AoS General's Handbook finally announced !!

Discussion in 'Seraphon Discussion' started by Seraphage, Jun 26, 2017.

  1. Captaniser
    Carnasaur

    Captaniser Well-Known Member

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    10, including the Sister of Battle.
     
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  2. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    WOW! That is insane. That must be a huge percentage of all the 40k factions.

    How many factions are there overall?
     
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  3. Captaniser
    Carnasaur

    Captaniser Well-Known Member

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    There are 28 factions in total, but only 21 different armies (the six remaining factions just re-use models from other armies, or can't be used without being allies). So almost halv of all the armies are wearing power armor.
     
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  4. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    I just hope we might finally get some new spells for the Seraphon as well though. But so far it looked like that might not happen :C
     
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  5. KingCheops
    Temple Guard

    KingCheops Active Member

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    Warpstar on 1st turn is good to make up for deployment. If you are unable to draw out a certain hard counter for a unit of yours before putting down said unit you can then teleport it to the other side of the board and 1 turn of movement forward so the enemy now has a bad match up.
     
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  6. Wazz
    Troglodon

    Wazz Well-Known Member

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    @NIGHTBRINGER fair is fair lol. Are the one hoping for Tomb kings on ebay? A guy in my local area just put up a whole lot on ebay, most of it is painted lretty nice too. I think we are getting the whole shebang, relics spells command traits and our already mentioned alliance trait. Since @Bainbow is mia, I'll try to keep up the eternal optimism haha!
     
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  7. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    That is me. Thank you for the heads up. I'm always following several Tomb Kings listings. We shall see what happens after the GHB 2 drops.
     
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  8. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    I just preordered the book :) Here's to hoping we get some spell lore as well!
     
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  9. GreenyRepublic
    Temple Guard

    GreenyRepublic Well-Known Member

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    Oh man, that Warlord's Edition looks juicy...
     
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  10. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    What are the advantages of the Warlord edition? I'm not sure where you can use it for.
     
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  11. GreenyRepublic
    Temple Guard

    GreenyRepublic Well-Known Member

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    FANCY TOKENS...

    ...Which I admittedly wish were made out of plastic or something with like engravings and shit, being entirely cardboard is a bit of a letdown but whatever.
     
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  12. Wazz
    Troglodon

    Wazz Well-Known Member

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    I was hoping for hardcover at least with the warlords edition. I may still get it though, the cards are kinda nice.
     
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  13. Shawry
    Saurus

    Shawry Member

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  14. Wazz
    Troglodon

    Wazz Well-Known Member

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    Lol not from what I've heard, its just a 9" ruler from what I've seen haha.
     
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  15. Wazz
    Troglodon

    Wazz Well-Known Member

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  16. Xlanax_lot
    Troglodon

    Xlanax_lot Well-Known Member

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    Seraphon are looking good
     
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  17. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Do you have a time code to hear what they say about Seraphon?
    Don't want to watch the whole video...
     
  18. Xlanax_lot
    Troglodon

    Xlanax_lot Well-Known Member

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    1:15:00 basically:

    No magic lore

    Slann can dispell anywhere in the board and get +6"range when rolling doubles to cast

    We get 9 command traits instead of 6

    The teleport ability is:

    Once per turn Roll a dice :

    On 1 cant move or charge
    On 2-5 move a unit anywhere in the board 9" from enemy Counts as movement
    On 6 move a unit anywhere in the board 9" from enemy and can move normally
     
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  19. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Ok so I have to use my own. Bummer.
    (For those interested: every wizard can pick a spell from the Battlemage warscroll)

    Rest sounds pretty OK except that the teleport can actually not only fail but deactivate the unit it was used on.
     
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  20. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    What do you mean? You mean our Slann can get 3 spells from the Battlemage Warscroll? Well it's better then nothing I suppose :)
     
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