning to dust.
-Storm of knives (2 Magic points) This spell allows the caster to throw two floating knives of sharp metal into nearby enemies
Talon of fangs (Item/Weapon)
-Description: Created by a skilled and old skink artisan this trusty weapon is yet to taste its first battle, the malicious and serrated series of fangs and blades that protrude from the fist frame thirst for a drop of blood
- Effects: -50% Range (Just means that using this weapon will significantly lower the user's effective strike range compared to that of a spear or traditional weapon). +10% Critical chance against small foes.
Consumables/materials:
0x Hyaenodon pelt (Destroyed by fire)
Active effects:
X
Weapons/tools: Carnosaur tooth, Crude whip, Sacrificial dagger (Lost), Blowpipe
Items:
Beasts Charm: (Item)
- Description: This small metallic charm of mysterious origin is bent into the shape of a sharp dog like paw inside a small curved moon, the paws claws sharp enough to draw blood and the moon almost luminous with a strange, ghostly glow
- Effects:
+5% Success Chance on ALL Beast handling and Taming rolls.
Consumables/materials:
1x Hyenadon meat (Consumable)
----
4x Hyenadon claws/teeth (Material)
----
1x Fates Felicity (Consumable)
- Description: This rare emerald pink fine powder is known to be the pure extract of The lesser emerald lotus, Supposedly one of the rarest and most beautiful flowers in all the jungle. Many creatures are often attracted to its strange scent where they stand mesmerised by the huge flower suspended on a thin pad that gently drifts on the water. Some legends even go as far to say that the animals attracted to it often wade too deep into the swamp waters in a trance, resulting in their untimely demise. The Emerald Pools of Itza teem with many beautiful and rare water lilies such as this one…
- Effects: (Duration: 3 Minutes)
+3 Initiative
+1 Skill point
???
----
2x Blue Paradise (Consumable)
- Description: Euphoric and relaxing, used by Xolek after battle to help him forget the carnage brought by him, if only for a moment in time. The smell of sweet orange and mint fills the air as this herb is smoked, soothing all around who smells it. Herbivores are especially attracted to the scent. Only Grown by Amazons on their island or the surrounding mainland, highly guarded. Only respected members or guests are able to partake or gather it.
- Effects: (Duration 10-20 Minutes)
-3 Initiative
----
1x Sunray Flower (Consumable):
- Description: Thought to be a blessing of Chotec onto this world, these plants flower a beautiful red-orange with white accented flower. Naturally gives energy to those affected allowing faster strikes or faster dodging, this is a flower Xolek uses before battle, a ring of smoke dancing around him as he does a ritual dance that soon turns into a fury of obsidian. They grow on trees as their vines stretch upwards, strengthening the bark it touches.
- Effects (Duration 120 Seconds)
+3 speed
+20% Chance to dodge incoming attacks.
---
2x Purple Moon (Consumable)
- Description: A flower of bright lilac purple with a highlight of royal purple and specs of moon silver this flower is found deep in the jungle near riversides and grows on the moss surrounding trees and rocks. When Dried and chewed this flower enhances magical affinity and expands then mind to be able to process higher difficulty spells. A rare flower that is often covet by the Fauna of the Jungle for its rich flavour from the natural sap that comes from the leaves whether fresh or dried.
- Effects: (Duration 120 Seconds)
+1 Magic point
-10% miscast chance
Active effects:
X
Spells unlocked:
- Enchant with venom (1 magic point) this spell will add venom to an allied weapon within 100 meters for 10 minutes.
- Blazing Aurora (1 Magic point) Looking up to the sky whilst chanting seemingly incomprehensible ancient and forgotten verses the casters body begins to slowly illuminate, a strange cerulean light buds from their tail until their whole body is consumed by it. Seconds later the light erupts into a blazing supernova of pure light that bathes the surroundings in a lucent shimmer before blinding all those unworthy that look upon it (Duration: 3 Minutes). All enemies within the area will no longer be able to target the caster or anything within a large radius (10 Meters) around him. Furthermore, the accuracy of all enemies fighting within the light (10 Meters from the caster) will be reduced by 50%
- Sotek’s Serpents (1 Magic point) This spell will summon 1-3 Large snakes from the surrounding jungle to do the casters biding.
