• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

The looming excitement that might be TW warhammer III

Never been a fan of Slaanesh, but this trailer is awesome.
I also love how their moves are... excessively theatrical.
The armies of Total War: Warhammer III are really shaping up. It will be a grand finale.
 
I am not too excited about the map or the campaigns. We will see how they play I guess, but I hope there will be a decent mortal empires map, I want to play Lizardmen against daemons.
 
It will take some time to balance everything out (I assume that the usual power creep will make the new factions pretty strong) but yeah, eventually it will become great.

CA has a history of supporting their games for a relatively long time so I expect quite a few quality of life updates along the way.
 
For you, lazy tails:


Build-A-Daemon was NOT expected.

Damn it, too bad I don't have 130 Gb free on my hard drive :hilarious::hilarious::hilarious::hilarious:
 
I was 30GB, II was about 60. So they're going nice and steady with the storage requirements :P
 
Somebody on TGA found a screenshot of a loading screen for Warhammer III: Total War promoting news that @NIGHTBRINGER and @Lizards of Renown will be very pleased to hear:
n7osli5dkae81.png
 
So, how is the game? How does it compare to Warhammer II?
 
So, how is the game? How does it compare to Warhammer II?
It has the usual problems any TW game has at launch (weird bugs). For example; I keep getting the issue that it thinks I'm playing on legendary so it hides the minimap and doesn't allow commands while paused. Other than that it's quite nice. No major issues or anything.

Aside from that;

Prologue is quite good, best story-driven bit TW has ever had. It's a bit heavy on the handholding, but it is also a tutorial so it's difficult to complain about that.

Some of the unit-rosters are a bit small (e.g. Tzeentch). But that's what's mods and DLC are for I guess.
The units that exist are all fairly nice though and the factions have a decent amount of personality. It's not just chaos recoloured.

The new siege maps are nice. However, the height differences make the camera go insane when you move over a hole or pillar. Which is rather annoying.
Also, the temporary barricades seem to mess with the pathfinding & are generally buggy (units walking through them, but only sometimes).
In general, they seem very busy/crowded/micro-intensive, both for the AI and for the player. Imho, it might've been better to choose one of the two additions. Either more convoluted maps, or buildable defenses, but both seems a bit much.

Also, there's no mods yet, so that's mildly annoying and means you can't fix some of the more basic nuisances. But that'll be fixed soon enough.
 
It has the usual problems any TW game has at launch (weird bugs). For example; I keep getting the issue that it thinks I'm playing on legendary so it hides the minimap and doesn't allow commands while paused. Other than that it's quite nice. No major issues or anything.

Aside from that;

Prologue is quite good, best story-driven bit TW has ever had. It's a bit heavy on the handholding, but it is also a tutorial so it's difficult to complain about that.

Some of the unit-rosters are a bit small (e.g. Tzeentch). But that's what's mods and DLC are for I guess.
The units that exist are all fairly nice though and the factions have a decent amount of personality. It's not just chaos recoloured.

The new siege maps are nice. However, the height differences make the camera go insane when you move over a hole or pillar. Which is rather annoying.
Also, the temporary barricades seem to mess with the pathfinding & are generally buggy (units walking through them, but only sometimes).
In general, they seem very busy/crowded/micro-intensive, both for the AI and for the player. Imho, it might've been better to choose one of the two additions. Either more convoluted maps, or buildable defenses, but both seems a bit much.

Also, there's no mods yet, so that's mildly annoying and means you can't fix some of the more basic nuisances. But that'll be fixed soon enough.
Awesome, thanks for the write-up! :)
 
Back
Top