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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Nart
    Carnasaur

    Nart Well-Known Member

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    Not only that. The army has to have a reliable way to cast it and we do. Even without asto it has 24" threat range, which is huge. We can both freely cast and unbind it to always have it where we need it.
     
  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    new model for LRL so fall book confirmed
    [​IMG]
     
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  3. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    What the heck!? Another Lumineth book? I may be remembering wrong, but isn't that the third book for them in three years?
     
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  4. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    Although I think you may be right @Erta Wanderer, it could be just a one-off hero added to LRL.
     
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  5. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    2 years but yes
     
  6. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    This thing is Games Workshop doesn't do one off Heroes, Not without a book. At the very least I can't remember any instance where a army got a hero that didn't come with the book
     
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  7. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    Yeah, that's a good point. Hmm... For some reason I thought GW has added a solo heroes with just a new boxed set. Didn't they do that with the Sylvaneth and Gloomspite box a couple years ago? Even if I am remembering that correctly, random solo heroes would be the outlier and not the norm.
     
  8. Nart
    Carnasaur

    Nart Well-Known Member

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    Poor Lumineth only getting a single hero instead of whole new range in 2 years. What a shame!
     
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  9. Tyranitar
    Terradon

    Tyranitar Well-Known Member

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    The Astrolith dropping 10 points could be because Scaly Skin is changing to a 6+ ward save
     
  10. Lambs and Lions
    Chameleon Skink

    Lambs and Lions Well-Known Member

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    Where is this rumor about scaly skin coming from? I keep hearing it but never seen an official source.
     
  11. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    Attached Files:

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  12. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    Still pretty sure scaly skin is here to stay....
     
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  13. Dreamkeeper
    Temple Guard

    Dreamkeeper Well-Known Member

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    That's from 28/05

    • Sylvaneth Battletome

      The Wyldwoods will act like spell portals

      GHB / Battlescroll
      Dragon hero phase move goes away
      Thunder lizards scaly skin also goes away
      Living City Strike then Melt Away must finish the movement outside 9" of any enemy

      Lumineth Battletome
      Sentinels 24" reach, need LOS and lambent is changed though I dont know how
      Wind Spirits no longer move in opponents phase
      Stonemage can let the Stoneguard do MWs on 5s and 6s
     
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  14. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    well of all of those one is not true one is and the rest are undetermined
     
  15. Dreamkeeper
    Temple Guard

    Dreamkeeper Well-Known Member

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    I personally think, that GW could replace -1 dmg with something else. Because right now we're the only faction that could negate the new "powerful" battalion (+1 dmg against veterans)
     
  16. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    That also means we are the only ones who can use the new rules. bounty hunters is just far to powerful and will lock out all vetrans. being able to dodge it means we can actualy play with the new toys
     
  17. Canas
    Slann

    Canas Ninth Spawning

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    I mean they're elfs what did you expect?


    It now only ever kills 1 model? This feels very weird.

    And yeah, definitly feels like something the Nighthaunt are going to have a field-day with.

    As for the new rules. It feels like a lot of rulebloat. The ability to fight in two ranks is usefull I guess, especially for something like Saurus warriors & guard, who really need it. But at the same time I'm not sure I like the idea of ogres & SCE fighting in double ranks.

    This is rather accurate. It feels like it's all there for the sake of change, not because it is an actual logical change that was needed.
     
  18. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    Goonhammer has an article about the General's Handbook 2022. Interesting reading. Endless spells might be a thing again, as some have really changed to give powerful effects. At the end of the article they actually say that, although they're excited about the new rules, this season might be too complex/challenging for the casual player. They suggest the option of just staying with current AoS 3, or vanilla AoS 3.

    https://www.goonhammer.com/generals-handbook-2022-2023-season-1-the-goonhammer-review/
     
  19. Canas
    Slann

    Canas Ninth Spawning

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    That is a rather long list of changes. Even ignoring the bloat in complexity, it also just feels like a bit too much to change over a single GHB. Especially as it's changes that affect the core of the game. They're not necesarly bad changes, but it feels like a good chunk of this should've been introduced at the start of 3.0 (or maybe 4.0), not as a "seasonal" update.
     
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  20. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    My feelings exactly. I'm not a big fan of the "seasons of war" concept. I'd rather them focus on actually balancing the game instead of just randomly shifting the way the game is played every six months to a year. Not that I'm against having more options and different ways to play, but I'd rather them focus on balancing the core rules and adding stuff like this as optional ways to play instead of essentially saying you *must* do it this way if you play to play competitively anymore.

    Also the obligatory comment about sketchy it is to be constantly shifting the meta to make people buy new models or entirely different armies if their army doesn't benefit from the newest set of rules...
     

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