Weapons/tools: Staff, Blowpipe
Active effects:
- Due to the nature of your injury,you may only use one arm.
Spells Unlocked:
- Bolt of Tepok's Thunder (2 Magic points) This spell will cause a roaring thunderbolt to strike down upon any foe within sight.
-Apotheosis (3 magic points) This spell can heal any ally within 100 meters back to full health, A swirling mist of azure energy swirls around the target, their wounds healing and vigour restored - 10% Mistcast chance.
-Tepok's Eyes (1 Magic point) This allows the caster to almost leave his body, witnessing the world outside the body in slow motion for 30 seconds. whilst this spell is being undergone the casters mortal body cannot move.
Active effects:
X
Lingering Injuries:
Horrible Disfigurement: Your characters have burn scars to the extent that can’t be easily concealed as well as losing their crest, One of the skinks many ways to communicate and Identify… You will have permanent disadvantage on Persuasion checks and -0.2 Max wounds.
This status may be partially healed only through the use of extreme divine magic.
----
Minor Neuralgia: Your character experiences a somewhat constant and painful nerve damage over a portion of the body. Whenever you attempt an action in combat you have a 20% Chance to fail all actions automatically.
This effect will heal after 3-5 Days unless healed through the use of divine magic.
----
Arachnophobia/Pyrophobia: Your character has an extreme fear of both Arachnids and Fire, You will be extremely impotent to standing within the presence of them… (You will get a notification when these fears are in play and the effects will be decided by an array of factors)
Your character will feel an uncomfortable fear upon seeing flickering flames whether this takes the form of a torch, candle or campfire.
You may eventually overcome these fears through future experiences and calming exposures.
Active effects:
- 20% Chance to fail combat actions.
- +1 Wounded state.
- +1 Wounded state
- -0.2 Max wounds.
Hakal
M3 WS3 BS0 S4 T4 W2.8 I0 A1 Ld6. 2 skill points, 5 -MAX battle, 1 Strength
M3 WS3 BS0 S4 T4 W2.8 I0 A1 Ld6. 2 skill points, 5 -MAX battle, 1 Strength
Weapon/tools: Mining pickaxe
Items:Hyenadon Necklace: (Item)
- Description: A small crude string of bloody canine teeth Mixed in with two preserved hyaenodon Paws still covered in serrated claws. (Crafted)
- Effects:
+6% Accuracy against BEASTS.
- Description: A small crude string of bloody canine teeth Mixed in with two preserved hyaenodon Paws still covered in serrated claws. (Crafted)
- Effects:
+6% Accuracy against BEASTS.
Consumables/materials:
2x Basic Bandage (Consumable)
- Description: Woven from thin layers of stripped bamboo and other plant fibres these types of basic bandages can be easily made or bought, crudely fulfilling their role as shabby dressings and plasters.
-Effects: (During or After combat)
Decreased chance of disease
Bleeding temporarily reduced
50% Chance to regain the receiver with 0.1 Wound.
Active effects:
X
Tiqxoltiq
M6 WS2 BS2 S2 T1 W1 I4 A1 Ld5. 5 -MAX skill points, 4 battle, 4 Magic
Weapons/tools: Staff, BlowpipeM6 WS2 BS2 S2 T1 W1 I4 A1 Ld5. 5 -MAX skill points, 4 battle, 4 Magic
Consumables/materials:
1x Fireroot (Consumable),
-Description: Found all across Lustria these elusive and rare plants can be found usually at the base of withering trees. Said to be born of Chotec, these root like plants suffocate and cut off a tree’s supply from its roots, effectively killing it in a burning iron grip. Once collected and ground into a fine powder, the ember like particles of this plant can be ingested, providing the user with waves of fresh heat, energy and aggressiveness.
-Effects: (Duration: 10 Minutes)
+Cold resistance
10% Chance of an additional battle point.
