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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Mees
    Skink

    Mees Member

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    So have we seen the summoning chart then? Has it been confirmed that the point cost for summoning is the same?
     
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  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    until i saw how the murdered summoning i was in the same boat. now im not so sure
     
  3. Dreamkeeper
    Temple Guard

    Dreamkeeper Well-Known Member

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    Here it is.
    upload_2020-3-6_20-44-25.png
     
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  4. Mees
    Skink

    Mees Member

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  5. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Very fair. It will depend how warscrolls, battalions, ect shape up. Currently Saurus are still pretty useable for Starborne though. So it will take a lot to make me want to give up LoSaT.
     
  6. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    Summoning chart is on p 354 in the picture dump.
     
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  7. Matrindur
    Saurus

    Matrindur Well-Known Member

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    And for points we get d3 from slann or starseer as general, d3 from one or more astrolith bearers on board and d3 per first spell not used on slann or oracle plus someone said that we get an additional d3 for a super-battalion
     
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  8. Tilorn91
    Saurus

    Tilorn91 Active Member

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    As someone who plans to run a Eternal Guard list, what is the state of saurus guard, eternity warden and the battalion?
     
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  9. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    There's a lot of 10 point summons on there. Assuming we should have about 10 points by turn 2-3 then. There must be something we're not seeing for it, or it's been overtuned as a reaction to what we used to do.
     
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  10. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It is reasonable to expect 7 per turn if you give up a spell and have both a Slann/oracle & Saurus AB.
     
  11. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    i hope we still have skinks i want to keep dancing but if they loose wary fighter then we can't aford to loose units any more
     
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  12. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Any word on saurus knights and warriors?
     
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  13. Skained
    Chameleon Skink

    Skained Well-Known Member

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    I'm really afraid about terradons an rippers and the new cost.... moreover all box have 3 units and now we have 2 new heroes... maybe terradons and rypper units will be 2 terradons/ripper + hero¿? and the rest group of 3 normal¿?
     
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  14. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    One box of Terradons can net you one of each hero and a third to convert/use bits from another box to be a second of either.
    So overall, I think it's fine as it goes for kits. Already planned on picking up multiple of the new SC, and I have 6 rippers currently, with 3 Terradons on sprue ...
     
  15. Skained
    Chameleon Skink

    Skained Well-Known Member

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    uhmm right, but rypper costs 80 and before 140, and terradons 120 to 90 ... I'm scared -.- I really like those minis
     
  16. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    Bastiladon with Ark of Sotek:

    18 attacks
    9 hits
    3 MW from the special rule, continuing with six regular hits
    1 wound
    0.5 damage vs 4+ save

    plus regular melee attacks

    3 attacks
    2 hits
    1.34 wounds
    1.78 damage (0.89 unsaved wounds x 2 damage)

    total melee damage: 5.28 vs 4+ save

    Setting the world on fire, you heard it here first.
     
  17. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    I still really want to know what is going on with knights and warriors, does anyone have their scrolls?
     
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  18. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    depending on battalions, looks like i'm gonna want an AB, starseer, and a starpriest for the stacking defensive buffs on a 40 block. Could be pretty nasty.
     
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  19. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    For sure. And the Starseering and Trog being the replacement Slann is pretty awesome. I like both those models a lot. The idea of them leading an Army of Saurus to battle make me very happy. Or a Starseer with his Temple Guard and a bunch of Rippers/Terradons, Hunting packs, and a Trog. Feels fluffy and strong.
     
  20. Canas
    Slann

    Canas Ninth Spawning

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    Meh, I'd rather have something more stable than yet another diceroll. Imho that's the biggest issue with what I've seen so far, there's huge variety in how effective your points generation is going to be. Having everything be D3's means there's going to be a massive difference between a lucky and unlucky match. Especially seeing as big summons aren't going to be overly usefull in turn 4 or 5 anymore as the game is nearly over. And the starseer, slann & astrolith are not so cheap that we can spam enough of them for the rolls to reliably average out. This is about the only change I've seen so far I genuinly don't like as it makes it closter to a gimmick than an actually viable & reliable strategy.
     

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