Sadly not, but that was my fault. I could have won once by strategy, and then later I could have won again by luck. Both failed, unfortunately
What is the Ghur rule? Is that the objective removal rumor?
Yes it is. It seems we will be playing in Ghur for the whole year however. War of the Beast indeed.
Glad to hear you enjoyed it. Care to share some details?
Sure! It was 2k of Koatl's Claw vs Vyrkos Dynasty. I rolled high on the Attacker/Defender roll-off, and I chose attacker so I could get my realmshaper. Mysterious Terrain rolls got a lot of Mystical and Damned terrain, and being Coalesced, I claimed most of it for myself instantly, so that felt nice.
I had a 4 drop army (Battle Regiment and Command Entourage), and Soulblight had many many drops. I was planning to go second but I saw an opening and went first.
Kroak got Celestial Equilibrium off and then miscast on Stellar Tempest lol. He took two mortal wounds, nbd. Did not die. Losing 3 casts on turn one sucked though
Skink Priest who was originally meant to babysit a Bastiladon instead gave him +1 to hit, and run, shoot, charge. Seer gave him 3d6 charge. And I auto-6 ran him up, then shot and charge a VLoZD who was guarding an objective alone with a character. He didn't kill him or anything but the damn thing survived 3 combat phases after that, keeping the VLoZD busy for a *very* long time. Scaly Skin was actually super clutch here.
Hero actions and monster actions were super fun and engaging, command ability planning was super strategic. Roar is as
crucial as you think, maybe more.
Ultimately I got ground down by zombies and another VLoZD who my scarvet carno was just not
quite able to kill. It had the Amulet of Destiny and that just made it astronomically tougher.
Belladama unbinding kroak a couple times didn't help matters either, but Kroak still did a good job, including his own unbinding all over the place, and charging straight into a giant blob of zombies and annihilating them with damage and battleshock lol
A block of saurus warriors did no respectable damage, but they were tough old cookies at least, and that helped. Scaly skin actually mattered a lot on them too, believe it or not.
Ultimately I got ground down. My gambit to win the game failed when my Knights couldn't kill the VLoZD that the Bastiladon had been tying down. If my starpriest had been there to give them venom, I'd have won the game because I would've held 3 and had Ghur eat the 4th objective (mission stated you win instantly if you hold all objectives starting round 3).
If I'd deployed my starpriest on the correct side of the board, the Knights absolutely would've killed their target. They just couldn't punch through All Out Defense without venom. Live and learn.
For what it's worth, I was
very happy with Koatl's Claw. Getting free +1 to hit goes a long way, especially when it frees you up to do All Out Defense and Roar instead of Titanic Duel or what-have-you.
Coalesced in general feels quite a bit better now. We don't even lose out on regiment leadership bonuses.
Oh, and Skink Wizards (especially the Starseer) with the Arcane Tome are *
Chef's Kiss*
There were just too many zombies, and they came back at the worst times.
Would you mind posting a list?
Uhh, sorry, it was on paper and I tossed it. I had Kroak, a Scarvet, a couple skink heroes, some guard, some knights, some warriors, and a bastiladon. Not the most competitive stuff, but they did good and could have won!