Active effects:
x
Spells unlocked:
- Glittering scales (1 Magic point) This spell will cause an allies scales to turn as hard and as strong as steel for one minute , allowing them to absorb blows and strikes with little to no effect.
- Plague of rust (3 Magic points) This spell will cause three enemies armour to deteriorate and rust with extreme speed, small chunks flaking off into the wind and entire plates turning to dust.
-Storm of knives (2 Magic points) This spell allows the caster to throw two floating knives of sharp metal into nearby enemies
Quas
M3 W3 BS0 S4 T4 W2.2 I0 A1 Ld6. 2 skill point, 2 battle, 1 Strength
Weapon/tools: Meat cleaverM3 W3 BS0 S4 T4 W2.2 I0 A1 Ld6. 2 skill point, 2 battle, 1 Strength
Talon of fangs (Item/Weapon)
-Description: Created by a skilled and old skink artisan this trusty weapon is yet to taste its first battle, the malicious and serrated series of fangs and blades that protrude from the fist frame thirst for a drop of blood
- Effects: -50% Range (Just means that using this weapon will significantly lower the user's effective strike range compared to that of a spear or traditional weapon). +10% Critical chance against small foes.
Consumables/materials:
0x Hyaenodon pelt (Destroyed by fire)
Active effects:
X
Xolek-Zi
M5 WS2 BS2 S3 T2 W0.75 I4 A1 Ld5. 1 Skill point, 3 Battle, 0 Magic ,1 Beast handling.
M5 WS2 BS2 S3 T2 W0.75 I4 A1 Ld5. 1 Skill point, 3 Battle, 0 Magic ,1 Beast handling.
Weapons/tools: Carnosaur tooth, Crude whip, Sacrificial dagger (Lost), Blowpipe
Items:
Beasts Charm: (Item)
- Description: This small metallic charm of mysterious origin is bent into the shape of a sharp dog like paw inside a small curved moon, the paws claws sharp enough to draw blood and the moon almost luminous with a strange, ghostly glow
- Effects:
+5% Success Chance on ALL Beast handling and Taming rolls.
Consumables/materials:
1x Hyenadon meat (Consumable)
----
4x Hyenadon claws/teeth (Material)
----
1x Fates Felicity (Consumable)
- Description: This rare emerald pink fine powder is known to be the pure extract of The lesser emerald lotus, Supposedly one of the rarest and most beautiful flowers in all the jungle. Many creatures are often attracted to its strange scent where they stand mesmerised by the huge flower suspended on a thin pad that gently drifts on the water. Some legends even go as far to say that the animals attracted to it often wade too deep into the swamp waters in a trance, resulting in their untimely demise. The Emerald Pools of Itza teem with many beautiful and rare water lilies such as this one…
- Effects: (Duration: 3 Minutes)
+3 Initiative
+1 Skill point
???
----
2x Blue Paradise (Consumable)
- Description: Euphoric and relaxing, used by Xolek after battle to help him forget the carnage brought by him, if only for a moment in time. The smell of sweet orange and mint fills the air as this herb is smoked, soothing all around who smells it. Herbivores are especially attracted to the scent. Only Grown by Amazons on their island or the surrounding mainland, highly guarded. Only respected members or guests are able to partake or gather it.
- Effects: (Duration 10-20 Minutes)
-3 Initiative
----
1x Sunray Flower (Consumable):
- Description: Thought to be a blessing of Chotec onto this world, these plants flower a beautiful red-orange with white accented flower. Naturally gives energy to those affected allowing faster strikes or faster dodging, this is a flower Xolek uses before battle, a ring of smoke dancing around him as he does a ritual dance that soon turns into a fury of obsidian. They grow on trees as their vines stretch upwards, strengthening the bark it touches.
- Effects (Duration 120 Seconds)
+3 speed
+20% Chance to dodge incoming attacks.
---
2x Purple Moon (Consumable)
- Description: A flower of bright lilac purple with a highlight of royal purple and specs of moon silver this flower is found deep in the jungle near riversides and grows on the moss surrounding trees and rocks. When Dried and chewed this flower enhances magical affinity and expands then mind to be able to process higher difficulty spells. A rare flower that is often covet by the Fauna of the Jungle for its rich flavour from the natural sap that comes from the leaves whether fresh or dried.
