Razzat said:May I suggest that you do not tell us anything............ SCAN THE WHOLE DAMN BOOK ONTO THIS FORUM NOW![]()
Yes, yes, please do it
Razzat said:May I suggest that you do not tell us anything............ SCAN THE WHOLE DAMN BOOK ONTO THIS FORUM NOW![]()
SeBM said:Natural 20 said:Though, if you manage to win a tournament using a lot of Saurus Cold One Cavalry, Razordons and Ripperdactyl, you'll deserve a big cookie!
RTGamer said:SeBM said:Natural 20 said:Though, if you manage to win a tournament using a lot of Saurus Cold One Cavalry, Razordons and Ripperdactyl, you'll deserve a big cookie!
The game isn't always about the Tournament. I also think you are underestimating the Ripperdactyls.
And I'm sitting here hoping mine arrive at the start of the coming week...eppe said:Phone just rang, my books in stock. 45 more imnutes and I'm off work to pick it up!
The Red Devil said:And I'm sitting here hoping mine arrive at the start of the coming week...eppe said:Phone just rang, my books in stock. 45 more imnutes and I'm off work to pick it up!
What would I not do to have a GM store closer than eight hours drive away right now![]()
eppe said:Got my book. I have to BBQ in a bit but I'm going over it now.
After 30 minutes going over the book I will say that almost every leak is accurate. It seems unless you plan to run the new models released except at best... your previous unit is the same or at worst... it got nerfed. It doesn't seem like any model that was widely used before this book got any kind of buff.
PS Kroxigor don't have Great Reach.
Shadoer said:eppe said:Got my book. I have to BBQ in a bit but I'm going over it now.
After 30 minutes going over the book I will say that almost every leak is accurate. It seems unless you plan to run the new models released except at best... your previous unit is the same or at worst... it got nerfed. It doesn't seem like any model that was widely used before this book got any kind of buff.
PS Kroxigor don't have Great Reach.
Whoa whoa so then no more mixed Kroxigor/Skink units?!
eppe said:The Skink Cohorts/Krox rules are all jacked up.
Spawn-kin is the special rule.
Ranking up with Skink/Krox is pretty much unchanged.
CC can only target Krox even if the skinks are in base to base contact with the enemy
Missile/impact are 1-4 Skin 5/6 Krox
There is no rule giving Krox more than the 1 supporting attack when in a mixed unit that I can see.
Becalming Cogitation = reroll first failed dispell every turnrothgar13 said:I think that I prefer the Solar Engine unless Tehenhauin is involved - I look to the Vampire Counts' Bat Swarm as a key example of how making a Swarm better doesn't necessarily make it good. And I'm not sold on the Carnosaur when I can just take Sharpened Horns on an Ancient Steg and get a monster with superior all-around utility. My projected list at 2500 is looking mostly like this:
Proposed List - 2500 points
Core - 720 points
50 Saurus Warriors, Full Command, Spears
2 x 10 Skink Skirmishers
Special - 690 points
2 x 6 Chameleon Skinks
36 Temple Guard, Full Command [Slann goes here]
Rare - 460 points
Ancient Stegadon, Engine of the Gods, Sharpened Horns
2 x Salamander Hunting Pack
Heroes - 185 points
Skink Priest, Cube of Darkness [Lore of Beasts]
Skink Priest, Dispel Scroll [Lore of Beasts]
Lords - 435 points
Slann, BSB (Standard of Discipline), Channeling Staff, Harmonic Convergence, Soul of Stone, The Becalming Cogitation [Lore of Light]
Grand Total: 2490 points
I'm assuming that Skink Priests are the same points as they were in the old book (no one has said anything about that yet). The goal here is to generate massive amounts of attacks via Light buffs and Predatory Fighter (Speed of Light/Timewarp ftw), and use Wyssan's to give them some sting. I have a couple of points lying around which I'm not entirely sure what to do with, and I could probably use one more deployment drop (maybe trim the Saurus to 40 for another unit of Skirmishers, though that means I start losing attacks with casualties immediately). Either way, those are my initial thoughts.
It is stated in the Skink upgrade "May add one Kroxigor for every eight Skinks in the unit" so the ratio is still the same.sirkently said:eppe said:The Skink Cohorts/Krox rules are all jacked up.
Spawn-kin is the special rule.
Ranking up with Skink/Krox is pretty much unchanged.
CC can only target Krox even if the skinks are in base to base contact with the enemy
Missile/impact are 1-4 Skin 5/6 Krox
There is no rule giving Krox more than the 1 supporting attack when in a mixed unit that I can see.
You can also add as many Krox is you can get with your skinks now.
Missile hits are the same as they were.
The Krox can be hit, they don't have to be hit. Opponents can still go after skinks.
Andrinor said:So, not having Great Reach is actually a good thing I think. Great Reach only let them attack over a single rank of Skinks right? In a horde of Skrox can we put the Krox in the third rank and have them get their 3 attacks now?