- Effects: (Duration 120 Seconds)
+1 Magic point
-10% miscast chance
Active effects:
X
Spells unlocked:
- Enchant with venom (1 magic point) this spell will add venom to an allied weapon within 100 meters for 10 minutes.
- Blazing Aurora (1 Magic point) Looking up to the sky whilst chanting seemingly incomprehensible ancient and forgotten verses the casters body begins to slowly illuminate, a strange cerulean light buds from their tail until their whole body is consumed by it. Seconds later the light erupts into a blazing supernova of pure light that bathes the surroundings in a lucent shimmer before blinding all those unworthy that look upon it (Duration: 3 Minutes). All enemies within the area will no longer be able to target the caster or anything within a large radius (10 Meters) around him. Furthermore, the accuracy of all enemies fighting within the light (10 Meters from the caster) will be reduced by 50%
- Sotek’s Serpents (1 Magic point) This spell will summon 1-3 Large snakes from the surrounding jungle to do the casters biding.
Kuoteq'Eko
M4 WS1 BS2 S1 T1 W0.4 I4 A1 Ld5. 2 skill points, 2 battle, 3 magic
M4 WS1 BS2 S1 T1 W0.4 I4 A1 Ld5. 2 skill points, 2 battle, 3 magic
Weapons/tools: Staff, Blowpipe
Active effects:
- Due to the nature of your injury,you may only use one arm.
Spells Unlocked:
- Bolt of Tepok's Thunder (2 Magic points) This spell will cause a roaring thunderbolt to strike down upon any foe within sight.
-Apotheosis (3 magic points) This spell can heal any ally within 100 meters back to full health, A swirling mist of azure energy swirls around the target, their wounds healing and vigour restored - 10% Mistcast chance.
-Tepok's Eyes (1 Magic point) This allows the caster to almost leave his body, witnessing the world outside the body in slow motion for 30 seconds. whilst this spell is being undergone the casters mortal body cannot move.
Xlauax
M6, WS2, BS5, S2, T2, W1, I4, A1 Ld5. 3 skill points, 1 battle, 2 blend
M6, WS2, BS5, S2, T2, W1, I4, A1 Ld5. 3 skill points, 1 battle, 2 blend
Weapons/tools: 2x Druchii dagger, Darkshard crossbow.
Items:
1x ?Crystalline fragment? (Item)
Items:
1x ?Crystalline fragment? (Item)
Active effects:
X
Xahanol
M4 WS1 BS1 S0 T1 W0.2 I3 L3. 2 skill points, 1 battle, 0 beast handling
Weapons/tools: Handling stick (Destroyed/lost), Blowpipe - Darts = Poisoned.M4 WS1 BS1 S0 T1 W0.2 I3 L3. 2 skill points, 1 battle, 0 beast handling
Lingering Injuries:
Horrible Disfigurement: Your characters have burn scars to the extent that can’t be easily concealed as well as losing their crest, One of the skinks many ways to communicate and Identify… You will have permanent disadvantage on Persuasion checks and -0.2 Max wounds.
This status may be partially healed only through the use of extreme divine magic.
----
Minor Neuralgia: Your character experiences a somewhat constant and painful nerve damage over a portion of the body. Whenever you attempt an action in combat you have a 20% Chance to fail all actions automatically.
This effect will heal after 3-5 Days unless healed through the use of divine magic.
----
Arachnophobia/Pyrophobia: Your character has an extreme fear of both Arachnids and Fire, You will be extremely impotent to standing within the presence of them… (You will get a notification when these fears are in play and the effects will be decided by an array of factors)
Your character will feel an uncomfortable fear upon seeing flickering flames whether this takes the form of a torch, candle or campfire.
You may eventually overcome these fears through future experiences and calming exposures.
Active effects:
- 20% Chance to fail combat actions.
- +1 Wounded state.
- +1 Wounded state
- -0.2 Max wounds.
Last edited:
